Overcrowd: A Commute ‘Em Up metro management sim games coming to Windows, but also has Linux in consideration. Thanks to feedback from developer SquarePlay Games. Which is ready to release on June 6th via Early Access.
So welcome to the tube themed metro management sim, Overcrowd: A Commute ‘Em Up. Since the games getting ready to release on June 6th. This is also going to be an Early Access title. Which seem to catch the attention. Since it’s a unique take on the genre. But inquiring about Linux support has an interesting reply.
“I’m not certain on a linux port, sorry. Certainly not in early access. It may be possible later at full release.
GameMaker Studio 2 is a bit shaky on Linux export. Though I know it’s technically possible. Although officially only for Ubuntu. I understand it can be made to work on others.”
Since GameMaker Studio 2 is the engine of choice. Overcrowd: A Commute ‘Em Up has hope. But I can see where porting would be an issue. Which seems to be a smoother process for Ubuntu. Despite the community being a mix Arch distro’s as well.
And since this is more of a wait and see. After the Early Access period in late 2019. Support and the attempt should follow shortly after.
So it would appear SquarePlay Games need more Tux Love. Meaning, Wishlist the game on Steam. But I’m hoping during Early Access, that Proton is a viable option.
Overcrowd: A Commute ‘Em Up early access Trailer (Windows PC, then Linux)
Overcrowd: A Commute ‘Em Up takes inspiration from classic management titles. Such as Theme Park and Theme Hospital. Also the development work of duo Alastair McQueen and Sarah Testori. The London based pair seek to add a unique spin to the genre. While emphasising on crowd flow management. Along with tactical staff deployment. And of course spatial puzzling across procedural terrain.
Overcrowd is notable for its detail and bright isometric pixel art. While having the ability to build your dream. Or maybe your nightmare station. But doing so across multiple floors.
So players must first build a team to deal with any problems. Using a selection of tools. While keeping them well nourished, rested and levelled up. There is also an economy and acquisition tree to think about. Seeing the game includes a procedural campaign. Plus a sandbox mode, available at release.
Overcrowd: A Commute ‘Em Up has been in development for 4 years. During which that time it has evolved from a mobile time waster. Coming into it’s own. As a fully fledged management sim for Windows PC.
It has been shortlisted by judges as a finalist for Indie Prize at Casual Connect London 2019, where it will be displayed this week.
The game was conceived following years of commuting in London. Developer Alastair McQueen explains: “Commuting has its own unique challenges. And it seems to me running a station even more so.
“The idea of merging station building and management gameplay. But with a focus on crowd control, seemed really interesting. I remember the moment it came to me. Commuting to work on the Piccadilly line. I couldn’t believe it hadn’t been done. So I decided to go ahead and make it.”
Overcrowd: A Commute ‘Em Up is coming to Steam on June 6th. So not far off, but for Windows PC. Here’s hoping for more Linux support going forward. And also make sure to Wishlist on Steam.