Battlerite is a #PvP team #arena brawler and the #spiritualsuccessor to critically acclaimed Bloodline Champions. Currently gaining a great deal of Overwhelmingly Positive reviews on Steam for it’s arena MOBA game style . The gameplay itself is a combination of a top down shooter with fast paced fighting, where players engage in action packed 2v2 and 3v3 battles.
What about a Linux release?
First, what game engine is being used for development?
We are using Unity when developing Battlerite.
Can we expect to see a Linux release?
This is something that has been discuss and something we want to do. However right now we have a lot of other more prioritized matters to tackle, but hopefully we can see a Linux version in the future.
So players engage in quick and intense action controlling one of several champions. Each with their own special abilities. All while dodging bullets and pulling off massive ultimate attacks using unique WASD movement. Yet still using cursor based aiming. Gameplay is all about skill-shots, timing and reaction.
Become the greatest of your kind in 10-15 minute explosive battles. Everyone, whether a veteran or rookie on a rampage, all champions have the same fighting chance. A true top down brawling in its purest form.
While players gain strength and unlock powers by performing ancient rites. Pick rites and counter opponents, strategically customize your play style as the match continues.
Since the thrilling bullet time system is the advantage. Which allows players to re-think their next move after every take-down.
Fight side by side to the roar of the crowd in vibrant arena settings. Team up with friends, gain fans in the process, as Battlerite is the ultimate spectator sport.
Battlerite just released on Steam Early Access for Windows PC. And being that the development engine is Unity, good things are expected in the future. But the game itself is under heavy development and later expected to go free-to-play.