Achaem roguelike now on Kickstarter with Free Demo

achaem roguelike now on kickstarter for linux mac windows with demo

Achaem (a-kai-m) is a roguelike on Kickstarter for Linux, Mac and Windows that also has a Demo. The crowdfunding campaign pledge goal is only £2000 or $2642.30 USD. Currently sitting at £335 pledged. Did I mention the demo?

Achaem has an infinite and destructible world, customisable character, insane combat and progression system. While the story is a sci-fi offshoot of the history of the Achaemenid (Persian) Empire. Which also comes with unique features.

Achaem Roguelike Kickstarter Trailer (Linux, Mac and Windows)

Free Demo:

Features:

  • Infinite World – the player will navigate a procedurally generated world, which literally emerges around them as they navigate it. No two areas are the same, and you will never return to the same area once it submerges.
  • Destructible Environment – everything is destructable! That includes the walls, the ground, and the enemies! It can all smash into pieces which react to the in-game physics.
  • Insane Combat – the game sports a combat system with a focus on fun and smashing things! You have attack combinations which can be mixed up with the up-dash, and ground-dash, both of which will take the enemies with you for aerial combos or to smash them through the ground. There are also spells which can be triggered through trinkets!
  • Unique Bosses – the scars in time are under the protection of strong enemies which require careful preparation to beat. There is the chance you will encounter one before you are ready. So try your best to survive and reap the rewards!
  • Diverse Enemies – you will encounter many enemies throughout your journey with Achaem. These include swarms of critters, giant and tough to beat tanks, rapid-hitting whirlwind ragers, and even those with bullet hell inspired projectile attacks!
  • Progression System – you progress through the world of Achaem as you continue to fight through the hordes of AI aggressors that have invaded its world. As you progress, the world will become more difficult, with new enemies, challenges, and better treasure!
  • RPG Stats System – to keep up with the ever-increasing power of your enemies, you will need to invest in stats that will support your play-style, and your enemy-smashing agenda! The stats system is based on your equipped Weapon, Shield, and Trinket.

Weapons, Character setup and Design:

  • Weapon Shop – collect coins throughout your adventure which you can spend on weapons, shields, and trinkets!
  • Customizable Character – you can customize your look by finding and equipping different Accessories, Hair Cuts, Head Designs, and Outfits. There are 64,373,400 different combinations – which somehow seems ridiculously high!
  • Permanent Death – if you die, you lose everything! Well, nearly everything… when you return, you will have kept any character customizations that you unlocked, so you can still look as awesome as you did at the height of your glory! Anything you previously bought from the weapon shop will now be available for only half the price!
  • Background Music – as you level up or enter extra challenging events, the music will adapt to add to the atmosphere! You’ll notice that at level 0 there is only a simply melody, but as you hit level 1, and then 2, the music will vary and layer up in different arrangements!
  • Story Telling – Achaem will tell you its story intermittently throughout the game, learn more about the Achaemenid Empire from history mixed with Achaem’s sci-fi experiences!

So things like the procedurally generated world is kind of the mainstay for developers. But here this seems to be the part of the unique aspects of gameplay.

Overall the game does deserve more attention. The Free Demo is always a bonus and quite honestly, funding should be better than it is.

Since the Achaem roguelike Kickstarter is available for Linux, Mac and Windows. Which also has 16 days to go for the crowdfunding campaign. With an estimated to release in December 2018 via Steam. So now too far off.

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