VALLEY STREAM, N.Y., Aug. 26, 2011 /PRNewswire via COMTEX/ — Game Face Gaming, Inc. (otc.bb:IKCC), announced today that it has completed its non-wagering online gaming platform ( www.FaceUpGaming.com ). The Company seeks to take Internet Gaming to the next level by incorporating proprietary technologies that will provide users with streaming video, audio and messaging capabilities and by enhancing the users experience and the gaming effect.
“Today, none of the online game sites offer players the ability to see one another and speak live during game play. We believe that these enhancements will dramatically change for the better the players’ experiences in online gaming. We are bringing game night from your living room to the internet and leaving nothing behind,” stated Felix Elinson, the Company’s CEO.
The Company plans to introduce Poker as its first offering and will shortly announce the timing of its Beta testing program. Poker is a visual game and is meant to be experienced by players seeing and talking to each other during play. Our technology facilitates that interaction and puts the proverbial poker face back into the game. “There’s no reason to be playing against an avatar when the game can legally be enjoyed online and face to face,” added Mr. Elinson.
Game Face Gaming’s proprietary platform ( www.FaceUpGaming.com ) will be used in creating a vast global gaming network consisting of games from every region of the globe, supporting native languages as well as cross language functionality. Logical additions to the platform include global staples in gaming such as Backgammon, Chess and Checkers and many others.
Once these games make their way onto our platform they will be accessible on almost all devices currently used to access the internet. In addition to popular and well known games that are already being played online by millions of people around the world, Game Face Gaming plans to launch its own in-house developed games.
Game Face Gaming is committed to responsible game-play and is not a gambling site. “Our goal is to maintain the thrill of online games while keeping it safe for everyone while maintaining the key principles upon which they were built.
“Our social networking functionality provide the user base with the ability to grow their circle of friends beyond those they physically reach day to day. Our users sit down to play a game and more often than not leave making a connection with a stranger which is then maintained via our social network functionalities,” stated Mr. Elinson.
Contact: [email protected] Tel: 516 303 8100
Matters discussed in this release may constitute forward-looking statements. The U.S. Private Securities Litigation Reform Act of 1995 provides safe harbor protections for forward-looking statements in order to encourage companies to provide prospective information about their business. The Company desires to take advantage of the safe harbor provisions of the Private Securities Litigation Reform Act of 1995 and is including this cautionary statement in connection with this safe harbor legislation.
Forward-looking statements reflect our current views with respect to future events and financial performance and may include statements concerning plans, objectives, goals, strategies, future events or performance, and underlying assumptions and other statements, which are other than statements of historical facts. The words “believe,” “intend,” “anticipate,” “estimate,” “project,” “forecast,” “plan,” “potential,” “may,” “should,” “expect” and similar expressions identify forward-looking statements.
The forward-looking statements in this release are based upon various assumptions, many of which are based, in turn, upon further assumptions, including without limitation, management’s examination of historical operating trends, data contained in our records and other data available from third parties. Although we believe that these assumptions were reasonable when made, because these assumptions are inherently subject to significant uncertainties and contingencies which are difficult or impossible to predict and are beyond our control, we cannot assure you that it will achieve or accomplish these expectations, beliefs or projections.
Important factors that, in our view, could cause actual results to differ materially from those discussed in the forward-looking statements include our ability to identify and in-license and the ability to adequately fund such targeted acquisitions. Risks and uncertainties are further described in reports filed by Game Face Gaming, Inc. with the U.S. Securities and Exchange Commission.
SOURCE Game Face Gaming, Inc.
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