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Double Fine returns to the Kickstarter with a Massive Chalice

After raising $3.3 million for Double Fine Adventure last year, the large-for-an-independent studio behind Psychonauts and Brutal Legend has become partial to the idea of crowdfunding. The evidence is in today’s launch of the Kickstarter campaign for Massive Chalice, a tactical strategy game planned for Windows, Mac, and Linux late next year.

As described in a hilarious Kickstarter video, Massive Chalice takes inspiration from games like X-Com and Final Fantasy Tactics for its basic turn-based, positional combat. The main twist is that characters eventually age and die, but not before imparting their experience and characteristics to a new generation of heroes that will serve in their place. This is intended to give the game more longevity and replayability through some vaguely Rogue-like randomization.

Some might worry that this new project means Double Fine is taking its focus off ofBroken Age, the game that was being sold as the Double Fine Kickstarter just over a year ago and is currently targeted for a September release. Double Fine is quick to answer this concern by noting that Broken Age development is only using one-third of the company’s staffers at the moment. A totally separate team will work on Massive Chalice under Brad Muir, a veteran of Psychonauts and Brutal Legend who is just coming off a year fruitlessly trying to pitch co-op action game Brazen to traditional developers.

Here are the features of the game:

  • Your story emerges as you defend against attacks, complete quests, and respond to randomized events in your attempt to preserve the kingdom.
  • Line of sight and fog of war mechanics come into play as your squad explores beautiful dynamic 3D battlefields where danger may lurk behind any corner.
  • Distinct, customizable heroes learn new melee, ranged, and arcane abilities as they age and gain combat experience.
  • Arrange marriage alliances to ensure your heroic bloodlines can handle any future combat situation.
  • Battle alongside your ancestors by equipping your heroes with uniquely powerful Bloodline Relics.
  • Invest your resources in forging new weapons and armor—and gamble on polluting a bloodline by researching dangerous demonic artifacts.

As of this writing (less than 24 hours into the funding effort), the Massive Chalice Kickstarter has already raised over $180,000 from nearly 5,000 backers that paid at least $20 for the game and one backer that pledged $1,000 to get a chance to fly to San Francisco and give direct feedback on the pre-release game. It should be noted that this time around, Double Fine’s $725,000 goal is almost double the $400,000 the company was seeking for its Adventure Kickstarter last year. Of course, back then, such a massive Kickstarter-backed game was an unproven concept. Today, it’s looking more and more like the preferred funding model for developers like Double Fine.

Follow this link to Massive Chalice on Kickstarter

Reblogged from: Ars Technica

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