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Octodad: Dadliest Catch sales top $4.9 million between Linux, Mac, Windows PC, and PS4


Octodad: Dadliest Catch has made $4,902,945 in #gross #revenue this past #year, with 459,735 units sold across Linux, Mac, Windows PC, and PS4. Pretty good for a game starring wobbly, paternal, pre-table takoyaki.

The development team Young Horses released stats in an infographic, noting that 61.1 percent of Octodad copies live on Windows PC and 32.6 percent are on PS4. Mac is 5.5 percent while Linux is 0.8 percent of all copies sold. In terms of total revenue, Windows PC composes 55 percent, PS4 is 39.2 percent, Mac is 5.3 percent and Linux is 0.5 percent. Keep in mind that Octodad came to Linux later than other platforms, which could account for such a small percentage.

“It was never a free PS Plus game, but folks tend to think it was because it was announced at the same time that Don’t Starve and some other games were as PS Plus at E3,” Young Horses President Philip Tibitoski told Joystiq in an email today. “I’m not sure how different our revenue chart might look because I don’t know if there’s a drop off in sales after you go free, and how many customers you might gain / lose. A lot of that depends on the type of game. I’d wager it can be a good thing for something that’s multiplayer or competitive since friends convince friends to hop in and buy.”

Take two years and seven months to develop, Octodad: Dadliest Catch’s nine core team members and 28,208 hours worked. Regarding the game itself, 37 percent of players completed the story campaign and YouTube Let’s Play videos of the game earned more than 200 million views combined – Pewdiepie grabbing the most, with 8.4 million views.



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