Since independent studio, Worm Animation,are proud to announce their debut title. The point and click music adventure, Beat The Game releases now on Linux, Mac and Windows. So to accompany the games announcement, the studio are proud to release the launch trailer. Since Beat The Game combines beautiful, handcrafted characters and environments. Along with classic 3D point and click adventuring. Yet also adding an intuitive music making mechanic. Inspired as much by twentieth century surrealists, Dali and Ernst modern European techno. So Beat The Game is a charming adventure game with a heart made of music.
“We’re so pleased to release the PC, Mac and Linux versions of Beat The Game. Allowing players to experience the loveable but bizarre world we’ve created for them and Mistik,” said Cemre Ozkurt, founder of Worm Animation. “We’ve taken classic point and click adventure as our base. Added a beautifully rendered 3D environment and characters. As well as a music making mechanic. We hope players find their inner DJ and save Mistik in the process.”
Beat The Game | Trailer Steam Release:
With a background in beautifully crafted film animation. So Worm Animation takes players on a journey with Mistik, the hero of Beat The Game. Uncovering the mysterious, abstract universe he finds himself in after a motorbike crash. Mistik, though, is no ordinary hero – he’s a music producer. With the help of his trusty recorder, Mistik must collect the samples scattered around Beat The Game’s beautiful, dream-like environments in order to create the ultimate track. Esteemed house and techno producer, Marc Houle, is scoring the soundtrack, ensuring the player is always capable of crafting their very own club thumper.
From discarded drum sticks to the clang of a stone on metal. Beat The Game’senvironments are littered with an array of sounds and colourful characters. As you explore a hazy, surreal world, discovering interesting sounds. Players gradually build up a library of samples. Crack open your sequencer and the audio of the game comes to life. Allowing you to use your samples in any combination you like. So from mellow, dusty rollers to upbeat, acid house.
Beat The Game isn’t a race. You’re not competing with anyone. Nobody’s chasing you. There’s no one to kill. Take your time. Explore the environment. Mix your sounds, try different combinations. While you enjoy your own soundtrack. It’s not a game to beat, it’s a journey. A point and click journey into music.