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Pillars of Eternity makes development changes over offensive limerick

offensive_limerick_in_pillars_of_eternity_developer_makes_changes

Obsidian has recently #removed what is deemed an offensive #limerick from its #RPG Pillars of Eternity recently, apparently written by one of the Kickstarter backers.

Obsidian CEO Feargus Urquhart speaks out in a post to the game’s forum “It’s come to our attention that a piece of backer-created content has made it into Pillars of Eternity that was not vetted. Once it was brought to our attention, it followed the same vetting process as all of our other content. Prior to release, we worked with many of our backers to iterate on content they asked to be put into the game that didn’t strike the right tone.”

Obsidian asked the backer before making changes, who in turn gave the developer new content to replace what some found offensive. Which is impressive for a developer to react in such a vigilant fashion, supporting Pillars of Eternity players.

This change was made alongside patch 1.03, which also fixed a serious bug that centers around equipping items. The full patch notes are here.

Pillars of Eternity was released late last month, with a successful crowdfunding campaign back in 2012 campaign, raising an impressive $4 million.

”linux-game-gaming-gamer-news”

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