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Into the Breach sim strategy announced

into the breach sim strategy announced from ftl studio linux mac pc

So Into the Breach is a singleplayer game announced for Linux, Mac and Windows PC. While there is no planned release date, yet. Ben Prunty, FTL’s composer, is making an original soundtrack for the game. And award-winning sound designers PowerUp Audio are heading up the rest of the audio. Chris Avellone is lending his writing talents and world building skills to the team as well.

Iron Harvest real-time strategy announced

Iron Harvest real-time strategy announced from King Art Games

Developer KING Art Games and artist Jakub Różalski announce Iron Harvest, a real-time strategy ( RTS) game for  coming to Windows PC, PlayStation 4 and Xbox One

“After World War 1 farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest.”

Wasteland 3 announces crowdfunding on Fig

wasteland 3 announced crowdfunding linux mac pc

When Wasteland 2 was announced, it was noted that fans had to wait close to twenty years for the #sequel. That launch was a big deal and an enormous arrival when Wasteland 2 the isometric-styled #RPG, brought back that classic #gameplay. A hugely successful crowdfunding campaign kicked off after the announcement, a trend that still continues today. So it should be no surprise to fans interested in another sequel, but this time we can take away that twenty year gap. inXile Entertainment just announced plans to develop Wasteland 3, which will be funded via Fig crowdfunding campaign next week.

Wasteland for those who do not know, is a post-apocalyptic RPG strategy series that follows Desert Ranger squads who bring order to the damaged lands. The first game came as a source of inspiration for game developers, Fallout certainly comes to mind. Wasteland 2 itself received a lot of hype and praise for the story, writing and updates to gameplay system. In other words, a huge success.

So what about Wasteland 3? The new sequel follows the survivor of Team November from the Ranger squad stationed in Colorado. A nuclear winter turns the state into a frozen land which alienates this area from the outside world. Survivors do not even know about the Rangers at all, this goes hand in hand with several deadly factions the Ranger must respond to and establish a new Colorado base. This also grows and changes based on player action in the region.

Wasteland 3’s biggest gameplay change will be a story-based multiplayer. Where players can share the full campaign experience with a friend that shares your story missions, making it far easier to take on and accomplish objectives fast. The benefit of the multiplayer gameplay, one player can even continue the missions while the another is offline, which could alter the world in game a great deal by the time the other player returns to the game.
If you are the sort of gamer that prefers singleplayer gameplay only, Wasteland 3 will still feature an offline mode. However, having that in-game partner create a whole new venue of options, gcing access to various missions, story changes and locations.

Wasteland 3 will be developed by the same team that worked on Wasteland 2, Wasteland 2: Director’s Cut, and Torment: Tides of Numenera and is expect to feature systems used in all three games. Offshoot storylines will be a big focus, even details such as a recreated dialogue-tree developed by the Torment writers. inXhile will also update the combat system with a greater focus on vehicles, environmental hazards and streamlined action system.

Wasteland 3’s crowdfunding campaign will launch on October 5, 2016 through Fig. Given inXile’s reputation in the marketplace, they they have successfully delivered on crowdfunding promises, it is likely the project will be fully funded on day or just after launch. And yes Wasteland 3 is set to make a simultaneous release on Linux, Mac, Windows PC, PlayStation 4 and Xbox One.

wasteland 3 announced crowdfunding screenshot wasteland 3 announced crowdfunding screenshot wasteland 3 announced crowdfunding screenshot

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Art Deco Content Creator Pack announced for Cities: Skylines

content-creator-pack-art-deco-announced-for-citiesskylines

Paradox Interactive, a publisher that knows how to commune with its #community, announced the first downloadable content (#DLC) today for Cities: Skylines to feature creations from one of the game’s talented #modders. The best-selling city-building game Cities: Skylines has been modified and built upon by aspiring architects, artists, and designers worldwide since its launch in 2015, with over 90,000 pieces of community-created content now available on Steam Workshop. Paradox will soon publish its first official DLC featuring exclusively assets created by a community contributor, and share the benefits from the pack’s sales with the content creator.

The first pack, titled “Content Creator Pack: Art Deco,” will include a selection of Deco-inspired buildings from community creator Matt “Shroomblaze” Crux. These buildings are new and original creations created by Crux, exclusive to the Art Deco pack, and Crux will receive a share of revenue from their sale in addition to an initial payment from Paradox to cover the cost of production. Other community creators will be highlighted in upcoming packs planned for the near future.

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“After over 3,400 hours in Cities: Skylines, it’s wonderful to have my own buildings become part of the game’s landscape,” said Matt Crux, the modder behind the Art Deco pack. “Because the Art Deco era is so highly regarded as one of the best building styles of history, I think it needs to be represented as such. I made the suggestion to Paradox Interactive and they allowed me to come up with the buildings of my choice. I’m eager to see what the rest of the community thinks of them.”

Content Creator Pack: Art Deco will be available for Cities: Skylines players next week. For more information on Cities: Skylines, please visit the official website.

Check out these building renders for a taste of what will come in the Content Creator Pack: Art Deco!

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Infinium Strike: Broken Overlord DLC is coming

Infinium Strike: Broken Overlord DLC is coming to linux mac pc

1C announces that Codex Worlds will be adding #newcontent to Infinium Strike. Named Infinium Strike: Broken Overlord, this first downloadable content (DLC) for the base game is to be #released for Linux, Mac, Windows PC and consoles in 2017. Both games will also be presented at #Gamescom this August.

With Infinium Strike: Broken Overlord players will again be taking command of the Freedom Strike’s weapon systems. Thrown into new deep space battles of a new mini-campaign, they will fight for hours not only to save the human race, but also to free the space beasts known as Bubba from their enslavement by the Wrog.

Intensively developing innovative battle technologies, both sides will now have access to new specialized ships. For Freedom Strike, the option to free the Bubba and close Wrog portals will become available. Painters in the dry docks will be working hard to dress the ship in war paint through new themes and decals.

About the Infinium Strike: Broken Overlord DLC

The Wrog are a threat to many civilizations and life forms across the universe. And while humans are in danger of being wiped out, other creatures may prove useful for the Wrog campaign of death and destruction. Such is the case of the Bubba – a species of deadly space beasts that the Wrog managed to enslave using mind controlling devices. The Bubba have become an effective part in the plan to annihilate humankind.

But now we know how to set the enslaved Bubba free. Freedom Strike’s ship-printing schematics have been upgraded with designs of two new ships – Freedom Void, able to disrupt the mind-dominating devices of the Wrog, and Nuke Avenger, carrying a massive nuclear weapon capable of shutting down Wrog portals. Use these new ships to strike a blow to the offensive power of the Wrog! But beware of new secret upgrades on the enemy’s side!

These new objectives and additional missions to free the Bubba deliver hours of additional challenges to Infinium Strike!

In order to play this content, the base game Infinium Strike is required.

  • New mini-campaign with several missions to complete
  • Two new TSF Ships: Freedom Void and Nuke Avenger
  • Customization Pack containing themes and decals
  • A new enemy ship: Bertha Thief

About the game

The year is 2170. One after another, the human colonies have fallen to the seemingly limitless invasion force of the enigmatic organic ships known as the Wrog. Entire armadas of Earth’s fighters have been decimated. Our last hope lies with the Freedom Strike, a massive super-tech battlecarrier fitted with interchangeable turrets and a fleet of specialized drones, built with one purpose – annihilate the Wrog and save our species!

Infinium Strike is an original tactical tower defense game that sees you as the weapons officer aboard the TSF Freedom Strike. Scavenge Infinium – the living metal of the cosmos – from the wreckage of your enemies to create powerful turrets and deadly drones, and turn the tide of the Wrog war. Will the Battlecarrier Freedom Strike survive the relentless waves of Wrog fighters?

  • Full story campaign with four levels of difficulty
  • Endless arcade mode with high score leaderboard
  • Wide variety of tactics using turrets, drones, and SuperTech abilities
  • Immersive realistic 3D graphics
  • Career advancement – from Ensign to Admiral

Infinium Strike: Broken Overlord will be available on Steam for Linux, Mac and Windows PC in 2017.

System Requirements:

Minimum:

  • OS: Debian, Ubuntu, and Fedora 14.04 or higher
  • Processor: 2 GHz Duo Intel/AMD CPU
  • Memory: 2 GB RAM
  • Graphics: Geforce GT 430, Radeon HD 5400 or Intel HD 4000, 1GB VRAM
  • Storage: 2500 MB available space
  • Sound Card: Linux Compatible Sound Card
  • Additional Notes: 2-button Mouse and Controller Support

Recommended:

  • OS: Debian, Ubuntu, and Fedora 14.04 or higher
  • Processor: 1.8 GHz Quad Core Intel/AMD CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce 560, Radeon 7850, HD4600 or higher, 2GB VRAM; 1920 x 1080 resolution
  • Storage: 2500 MB available space
  • Sound Card: Linux Compatible Sound Card
  • Additional Notes: 2-button Mouse and Controller Support

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