Planescape: Torment Enhanced Edition announced from Beamdog

planescape: torment enhanced edition announced from beamdog in linux gaming news

#Beamdog have gone out of their way to make a business of re-engineering developer for #classic 1990’s #RPG’s. Hence creating “enhanced” versions and remasters for Linux, Mac and Windows PC gaming. Or just updating the game for modern PC’s.

Which we posted news for the excellent versions of Baldur’s Gate, Baldur’s Gate II, and Icewind Dale. Plus the developers have even created a remix of skills with new stories. Such as last year’s Baldur’s Gate: Siege of Dragonspear. Hence a new chapter wedged between the first Baldur’s Gate and Shadows of Amn.

So now Beamdog are tweaking one of the best RPG’s, Planescape: Torment Enhanced Edition. Just announced in gaming news and a treasured classic. Which will make a Linux debut (as well as Mac and Windows PC). The lead designer is Chris Avellone. Who is going to help the studio update the game. Since there is no-one more experienced for an enhanced edition

Planescape: Torment Enhanced Edition Launch Trailer:

“Get ready for Planescape: Torment: Enhanced Edition on Windows, macOS, Linux, iOS and Android!

Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue. Exploring the dark and dangerous Planescape setting in this 50+ hour RPG classic.

Coming to Beamdog, Steam, GOG, iTunes, and Google Play on April 11, 2017!”

So what we do know, Beamdog will not change the story, but there some tweaks and adjustments made.

“We made a conscious decision not to tamper with the original writing,” a Beamdog spokesperson outlines. “For the few instances where new writing was needed. For example, a couple of additional journal entries, special ability descriptions and the Steam Achievements — Chris Avellone wrote the text personally. In addition, Chris requested to do an editorial pass of all the text in the game, and we happily obliged.”

So Planescape: Torment released in 1999, and the well received game has only grown in popularity. Hence the original studio, Black Isle Studios, created an RPG where player decisions make a difference. Over say, fighting other in-game characters. So players could actually play the game without killing at all. Although I highly doubt that really happened.

Since Sigil itself comes from a Dungeons & Dragons‘ Planescape campaign setting (publisher TSR when D&D was really big). Really it’s called “The City of Doors,” which basically allows for some amazing stories. A place where good and evil mix. At least that’s the best way I can explain it. As players know to avoid the gaze of the ruler, The Lady of Pain.

Therefore it wasn’t news when Avellone and Black Isle took this concept and created a new gaming experience which changed what choices meant in RPG’s. Which you can still see now in InExile Entertainment’s very impressive Torment: Tides of Numenera. Since this is basically a Planescape game. Also highly recommended if you want to immerse yourself into hours of gaming.

Beamdog has added characters, kits, spells, and items to the other Enhanced Edition games, but it’s not doing so with Torment.

“No, we deliberately didn’t add any kits, classes, races, spells or items from Baldur’s Gate or Icewind Dale to Planescape: Torment Enhanced Edition. We felt that doing so would distort the unique atmosphere of the original game,” the studio spokesperson said.

So Beamdog have to go through Planescape: Torment Enhanced Edition’s code and modernize everything. Yet the company is also remastering the soundtrack and adding 4K support. Along with English, French, German, and Polish, including Korean text (but with English voice acting). Pre-order on Steam page as well as GOG and Beamdog themselves.

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