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Rust enables Vulkan API graphics support via pre-release build

rust enables vulkan graphics api support via pre-release build linux

While Rust is a survival game for #Linux, Mac and Windows PC. The #EarlyAccess aspect features #changes and upgrades on Steam. Hence a game still under development from Facepunch Studios, the makers of Garry’s Mod. While the latter game sold over 10 million copies. Rust is still in Early Access since the December 2013 release.

So recently, the Playstation 4 has seen Vulkan support running Linux. Now a Twitter post from the developers enabling the Vulkan API. The game engine being used is Unity 3D, which explains the cross platform support.

So Vulkan support, as most of you already know, has been publicly released to the public in Unity 5.6 Public Beta. While the feature was first made a debut back in September through Unity 5.5 Beta test. Since this means that Unity 3D are moving forward, Facepunch are doing their best to keep up with Rust development.

Naturally, we enabled the Pre-release build in the Properties via Beta’s tab. Which is Free build for everyone who already owns the games.
Yet the Linux build launches, but the game menu does not load. Rust crashes using both the Pre-Release and Pre-Release Debug build. Hence not allowing us to even test the Vulkan API build on Linux.

What is Rust?

Rust is a game inspired by the likes of DayZ, Minecraft and Stalker. It is a massive multiplayer game (currently up to 300 players per server) where you and other players are attempting to survive through the awful conditions, where humanity has been reduced to cavemen.

Rust’s world is harsh. The environment is not kind. Bears and wolves will chase and kill you. Falling from a height will kill you. Being exposed to radiation for an extended period will kill you. Starving will kill you. Being cold will kill you. Other players can find you, kill you, and take your stuff. Fortunately for you, you can kill others and take their stuff. Or maybe you can make friends and help each other survive, using the game’s building tools to create a safe haven.

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