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Raymond: Next-gen innovation not driven by teraflops

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Indies creating the most exciting new concepts on less powerful platforms, says Ubisoft Toronto boss

Ubisoft exec Jade Raymond says that the games industry doesn’t necessarily need new consoles to create new ideas.

Raymond, one of the minds behind the Assassin’s Creed series, hails the indie development scene for creating some of the market’s most exciting new concepts.

Speaking about the close proximity of her upcoming spy shooter Splinter Cell: Blacklist to PS4 and Xbox 720, she told MCV: “As a gamer and developer I’m very excited about the promise of next-gen. That being said, innovation is not necessarily driven by teraflops alone. In my opinion, many of the most exciting new concepts lately have been driven out of the indie scene and have come to life on less powerful platforms.

“With Splinter Cell Blacklist, not only do I think that the team is delivering the best stealth experience of this generation, I also think that we are delivering a completely new multiplayer experience. Hopefully unique gameplay is still something that can make a game stand out.”

From Linux Game News:

It is as pleasure to see a company like Ubisoft taking notice to indie developers. Obviously there is a need for more broadminded ideas in the game industry. Outlining not only the need for such games, but where game developers are searching for their next big concept.

Reblogged from: develop-online.net

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