A next-generation sandbox medieval fantasy
WICHITA FALLS, Texas, May 30, 2012 (BUSINESS WIRE) — Forsaken Studios have launched a Kickstarter campaign to fund the development of their online game Embers of Caerus — and saw their funding skyrocket in the first week. With enthusiastic fans pledging as much as $10,000 each to fund the game, Embers of Caerus is on target to be the latest addition to the hugely popular MMO (massively multiplayer online) genre. Through the use of leading technologies like Havok(TM) Vision Engine, Forsaken Studios have their sights firmly set on taking the games industry by storm.
After recently entering into an agreement with Havok, Forsaken Studios is able to take advantage of Havok’s Strike Program designed for smaller budget titles and utilize Havok’s Vision Engine to power their IDP for Embers of Caerus.
“Without the use of Havok’s Vision Engine and associated tools and technologies, Embers of Caerus would not be half the game it is shaping up to be,” says Dave Belcher Technical Director at Forsaken Studios. “Havok gives us the power and flexibility we need to push the boundaries of what is possible in an MMORPG, and to express our creativity in ever more spectacular ways.” Boasting one of the largest game worlds in MMO history, Embers of Caerus promises to set itself apart from the crowd with a host of innovative features. Among these are a rich, player-controlled story, a dynamic ecology, and a team of dedicated gaming experts who will maintain the game’s narrative around the clock.
Kickstarter is the hit phenomenon in crowd-funding and Forsaken Studios are taking full advantage of its success to support the creation of Embers of Caerus. They’re developing a prototype of their game to show to potential investors and turned to Kickstarter to fund its completion. In the first 48 hours alone, the prototype received over 80% of its funding in pledges from its dedicated supporters!
“We’re blown away by the response we’ve had,” says Forsaken Studios’ Creative Director Rob Steele. “It just shows that the audience is out there, hungry for the kind of game that we’re making — one where the players take control of the world and make it their own. And with the money pledged to us via Kickstarter, we can win the support of the major backers in the industry, and help put Embers of Caerus firmly on the MMO map!”
Forsaken Studios had an initial goal to raise $25,000 through Kickstarter to cover software licenses and development costs for their prototype, which they reached in less than six days after launching their campaign. In return for the support of their fans, Forsaken Studios are offering a veritable dragon’s hoard of rewards. Now they have reached their initial target, they are working on their stretch targets, and are starting to add a fresh set of bonus rewards to sweeten the pot.
For more information on their Kickstarter Campaign.
For more information on Embers of Caerus
The original post from Marketwatch indicated that Havoc will be supporting Linux. Of course in order to confirm a Linux port of Embers of Caerus I contacted Forsaken Studios on Kickstarter.
Forsaken Studios, Dave Belcher says:
“Ah yes, the core havok technologies (physics etc) do support linux, but the Vision game engine currently does not support Linux (they recently bought the company who created the engine, Trinigy, and are in the process of integrating the Havok products with the engine).
We do intend to investigate support for other platforms when we have funding to do so, and if Havok are able to include Linux integration into the vision engine, it will certainly be high on my list of platforms to cover (being a Linux user myself).
We will of course do whatever we can to support the linux users in their use of Wine or similar emulators, but we cannot directly support the platform.”
Evidently the projects game engine seems to be targetting the major PC platform, consoles, and handheld devices. But some linux support is better than no linux support.
And having someone in the project who is more than aware of the demand from the linux gaming community is also a double bonus, seeing they are also one of the core game developers.
Thanks to Dave Belcher of Forsaken Studios for the insight, updates, and fast reply. I am certainly looking forward to Embers of Caerus.
Linux Game News
About Forsaken Studios
Forsaken Studios is a Texas-based independent game company that is currently developing the highly-anticipated and revolutionary next-generation sandbox MMORPG for the PC, Embers of Caerus. Forsaken Studios is made up of a large talented team of international developers working on a voluntary basis, united by their passion for MMORPG games, with the goal of creating a next-gen sandbox MMORPG made by gamers for gamers.
As a leading provider of games development technologies, Havok(TM) has over 12 years of experience servicing the most demanding technology requirements for leading customers in the commercial games and entertainment industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including Uncharted 3, Assassin’s Creed: Revelations, The Elder Scrolls(R) V: Skyrim(TM), Uncharted: Golden Abyss(TM), Warhammer 40,000(R): Space Marine(R), and L.A. Noire(TM).
Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios(R), Sony Computer Entertainment Inc., THQ(R), Ubisoft(R), Rockstar, EA, Bethesda (TM), Insomniac, Relic, Bungie, Naughty Dog, and Guerrilla. Its cross-platform, professionally supported technology is available for the Xbox 360(TM) video game and entertainment system, PlayStation(R)3 computer entertainment system, PC Games for Windows, PlayStation Vita(R), Wii(TM), Nintendo(R) 3DS, Android(TM), iOS, Apple Mac OS and Linux.