New tech measures motion-to-photons latency at any point in the game pipeline
Oculus has opened latency tester pre-orders for its virtual reality headset.
The tech allows developers to measure motion-to-photons latency from any point in the game development pipeline.
It can also be used to test a development setup for optimal latency testing to help minimise it.
Only a limited number of latency testers have been manufactured, but Oculus said it would make more based on demand.
More information can be found here.
You can view a demo of the latency tester below.
Reblogged from: develop-online.net