#ObsidianEntertainment and Paradox Interactive #released the second part of “Road to Eternity” today, a #behindthescenes documentary that follows the creation of Pillars of Eternity, the fan-funded role-playing game (RPG) for Linux, Mac, and Windows PC. Pillars of Eternity, which releases worldwide this Thursday, March 26, 2015, funded over two years ago by more than 70 thousand backers, a process that is shown in this new chapter of the documentary. This portion reveals the sentiment and mindset at Obsidian as the weight of keeping their studio open was lifted – and immediately replaced by the pressure to live up to their backers’ expectations.
Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. Funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website, Pillars of Eternity has been a project of passion both for the development team and for the loyal fans who have made it possible.
If you missed “Road to Eternity” Part 1, you can check it out below:
Pillars of Eternity can be pre-ordered for Linux, Mac and Windows PC.