Bloodstained: Ritual of the Night, new background, shaders and character graphics


The Metroidvania-style adventure from #KojiIgarashi and Inti Creates, Bloodstained: Ritual of the Night are asking fans and backers for help in a #design #decision. Basically, how the game should look. From a soft to more illustrative, like the stained glass of the game’s artwork?

In a recent Kickstarter update the developers posted two potential visual styles, both for the game’s characters and backgrounds. Where fans and backers are asked to vote for which shader they prefer.


But they’ve come up with four variations anyway—a veritable shader Punnett square. What follows are Background 1/Character 1; Background 1/Character 3; Background 3/Character 1; and Background 3/Character 3.

Igarashi said the development team “We spent an enormous amount of time and effort on this third character shader to create an illustration effect. We tried to get closer to the requests of backers who hoped she would look more like the original design illustrations, and when I first saw this shader, I have to admit I was so impressed I actually gasped.
So we’ve compiled a few options of these background and character shaders put together and would like to see what you think. And, as I’ve pointed out in the latest Ask IGA, this will be our final request for art-direction feedback. I’d like to ask for any final thoughts you have now, so we can move forward and start putting things in motion,” in Bloodstained‘s latest update on Kickstarter.


Backers are invited to vote on the final art for the game through a Google Doc survey. There are a few more screenshots on the Kickstarter update page, with a mix of character and background shaders to see how the two art styles mesh.

Bloodstained: Ritual of the Night is bound for Linux, Mac, PlayStation 4, PlayStation Vita, Wii U, Windows PC and Xbox One. The game raised more than $5.5 million on Kickstarter last year and expected to release in 2017.


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