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Can you survive the harsh and unforgiving environment of Prisonscape

Prisonscape prison adventure RPG Windows, Mac, and Linux on kickstarter

Developed by Heaviest Matter for Windows, Mac, and Linux, Prisonscape is an #adventure#RPG game that is taking place in prison. The player needs to survive in this #harsh and violent environment. Inside you have to deal with such things as constant assaults, creating and using weapons, interacting with other prisoners and learning the trade inside the jail. The player can develop his character to be, for example, a strong, tough fighter or an intelligent, charismatic manipulator.
You can craft makeshift weapons and other useful items out of the stuff lying around the prison, and you can deal and/or use drugs which give you various bonuses and disadvantages (including addiction) in the game. You can join a prison gang and start riots, and you will gain (and lose) reputation by doing jobs for other inmates and guards.

Furthermore, you will study and train inside the prison to become proficient in many of the skills in Prisonscape, including fighting, literacy and pickpocketing. And you can snitch to the guards about other inmates to get some nice bonuses such as better jobs, cigarettes and rec time (but don’t get caught!

The game was heavily inspired by two HBO classics, The Wire and Oz and the art style inspiration was pulled from SNES classics such as Chrono Trigger and Final Fantasy 6. What separates Prisonscape from other games of same genre is its gritty, uncompromising atmosphere – we’re not attempting to sugarcoat the prison life and culture.
Use unique attacks and defenses from the Book of Dirty Tricks, which are based on your character’s stats and skills or resort to drugs for various bonuses and disadvantages. Find your way through obstacles with your intelligence, agility or strength. Jobs can also be solved in different ways.

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Prisonscape has been in development since November 2012, and so far has been funded primarily by our day jobs. If successfully Kickstarted, the funding from this campaign will help Heaviest Matter pay for art, music, and sound. It would also allow the team to work full-time on the game which would expedite the release of the game.

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