Linux Gaming News

Little Legend adventure exploration and native release

little legend adventure exploration and linux mac windows release

Little Legend an adventure exploration game coming to Windows, with plans for Linux and Mac release. All while taking place in a dreamlike and captivating 2D open world.

Linux Release:

“We’ll use Unity to develop Little Legend.
According to the success of the release on consoles and PC, we expect a Mac and Linux port.
The Kickstarter campaign will come by the end of this year.”

So this seems to be the means for more developers now. Depending on the success, a Linux port will be coming for Little Legend.
Maybe this it there is some demise for the platform. Since we are the last to see support, that’s if the Windows release sees success according to Nevermind. Yet I hope to see more drive with the Kickstarter coming this year.

So players take on the role of Pimpim, a young girl with supernatural powers. Who then sets off to explore the world.
Since the theme is about resilience and how similar destinies may evolve differently. Those secondary quests are all story driven and are connected to the main quest.

Therefore you will face a few important narrative choices as a teenager. Consequences you’ll experience later in the game as an adult. You progress by crafting your own spells with the energy harvested from objects of the scenery. Each spell has multiple uses to help you to explore further or to defend yourself. Each player will take a different direction and will progress with their own gaming style.

Little Legend adventure exploration Teaser (Windows, then Linux and Mac)


  • Create your own spells to explore and fight
  • A 2D dreamlike open world with 4K Graphics
  • A strong story about resilience
  • Narrative choices with strong impacts
  • Housing and shop systems
  • You can fly as a magic weasel!


Little Legend was originally created by Fawzi Allouache. At first, the project was a shoot’em’up with role playing game elements. After his encounter with Maxime Poutiline in Montréal. The project evolves to become an open world adventure exploration with a strong story and a “Magicraft System”.

With Little Legend, we want to reproduce the same feeling of satisfaction as when you exploit a glitch to reach the highest platform or pass through a closed door in a video game. The player must have the feeling of finding its own way to overcome an obstacle.

There’s lot of “Metroidvania” style games and we wanted to let the player explore a beautiful world made of skies and flowers. The idea of enclosing the player between 4 walls was simply unacceptable: the 2d open world was obvious to us. We didn’t want to make a game where a sensitive girl slaughters the entire ecosystem or remove the skin of a deer to sell it on the black market. While working hard to create a living, breathing world with fair minded characters. A crowdfunding campaign is going to release soon to Kickstarter.

So there you have it. Little Legend is coming to Kickstarter for Windows, but Linux and Mac will launch later on Steam and GOG. Now news on the actually release of crowdfunding yet. But more information is available on the official website.

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