Frictional Games the creators of SOMA and Amnesia are working on two new projects


Frictional Games, the #creators of Amnesia: The Dark Descent and Soma have #released a blog post for two new projects in #development, both part of a company-wide shift for frequent, experimental releases.

This new strategy will certainly give the veteran studio more freedom for their release strategy. Making projects less reliant on earned revenue from the back catalogue.

“For the first time in company history we’re now developing two games at the same time. This will require non-trivial changes in how we manage the team, but in the end we’re very sure it’ll be worth it all. By having two projects going at the same time, we can release games at much higher frequency. In turn, this let us be more experimental as we don’t have to rely as much on each new game being a big money generator. We’re still in the early phases of this transition, but it’s shaping up really well so far.”

The post also highlights Frictional games’s sci-fi survival horror title Soma, having sold more than 250,000 copies across all platforms, with the studio now closer to recouping their investment. Estimating that “it’ll only take 20k – 30k more until we’ve earned back our entire investment in the project.”

While no details were revealed of any Frictional’s upcoming projects, Soma‘s success has allowed the studio to pursue games of a similar scope going forward. Soma has spent more than five years in development and approached profitability in the first six months of release.

Frictional Games made their debut in 2007 with Penumbra: Overture, a first-person survival horror game for Windows PC, following by Linux and Mac in 2009. After producing a trio of Penumbra games, Frictional found big success with Amnesia: The Dark Descent, the ground-breaking horror game that has sold more than a one million copies to date.

The studio later produced a sequel, Amnesia: A Machine for Pigs, with the Dear Esther creator The Chinese Room leading development. Frictional resumed development for the follow-up Soma, which hit Linux, Mac and Windows PC and PlayStation 4 in 2015.

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