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Anamorphine surreal adventure native support

anamorphine surreal adventure linux and windows support in gaming

Anamorphine a unique and surreal adventure coming to Windows, and likely Linux support later. Which is a rather unique and completely odd experience.

Linux release:

“We’re still not planning a Linux version at launch. Our list of launch platforms is already pretty long for our two-programmer team! We do hope to get to Linux eventually, but I won’t promise you anything we can’t deliver.”

So that is not definitive confirmation. But more of a heads up. And as curiosity often does. The artwork at least looks interesting.

Also, despite the lack of game engine confirmation. My guess is Unity 3D or Unreal Engine 4. But leaning more towards Unity. While gameplay seems to combine elements of Langoth and Morphite.

While developer Artifact 5 paints a mind overcome with guilt and anxiety. Where warped memories take on a life of their own. Threatening to consume all potential for happiness. So now, Artifact 5 offers an in-depth look at gameplay. Including commentary from Producer Samantha Cook. Since Anamorphine will release on January 16, 2018 via Steam.

The experience thus far is explained in the video below. Quite an odd game too.

Anamorphine Struggle and Adventure (Windows and possibly Linux later)

Tyler’s mental illness begins to manifest itself. When an accident leaves his wife Elena unable to play the cello. An activity that represents both her livelihood and emotional outlet. Helpless as Elena slips into depression. Tyler returns again and again to the painful memories. His own mind against him.

Told through pure environmental storytelling. Anamorphine abandons dialogue and UI. All in favour of uniquely surreal scenes and a breathtaking cello-focused soundtrack.

Linux support and release

Anamorphine releases the adventure via Steam on January 16 (Windows) priced at $19.99 USD. Including PlayStation 4, PlayStation VR, HTC Vive, and Oculus Rift. Linux support will come later. Likely depending on the games success. No confirmation yet on native VR.

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