Stormworks: Build And Rescue sandbox simulation is now available on Steam Early Access for Windows, but we have news about Linux support.
Since the concept behind the gameplay comes as the games titled. At least if you ever wanted to design your own craft. Taking it out into the ocean and become a search and rescue hero. Simple right?
“Stormworks: Build And Rescue uses a custom engine, made specifically for the game. We also use our own modified version of Bullet Physics.
A linux port makes sense, and is possible for us to do, but we are not working on it yet.”
Since this is not a no, Linux will likely be coming later closer to launch. The games expected to be in Early Access for about a year. So despite the fact that this is NOT a Unity game. The custom typically means a longer turn around time for Linux. But since Stormworks: Build And Rescue just launched on Early Access, we will keeping an eye on development.
Stormworks: Build And Rescue is an open world coming with a toolset. Since this enables players to put together the most amazing creations within a world perfect for exploration. This is also a universe where you will be protecting people, rather than destroying them.
The open world adventure, which sees you plan and strategise rescue missions. Of course this also means using craft for sea and air. Both of which you design and craft with your own hands. So gameplay is nothing like Besiege and not quite Trailmakers.
This also includes a brand new four-player co-op mode. Enabling players to enjoy all the same features included in single player. But with all the benefits of a team working together. Pooling their creativity to make the most of the playground under their feet.
Stormworks: Build and Rescue Trailer (Windows, and later Linux)
“It’s been amazing watching the Stormworks: Build And Rescue community create some amazing contraptions, but now it’s time to open it out to an even bigger audience,” says Dan Walters, CEO of Sunfire Studios. “Not just that, but the new four-player co-op mode will open out play to existing players, too. I genuinely cannot wait to see what people working together will come up with.”
In Stormworks: Build And Rescue, players’ designs will be tested to the limit in a physics driven sandbox simulation, where the vehicle’s performance in a rescue is directly linked to its design. Each mission calls for an emergency response for scenarios across the open ocean, island facilities, rigs, and more, with the game’s dynamic weather system and day-night cycle ensuring one rescue is never quite like any other. The game’s world is alive with AI characters and vehicles, as well as birds, sealife, underwater plants and rock structures.
“Stormworks: Build And Rescue has really come together for this Early Access release, but this is by no means the end of the updates,” continues Dan. “We’re going to continue to add to this world to enable those playing it to be even more creative and even more daring with their rescues in the months ahead.”