Tag Archives: action

City of Brass roguelite action “considering” Linux

city of brass roguelite action considering" linux windows games steam

Uppercut Games recently announced that the Windows version of City of Brass. Since the games release is do to hit Steam’s Early Access on September 18th 2017. Yet that leaves some question about a Linux build. Considering the games development uses Unreal Engine 4.

Linux support?

City of Brass is developed with Unreal Engine 4. No plans for a Linux port at this stage, but we are considering it.

Since this is not the best news, it’s time to share some hype. So we have issued a Discussion post on Steam. Therefore everyone can show some Tux love and hopefully see a Linux port.

So gameplay has players taking on the role of a daring thief. Since this a punishing, first-person rogue-lite, set in a procedurally generated. Sort of an Arabian Nights-themed metropolis. Armed with a blade and a whip that can grab, trip, disarm, stun or shatter. Players can also swing, players lash and slash. While tricking and traping their way through all manner of fiendish foes. Making it to each level’s exit before the sands of time run out.
Collect treasure and loot chests for weapon and armor upgrades. Or powerful relics on the way. But the city itself also has teeth. So players have to leap across pits, slide under sawblades. Avoiding spear, arrow or blade traps. Even evade or employ sprung paving slabs. Skirting around poison gas devices. All the while manipulating these dangers to their advantage against enemies.

About the Early Access version of City of Brass:

  • The initial Early Access version already has a core experience in place: a 12 level campaign with hours of replayability, in which players can reveal new enemies in each level, unlock new gear and relics, encounter new traps, develop evolving tactics and meet new genies, with solid, fun gameplay featuring combinative whip, trick and trap combat mechanics.
  • City of Brass will benefit from lots of iterative testing, tuning and feedback. Making it the best game it can be. So it’s coming into Early Access to balance the gameplay finely.  With feedback from a group of self-selecting people who like the concept.
  • Content and features already planned will take 4-6 months to add in, but given new ideas will be introduced, the overall period in Early Access is expected to be around 6-12 months.
  • There will be more enemy types, bosses, districts, secret areas, equipment (gear and relics), genies and traps in the Final Release, and the play overall will be more tightly balanced thanks to the period in Early Access. The final battle (which will be different based on decisions players make and strategies they employ) and the mysterious prize at the center of the city, will be withheld until the Final Release.
  • The Daily Challenge will be implemented in the Early Access version – players will be able to compete with friends on the Steam Leaderboard before it resets daily.
  • City of Brass will launch at a discounted price which will be increased before or once the game leaves Early Access, based on the quantity of additional content that’s added.

City of Brass will release for Windows on September 18th 2017 via Steam Early Access. Yet it’s time to upvote Linux and hopefully we will see a native port.

Light Fall coming action adventure and Linux?

light fall coming action adventure and linux mac windows games steam

Since we are always on the lookout for new games coming to Linux. Bishop Games, a Canadian indie games studio announced their 2D immersive platformer Light Fall. While the games going to be available for Windows, Mac, PlayStation®4 and Xbox One in March 2018 via Steam. There is concern about the Linux build, since the games development uses Unity 3D.

Hi Todd,

The game is being developed in Unity and a Linux port is definitely in our mind. But it’s too early to say whether or not the game will be available on the platform at launch, if at all. And although the Linux market is small, it’s community is quite vocal. Which is always a good thing from our perspective. So our plan is to try to port it, take is seriously. Attempt to resolve issues that arise and if it looks like it’s worth the effort, we’ll do the port and support it.

So players explore the forgotten world of Numbra using the Shadow Core. A magical box beneath your feet, to help maneuver your way across the land. While braving the many challenges and foes standing in your way. Light Fall redefines the platformer genre with Shadow Core’s innovative game mechanic. Delivering a fresh and exciting experience to players. Gameplay has a Limbo vibe with some classic Super Meat Boy that debuted on Steam years back.

Light Fall Teaser:

“Light Fall is the first title that Bishop Games is releasing so we wanted to ensure that the game really stands out from other traditional 2D platformers,” said David Dion-Paquet, Co-founder and President of Bishop Games. “The idea behind Light Fall was to make a platformer where you can control your own platform. This allows players to be creative about how they traverse through the game and provides them with a truly unique gameplay experience.”

Light Fall Features:

  • The Ultimate Freedom: Control the Shadow Core, a magical box beneath your feet that can be used and controlled at will, to propel yourself into the air and move across the land at your own pace. With the Shadow Core, you become the master of your surroundings and create your own path.
  •  An Immersive Journey: Immerse yourself in Light Fall’s strange universe where darkness prevails over the light. Joining you in this adventure, Stryx the old and grumpy owl, will act as your sidekick and in-game narrator. Depending on his mood, he will either offer useful advice or bluntly mock your failures.
  • A Vast World to Explore: With the Shadow Core in hand, reach new heights and explore every nook and cranny of Numbra. Wander through the Lunar Plain, the Marshlands of Sorrows, the Vipera’s Forest and the Unknown Depths, where shortcuts, alternative paths, hidden collectibles and easter eggs await you in large numbers.
  • Speedrun Competition: Quench your thirst for competition in the complementary Speedrun Game Mode. Compete with players worldwide and compare your fastest times with theirs on the on

Since Light Fall coming via Steam in March 2018 for Mac and Windows. Yet the Unity 3D games means a Linux build will be coming into the mix as well. Stay tuned.

Songbringer adventure RPG release date (Linux)

songbringer adventure RPG release date for linux mac windows games

One-man development team Wizard Fu, comprised of Nathanael Weiss. Along with publisher Double Eleven are keen to announce the release date. Since Songbringer will be available for Linux, Mac, Windows on September 1st.

So players take on the roll of Roq. Hence the space-faring planetary surveyor who wakes up shirtless on a strange planet. Together with the help of your robot companion Jib.
Therefore it’s your job to save the universe from the ancient evil army. Which you’ve also accidentally awoken. So no only do you have explore the harsh world of Ekzerra. Yet you also have to master the dungeons. While also defeating its fearsome bosses. Only then will you unlock the secrets of your own power. Thus returning the galaxy to peace.

So Songbringer is an action RPG inspired by the original Zelda games. Since the combat is real, with a wide range of weapons. While also coming loaded with a ton of hidden secrets. World maps are generated from a six-letter world seed. Which also determines the layout of the overworld and dungeons.

Songbringer Gameplay Trailer:

Songbringer Features:

  • Single-player action RPG
  • Local co-operative two player mode
  • Full gamepad support, including rumble
  • Real time combat
  • 7 kinds of weapons including the nanosword, boomerang-like top hat, bombs, blink orb, ghost sword projectile, lighter and kilobombs
  • Hundreds of unique items and powerups
  • Some items can be bound together. For example: ghost sword + lightning cube = lightning sword
  • Hidden items, secret entrances, secret pathways, bomb-able walls
  • Original soundtrack
  • Online leaderboards highlight the top players based on completion time, percentage of map uncovered and percentage of items found
  • Roguelike-inspired permadeath option which gives a higher score on the leaderboard and allows for faster runs
  • Approximately 6-12 hours of gameplay per adventure, depending on thoroughness
  • Procedurally generated overworld and dungeons
  • Each generated world contains: 1 overworld, 10 dungeons and 13 primary bosses

So Songbringer release date for Linux, Mac, Windows is on September 1st. Pre-orders are open now on the games Humble Store page but not on Steam.

BATTLETECH release delayed until 2018

battletech release delayed until 2018 linux mac windows games

Just recently, Paradox Interactive and Harebrained Schemes re-announced the release. Therefore BATTLETECH will now release in early 2018 for Linux, Mac and Windows. Since the games initial plan for release was later this year. Yet the move will give the Harebrained Schemes team the time to deliver a quality experience. One the company is known for.

“Throughout development our Backers have been clear. ‘Don’t rush it, just make it great.’ So we have taken that advice to heart,” said Jordan Weisman. The CEO of Harebrained Schemes and creator of the original board game and BattleTech universe. “HBS, Paradox, and our Backers all share a deeply personal attachment to the project. We have a commitment to delivering a game that not only meets the high expectations. Both for Backers and fans. Yet introduces BattleTech to a new generation of players.”


“The feedback and enthusiasm from Beta participants has shown us just how great BATTLETECH can be. And rushing development to fit a timeline would be a disservice,” says Fredrik Wester, CEO of Paradox Interactive. “We believe in the Harebrained Schemes team. And want them to give the game the time and attention they need to create a turn-based game worthy of the name.”

So to help eager MechCommanders pass the time. Harebrained Schemes are again updating their Backer Beta this week. Since this will include a large number of improvements including gameplay changes. Such as AI upgrades, balance changes, and interface enhancements based upon the reams. Hence the useful feedback they’ve receive from their community. A subsequent update coming soon. Since this also allows Backers to go head-to-head in the games PvP multiplayer. Allowing them to test their skills against human opponents. The Beta will last at least another month. So players interested in becoming Late Backers to gain access to the Beta. Just go to the official website to get in on the action.

BATTLETECH will now release in early 2018 for Linux, Mac and Windows. Coming to Steam, GOG and Humble Store.

Keyboard Sports action adventure coming 2018

keyboard sports action adventure coming 2018 linux mac windows games

Keyboard Sports – Saving QWERTY is a new announcement and expansion. Since this is a bigger version the Humble Original title Keyboard Sports. Which was initially made available through the November 2016 Humble Monthly bundle.
So Denmark-based studio Triband is responsible for the games expansion. Founded by Tim Garbos (Progress to 100), Peter Bruun and Rune K. Drewsen. And since this is a humorous title with very little actual sports in it. Expect unique and ever-strange challenges that just keep increasing. Which will also coming to on Linux, Mac and Windows.

So players take on the roll of young apprentice to Master QWERTY. Who sets you off on a visually and audibly stunning adventures. All to find your inner key and the entire keyboard is your controller.

How does this work? Check out the all-new Keyboard Sports – Saving QWERTY announcement trailer. Discover how players guide the apprentice using each and every key on their keyboard. Avoiding obstacles such as lava, street traffic, plane cargo, plane cargo falling from the sky. Even PIECES OF A DEATH-SPIRALING PLANE, or control a spider robot, shoot arrows at bad guys. OR take part in the key-lympics. Ride a boat with a giraffe wearing sunglasses. And loads more dangerous yet hilarious challenges are coming.

Keyboard Sports – Saving QWERTY Announcement Trailer:

Keyboard Sports</em Key Features (pun!):

  • ENTERtaining Challenges: Take part in a vast range of silly and unexpected minigames that utilize your entire keyboard.
  • SHIFT into High Gear: Minigames get harder and faster the closer you get to saving Master QWERTY!
  • RGB RGB RGB: Support for leading RGB LED keyboards for unique gameplay integration unlike typically seen in other games.
  • INSERT Content: All of the minigames from the original Keyboard Sports demo are included in this bigger and better full release.

Triband challenges you to use every single key. Fall in love with your least sexy controller. All when Keyboard Sports – Saving QWERTY launches on Linux, Mac, Windows in early 2018. So pre-orders will be available soon via the official website. Follow on Twitter via @tribandtweets.