Linux Gaming News

Particulars a physics-based puzzle game debuts for Linux, Mac and Windows PC

particulars_physics-based_puzzle_game_released_for_linux_mac_windows_pc

Particulars the story-rich #game of sub-atomic particle physics, is now available on Steam. Drift and churn through the realm of quarks, leptons and bosons. #Solve curious #puzzles as you tug o’ war with gravity, electromagnetism and other fundamental forces. As you explore, you will uncover the story of Alison Scott – a young physicist who has withdrawn from the everyday world.

Particulars is a physics-based puzzle game that allows the player to explore this unseeable world. They must guide a quark through the hypnotic interplay of particles, utilising the various forces and interactions to achieve specific goals. Pursued by shadowy forces, she will enter the subatomic realm and find a world drenched in memory. Each success will unlock more subatomic marvels, and more fragments of Alison’s story.

What is she running from? Who are the relentless figures that pursue her? And what secrets might she uncover in the subatomic realm? Can the fragments of her past help her to untangle her present?

KEY FEATURES

  • Subatomic Physics – arcade puzzle gameplay based on the real-world physics of subatomic particles
  • Piece together the narrative – a very personal story that unfolds in a subtle, non-linear fashion
  • Lose yourself – abstract visuals and a hypnotic, meditative soundtrack
  • Get smarter – examination mode and the Particlepedia puts information about gameplay elements and
    subatomic physics at your fingertips
  • PC, Mac and Linux – enjoy on your preferred flavor of computing device, other formats in consideration

Winner of Freeplay’s 2013 Narrative and Audio Awards as well as iFest’s 2013 Sydney Showcase Award, Particulars is now available on Steam for Linux, Mac, and Windows PC. Particulars is available at a 20% off launch discount of $11.99 USD.

About SeeThrough Studios

SeeThrough Studios was born when two embryonic studios became one. Based in Sydney, Australia, their mission is to make a living from building games with original mechanics and strong narrative. With a few core members and a fluctuating team of contractors, SeeThrough draws talent from both within the Sydney development community, and from creative fields such as film, comics and theatre. This melting pot of skills and ideas has only just begun serving up its unique witches’ brew. SeeThrough’s first release, Flatland: Fallen Angle, won Best Writing in a Game at Freeplay 2012.

Particulars was born out of SeeThrough co-founder Paul Sztajer’s studies in the field of high-energy particle physics. The first prototype of the game – which he built single-handedly – was his first ever game project. It has since seen at least three iterations, in-between SeeThrough’s work on other projects. Now a small grant from
the NSW State Government has allowed Paul, co-founder Saul Alexander and their new company to pump enough hours into the project to get it to commercial quality.

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