Frozen Synapse 2 is the sequel to the award-winning turn-based tactical game on Linux, Mac and Widnows. Where players command your squads in a vast procedurally generated city. So you can enter any building, perform any mission, execute any strategy.
Since Mode 7 do not know exactly when Frozen Synapse 2 will be launching. There hopes this news will make people argue slightly less about it on our Steam community. But Mode 7 does not hold out too much hope.
Frozen Synapse 2 is also undergoing final bug and balance testing. As well as a last beta round for gameplay purposes. Since the developers will hold back the launch if there any significant issues. But on the upside, they don’t project anything at the moment. So that’s some good news.
Below is a 30-odd minute gameplay preview video showing the scope of Frozen Synapse 2:
- Lose to one of the worst units in the game because I forgot it was carrying a gun
- Perform a daring raid on an enemy base and then forget to look for money while I’m there
- Casually hand over powerful artefacts to militant religious extremists and get myself into debt repeatedly
Frozen Synapse 2 – Gameplay Preview (Linux, Mac, Windows)
So we are sharing a news post about this to support an exhausted game developer.
Here is an actual quote:
“Frozen Synapse 2 is the culmination of everyhing we’ve done since we started Mode 7. It’s got a proven tactical core with a big, systemic strategic overworld and I hope this gameplay video presents an honest, full depiction of the scope we’ve managed to achieve. We’re being very open about the nature of the game because we truly believe there’s enough in there for the content to stand on its own. If people don’t like this we’re probably going to quit and start an alpaca farm instead.
We’re desperate to get anyone who enjoyed the first game to check it out, as well as anyone who is interested in large-scale strategy games – it’s incredibly hard for any indie game to reach an audience these days, so wishlisting it on Steam would make a big difference to us. We have big plans to continue working on the game after launch, so we really hope it gains the traction we need to do that.”