Airships: Conquer the Skies game gets a co-op & conquest update for Linux, Mac, and Windows PC. Which all due to the continuous efforts of developer David Stark. Available across Steam, GOG, itch.io, and Humble Store.
This Airships: Conquer the Skies co-op & conquest update is huge. Since it has been four years in the making, and it’s the completion of an eight-year development project. It includes a surprise feature, a direct airship control mode.
Headline features are:
Any number of players and AIs can fight on both sides of airship battles. You can set up custom multiplayer battles in Airships: Conquer the Skies. While fighting alongside your allies in conquest mode. Which also carries across Linux, Mac, and Windows PC.
Previously, empires were in a state of permanent war. Now there is a detailed system of diplomacy, allowing for non-aggression pacts, and defensive pacts. Including alliances, trade and research treaties, tribute, ceding territory, and more.
You can also send ultimatums to other empires in Airships: Conquer the Skies. While demanding that they accede to your terms and threatening retaliation otherwise.
The AI personalities can evaluate and send any kind of diplomatic interaction. There are also Airships: Conquer the Skies tooltips that clearly explain their reasoning.
There are no artificial limits on who you can go to war with. But, you do have a reputation to consider. A bad reputation can make you the target of glory seeking empires and weaken your plot and counter espionage efforts. And a high enough reputation – and a sizeable territory – can make it possible for you to win by crowning yourself, emperor.
Upgrades and Specials
You can now upgrade your Airships: Conquer the Skies cities with shipyards. So they can rapidly build fleets, with police stations to control unrest, scientific labs, factories, skyscrapers, and more.
With the co-op & conquest update, now some towns provide unique bonuses. Doing so with resources such as silk, great forests, and floathoney. As well as special institutions such as the Spire of Learning and the old Imperial Post Office. Depending on your strategy of choice, these towns may be extremely valuable to you.
As Airships: Conquer the Skies progresses, your capacity for ruling your empire increases. While giving you faster research, more spies, and less unrest. Then a special era comes along that greatly changes the way the game plays. A long, deep winter freezes the land and makes it hard to procure supplies in Airships: Conquer the Skies. An age of decadence offers a chance for raising your reputation and destroying others’. Or a plague breaks out.
Some of these eras can be “won” by an empire, gaining it a massive boost in reputation or other advantages. For example, an age of piety is won by whoever controls all holy sites in the land.
Airships: Conquer the Skies – Diplomacy Update – Conquest Gameplay
So those are the major features. This co-op & conquest update concludes feature development on the game. Soo after this, it will be all about bug fixes and balancing. But there won’t be any new free content or mechanics in Airships: Conquer the Skies.
There will also likely be a DLC for the game. But this will be after bug fixes.
Speaking of bugs, if you encounter problems with Airships: Conquer the Skies. Send the developer an email or head over to the Discord to report them. Since they have been beta testing this thing heavily for the past months, but no game is ever bug-free.
One More Thing
With the feature list for the co-op & conquest update known for months and years now. There is also one more big feature: direct control mode.
You can now select a ship, click on the direct control button, and gain fine grained control of your craft. Then tell your weapons exactly where to fire, your engines whether to go forward, stop, or reverse. You can also lift chambers for which altitude to maintain. As soon as you leave direct control, your commands are forgotten, and the ship resumes normal operation. This is of course works in both singleplayer and multiplayer. Airships: Conquer the Skies gameplay is available on Linux, Mac, and Windows PC.
Finally, here’s a more or less complete list of other features that I added, though I probably forgot some things:
- Eight new music tracks by renowned musician Curtis Schweitzer
- Unrest and supply mechanics
- Revamped espionage system
- Optional combat autoresolve
- Prettier Airships: Conquer the Skies map
- New fleet designs contributed by the community
- Reactive hint system for conquest
- Many more achievements
- Updated user interface appearance
- Ability to request siege assistance from your allies
- New weather and landscape including deserts
- New technologies and modules
- All translations should be up to date, for once
- In-game manual (English only)
- Local defense budgets
- New heraldic charges and abilities
- Tooltip values now describe what influences them