Paradox Interactive‘s #fantasy epic Runemaster, slated for Linux, Windows PC, and PS4, is taking a perma-break. #Revealed early this year, with a console edition announced at Gamescom, the publisher is casting a #freeze spell on the game’s development “until further notice.”
“Runemaster was a very ambitious project for us, and the team working on it brought all of their passion, dedication, and talent to the table,” said Paradox COO Susana Meza Graham. “Despite our best efforts and a couple of re-scopes, Runemaster in its current form was unable to live up to the standards we set for ourselves here at Paradox.”
The development team working on the project has been shifted within Paradox. Graham continued, “Our aim is to let all the talented developers who worked on the project to remain with Paradox Development Studio and bring their expertise to the other great games currently in development.”
Runemaster was going to be quite the departure from Paradox’s bread and butter like Crusader Kings 2 and Europa Universalis, focusing on traditional fantasy roleplaying in a Norse setting instead of incredibly niche strategy gaming.