Playerunknown’s Battlegrounds is big talking news, but what about a Linux release? Gaming seems to revolve around PUBG. Hence this multiplayer online survival shooter. Taking on the games like H1Z1 and even The Culling.
With two days to go before this Unreal Engine 4 based makes a debut on Steam. Coming to Early Access for Windows PC. Taking the scavenging sandbox style of gameplay. And packing it into a murderous battle royale.
Since this is a last-man-standing shooter. The games development focuses on community feedback. The creation of developer Bluehole Inc, offering players a true survival shooters. Where everyone starts with nothing. So players must fight to locate weapons and supplies in a battle to be the lone survivor. Sound familiar?
Playerunknown’s Battlegrounds is a realistic, high tension game, set on a massive 8×8 km island. While including a significant level of detail for an Early Access release, highlighting Unreal Engine 4’s capabilities.
Playerunknown’s Battlegrounds trailer (Windows, no Linux or Ubuntu support):
So looking back in the genre. One of the earlist battle royale games before Playerunknown’s Battlegrounds. The Arma 2 mod. Hence the creation of PlayerUnknown (aka Brendan Greene). Now, after helping develop and shape H1Z1: King of the Kill. Greene has now teamed up with the Tera developers Bluehole Studio. Basically developing a commercial Hunger Games. Not a bad deal considering the success of both the DayZ mod and H1Z1: King of the Kill.
Early Access Gameplay
Playerunknown’s Battlegrounds gameplay is straight forward, a battle royale consisting of 64 players on one 8km island. Each scavenging for weapons, vehicles, and supplies. Then taking a strategic stance to hide, sneak around and murder each other.
Seeing how most of those survival strategy shooters are somewhat janky. One well game with cross-platform developer would be great for support. Even though I’ve never played King of the Kill. I do know that it is still the third-most played game on Steam. Behind Dota 2 and Counter Strike: Global Offensive of course.
So we reached out to Bluehole, hoping for some positive news and to confirm Unreal Engine 4. Here’s the reply:
“At this point, all of our resources are focused on making that Steam launch on 3/23.
Once we are settled with the Steam launch, we’ll be looking into other platforms, with consoles already being in our plans.”
Since this is not a definite gaming news confirmation. The Playerunknown’s Battlegrounds developers are eager for further platform support. And while this is not a “no” to Linux. It looks like we will have to wait and see. Hopefully not too far after the Early Access release. Considering there are no further details available for a Linux build. Let alone any mention of Vulkan support.
Playerunknown’s Battlegrounds will be priced at $29.99 USD on Early Access on Steam March 23rd. With a plan to reach the full launch in a six months time frame. All while basing development on player feedback, adding new modes and mod tools.