Linux Gaming News

Steam for Linux exceeds the 1000 native games threshold

Originally, when Valve announced it would be porting #games to #Linux as part of its SteamOS initiative, there was a great deal of #criticism. Could Valve steer people away from the foothold Windows gaming already had on the market? Which is a clear yes — and now Linux crossed a significant achievement, with more than a thousand actual games available. And if you include software, demos, videos, this total stands at a staggering 2,000 items. Mac OS and Windows still have more games in total (1,613 for Mac and 4,814 for PC), but Linux has crossed the 1,000 mark as a significant milestone.

There’s still a definitive difference between the types of games available on Linux compared to Windows. New releases for Linux include Cities: Skylines, and Hotline Miami 2: Wrong Number, but the vast majority of AAA titles are still Windows-centric. BUT, native games are far close to that 1/4 mark, while the growth of games the platform has increased significantly. As seen in the recent SteamOS Sale.

The easiest way to check this for yourself is to sort the store by price, High to low. The Linux SteamOS store has two games at $59.95 and by the end of the first page (25 results) prices have dropped to $29.99. On the Windows side there are 29 titles at $59 or above and more than 150 titles sell for $34.99 or higher.

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This does not suggest that a games’ price is an indicator of quality, but the significant difference in game price might indicate that some studios have yet to see Linux or SteamOS as a solid investment. Valve on the other hand has been working with developers and game designers to change those perceptions. When SteamOS launched, the graphical differences between the Direct3D and OpenGL versions showed Windows having the advantage.

The more developers sign on to bring titles over to Linux and SteamOS, the more opportunities to move to the next-generation development tools like the Vulkan API. As for the long-term, Linux and SteamOS are gaining a significant market share. Looking at mobile, when Android was first released it had a significant marketshare difference outside of iPhone, and now it dominates the industry. The significant similarity here is the free operating system and the ability to use it in pretty much any way you choose.

Gaming is finally starting to change. And while Linux may not necessarily revolutionize the game industry, chances are we could see the OS break Microsoft’s grip. A marked improvement from the status quo of the past 15 years.

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