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Maelstrom naval combat SteamOS support

maelstrom naval combat games linux steamos support

Maelstrom is rip-roaring fantasy naval combat game for Windows, but also has Linux and SteamOS in the FAQ.
Gunpowder Games released available on Steam Early Access and Humble Store for $19.99 USD.

Linux and SteamOS support:

“We’re developing in Unreal (Unreal Engine 4). We don’t know when we have the linux version ready.”

So as expected, Gunpowder Games did point they will keep us posted. Well that does not give us a release date. But since the games in Early Access, plus an Unreal Engine 4 title. It’s tough to say, seeing Maelstrom just released a week ago on Steam. But the studio also aims for a later 2018 release. Which is some positive news for the naval combat game.

Maelstrom Naval Combat Trailer (Windows, Linux and SteamOS later)


Players begin each battle on the outskirts of a large map. All full of fog banks to hide in, swift currents, deadly maelstroms and monsters. By sinking NPC ships or other warships. Players also collect treasure and powerups (called boons). Which grant significant combat bonuses for the rest of the battle. When a ship is sinks, its loot bobs to the surface. So whoever can snag it up first will have to be the fastest.

As more players sink, the monster infested ‘Dead Waters’. Which encroach on the outer areas of the map. Also reducing the play area and forcing a climactic showdown. Entering Dead Waters is not an instant death sentence. But no captain can avoid the wrath of the beasts. Since they don not want to lurk there for long.

Only one ship will be left afloat. All players receive rewards based on the gold collected during battle. So these are bounties from by sinking others and how long they survive.

Gunpowder Games Lead Developer Blaine Smith said: “We’re stoked to finally turn the game loose and see how players react to the monsters and chaos of 16 warships trying to outwit each other, trading broadsides and blasting the bits off each other in battle!”

New ships and upgrade options are available with gold. While mates and captains will get notice by the infamy of those who perform well in battle. Before each battle, players choose one of nine ships, each of which has different strengths, weaknesses, and a unique passive ability. They can then customize it with up to three crew mates offering stat boosts, a captain providing a signature special ability, and a number of feature choices which can change everything from how the cannons work to providing a speed or maneuverability advantage.

Stretch Goals Continue on Steam:

The Maelstrom Kickstarter succeeded with backers. Giving their time and money generously as they to join beta play tests. The development team have enough useful data and feedback.

In addition to the features and content already planned on the development roadmap, the Maelstrom team will be continuing where the Kickstarter left off. Early Access stretch goals will be linked to the number of copies sold. The first goal is set for 10,000 players, with a single player campaign slated to unlock at 125,000 players.

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