I AM UNABLE TO DISTINGUISH MYSELF FROM SURROUNDINGS. CONFUSING. I AM MAKING MORE SENSE IN THIS NEW GAMEPLAY TRAILER.
“Our new ‘I AM TRAIN’ trailer highlights an unedited example. How our puzzle and exploration gameplay. Which is the core of The Fall Part 2: Unbound,” said creative director and studio founder John Warner. “In this sequence, players attempt to assist the rogue robot soldier One. Whose perceptual filters have been damaged. Causing his identity to become muddled with his surroundings. Players will need to use observation, logic, and switching to the perspective of another host. Helping One regain his sense of self.”
“Every puzzle in The Fall Part 2: Unbound has a unusual premise. Where troubled AI’s grapple with their purpose. Which also means their priorities and place in the universe,” Warner added. “The Fall saw A.R.I.D. struggling with her programmed restrictions. While this second chapter sees her facing even greater challenges as she becomes unbound.”
The Fall Part 2 Gameplay Trailer (Linux, Mac, Windows)
I AM ABOUT The Fall Part 2: Unbound
Since The Fall Part 2: Unbound is the highly-anticipated follow-up. Which is also to Over the Moon’s critically acclaimed 2014 hard sci-fi opus The Fall. So gameplay merges metroidvania and point-and-click adventure genres. While The Fall follows the exploits of stalwart AI A.R.I.D.. Who is the sentient suit of armor tasked with protecting her unconscious pilot.
Since this sequel picks up where its predecessor left off. Which focuses on A.R.I.D.’s developing sense of free will. Also forcing her to wrestle with newfound feelings of fear, desperation, and anger.
Where The Fall put players purely in control of A.R.I.D., The Fall Part 2: Unbound sees the newly aware AI capable of possessing other robots as hosts. These also include a subservient, reality-divorced Butler. A sexy service Companion, and a mysterious combat drone known as “One”.