Descenden tStudios, makers of Descent Underground, #announced the open-source release of several Unreal Engine 4 plugins they developed for the game. The studio rolled out their GitHub repository on the heels of last week’s announcement that Descent Underground won an Open-Source Virtual Reality (OSVR) Fund grant from Razer. Descent Underground was the first high-end action title to natively support all of the major desktop VR headsets: OSVR, HTC Vive, and Oculus Rift.
“We use open-source tools and libraries in the development of Descent Underground,“ said Descendent Studios’ CTO, Jason “Stormwind” Spangler. “We wanted to give something back to the development community by making some of the code we’ve created available.”
Among the new open-source offerings for Unreal Engine 4 is “Blinken,” which adds support for color-changing peripherals like Razer’s Chroma line, AlienFX, Logitech G in both Blueprint and C++. Other plugins facilitate XMPP chat support, more robust configuration menus, and ping time displays. The repository also features contributions, additions, and fixes to a number of other open-source projects, such as the OSVR-Unreal plugin, nodervisor, discord-xmpp, and more. Descendent’s GitHub repository is available for all.
The Early Access version of Descent: Underground is available at DescentUnderground.
Descent Underground is also bundled with the OSVR HDK2 VR headset now through Sept. 19, while stocks last.
About Descent Underground
The officially-licensed prequel to the enormously successful Descent series of games, Descent: Underground combines first-person shooter action with six-degrees-of-freedom vehicular movement. Players take on the role of celebrity pilots commanding combat spacecraft in high-stakes battles for control of warren-like asteroid mines. Descent: Underground was one of 2015’s most successful Kickstarter projects and is scheduled for release later this year on PC, Mac, and Linux. More information is available on the company’s website at DescentUnderground.