Peer into a world of ominously still factories, magnetic disorders, and run-down machinery. From #AdultSwimGames and #FIREFACE, Small Radios Big Televisions arrives November 8th on PC and PS4.
Linux release:
“The engine used is custom built, it’s based on C++ and OpenGL. I’ve never done any Linux development myself but the tech is such that porting it is not out of the question. At this point we’re just waiting to see what reception is like on launch, and if there’s enough demand for a Linux version we’ll consider that path.”
Proof that developers typically wait before releasing a native port. But this is a unique case where the game engine is created by the developer rather than using something more well-known..
Strewn across the floors of empty monoliths are lost data cassettes containing visions of a time long gone. But more than showing you, your mysterious tape deck instantly transports you to these boundless virtual worlds. In Small Radios Big Televisions, reality is just as interchangeable as the media we consume.
Descend into abandoned factories in search of lost cassette tapes that hold boundless virtual worlds. Explore, manipulate, and distort the tapes to make them reveal their secrets. Solve mechanical puzzles and map the winding halls of these empty monoliths. Will you be able to find the way out, or what has happened?
Small Radios Big Televisions Features:
- Collect: More than 30 different tapes and distorted versions to explore.
- Listen: Distinctive soundtrack that changes along with each tape that is warped.
- Search: Find items within the tapes to help you continue on your journey.
Solve mechanical puzzles to collect all the cassettes tapes and discover the secrets of the abandoned factories. Explore and manipulate the audio-visual data to reconstruct the past, discovering strikingly retrowave tunes along the way.
Listen to the “Tundra” track on Bandcamp
Add Small Radios Big Televisions to your wishlist on Steam.