Johnnemann Nordhagen, the #programmer behind critical darling #GoneHome, has opted to form his own studio. Announcing that he’s starting Dim Bulb Games, an independent studio based in San Francisco.
As a game industry veteran who’s spent time at SCEA and 2K Games, where he worked on Bioshock 2 and its Minerva’s Den DLC alongside Karla Zimonja and Steve Gaynor.
The trio eventually left AAA development to found The Fullbright Company in Portland, Oregon and create the award-winning first-person exploration game Gone Home..
Hi Twitter. I'm starting a new game development studio: Dim Bulb Games. @dimbulbgames, http://t.co/lswNOmDXt0. I'm excited!
— Johnnemann 🌹 (@johnnemann) June 18, 2014
“The good thing about making a financially and critically successful game is that it gives you a lot of opportunities to pursue different things – more personal work, or other collaborations with like-minded folk,” Nordhagen told Gamasutra when reached for comment via email. “I’m not still working with Fullbright; Dim Bulb is my full-time now.”
“I learned a lot from Gone Home, I treasure my experience with that game and the Fullbright team, and I hope to take that and forge ahead on new paths.”