So Into the Breach is a singleplayer game announced for Linux, Mac and Windows PC. While there is no planned release date, yet. Ben Prunty, FTL’s composer, is making an original soundtrack for the game. And award-winning sound designers PowerUp Audio are heading up the rest of the audio. Chris Avellone is lending his writing talents and world building skills to the team as well.
While the remnants of human civilization are face a gigantic creatures breeding beneath the earth. So players must control powerful mech’s from the future to hold off this alien threat. Hence each will attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Into the Breach (Linux, Mac, Windows)
- Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
- Perfect Your Strategy: All enemy attacks are minimalistic, turn-based combat. Analyze your opponent’s attack and come up with the perfect counter every turn.
- Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
- Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!
Since this is aa tactical role-playing game developed by Subset Games, consisting of Justin Ma and Matthew Davis. This is also the studio’s second game, following FTL: Faster Than Light. It features writing by Chris Avellone and music composed by Ben Prunty. It was initially releasing on Windows on February 27, 2018, with Linux and Mac versions to follow.
What platforms will it be on?
Into the Breach will be on Windows, Mac, and Linux. But it will not release on all three simultaneously. As a small studio, we found managing that large of a release for FTL very difficult, so we’re going to spread it out more this time.
Another games coming to Linux you might want to keep an eye on, Phoning Home.