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Divinity: Original Sin 2 stretch goal update on Kickstarer and Linux support

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The Divinity: Original Sin 2 #Kickstarter campaign has climbed through yet another stretch #goal, surpassing $1,200,000 to unlock the Undead as a playable race. Which means this will be one phenomenal game.

Check out the full Kickstarter #update and video via Divinity: Original Sin 2 Update #5

Larian Studios will be livestreaming Divinity: Original Sin 2 and answering questions from the community. The Larian DevLine stream happens on Wednesday, September 9, at 12pm PDT / 7pm GMT.

Watch the stream at Larian Studios Twitch.tv

Larian Studios has also introduced 12 tiers with new rewards, including the soundtrack and new options for the Collector’s Edition, and more tiers with the popular Divine Order hoodie. As always, every tier at the $25 level and higher will receive Alpha and Beta access to Divinity: Original Sin 2.

Now for the major issue, where is the Linux support? We reached out to Larian Studios after posting news about the launch of the Kickstater campaign in hopes of confirming a native build. But know this about Larian Studios, “we are using our custom engine and Divinity: Original Sin – Enhanced Edition will be available on Linux.”
So there is no Unity, Unreal Engine 4, or CryEngine support for development. Part of the reason why the Linux release for Divinity:Original Sin – Enhanced Edition has taken so long.

As for Linux support for Divinity: Original Sin 2, here is what Larian Studios’ Head of PR and Marketing had to say:

“At the moment, we’re only working on the PC version of the game. That’s not because we’re not interested in producing a version for Linux/Mac/Console, it’s just that we want to get the gameplay and world fleshed out in all the detail that it needs first. Once we have the game fleshed out a bit more, we’ll start looking at porting it other platforms. That’s not something that’ll happen during the Kickstarter or indeed this year. But, and it’s an important but – we do have most things in place to support several other platforms, since we are starting work from the Divinity:Original Sin – Enhanced Edition engine.
The problem that slowed the development [of Divinity:Original Sin – Enhanced Edition] the most in our case was middleware that was not Linux-compatible. For DOS2 – we’re focusing on the PC to evade the same mistake and get the game right. Then we will consider going to other platforms.”

So if you are on the fence about supporting Divinity: Original Sin 2 on Kickstarter, pledge. Obviously the Linux release will be available around the same timeline as Divinity:Original Sin – Enhanced Edition. This is probably not the news everyone wants to hear, but Divinity Original Sin 2 is on Kickstarter and Larian has received a ton of positive support, so we encourage the Linux community to take part as well.

Follow Larian Studios on Facebook, Twitter and YouTube.

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