Tag Archives: awards

Euro Truck Simulator 2 nominated on Steam

euro truck simulator 2 games nominated on steam awards for linux mac windows

Euro Truck Simulator 2 has been nominated for this year’s Steam Awards for Linux, Mac, Windows games. SCS Software is really proud to share this moment with the community.

The winners of the 2015 Unity Awards from the Unite Conference

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Unity Technologies, the creator of Unity, a flexible and high-performance #development #platform used to make creative and intelligent interactive 3D and 2D experiences, #announced the winners of the 2015 Unity Awards at the 2015 Unite Conference in Boston, MA.

Unity Technologies began the Unity Awards to honor the developers creating the best video games and interactive 3D and 2D applications using the Unity development platform. This year’s winners were chosen by a combined vote between Unity Technologies and the Unity community of developers.

The winners are:

  • Golden Cube – Cities: Skylines by Colossal Order(Linux, Mac and Windows PC)
  • Best 3D Visual Experience – Endless Legend by Amplitude Studios
  • Best 2D Visual Experience – Ori and the Blind Forest by Moon Studios
  • Best Gameplay – Kerbal Space Program by Squad (Linux, Mac and Windows PC)
  • Best VR Experience – Tilt Brush by Google
  • Asset Store Award – Chronos – Time Control by Ludiq
  • Best Student Project – Anarcute by Anarteam

The Unity Technologies team judged the awards. In spring 2016, open nominations for the next Unity Awards will begin.

For more details, check out Unite Boston 2015 Keynote and get the full highlights of the flagship developer conference.

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Shadow of Mordor takes Game of the Year at GDC 2015

Middle-earth: Shadow of Mordor is a role-playing game inspired by J.R.R. Tolkien’s The Hobbit and The Lord of the Rings, crowned Game of the Year at the Game Developers Choice Awards Game of the Year.

The action adventure title from Monolith Productions beat out Platinum Games’ hack-and-slash Bayonetta 2, Bungie’s first-person shooter Destiny, Blizzard’s strategy card game Hearthstone: Heroes of Warcraft and Creative Assembly’s survival horror Alien: Isolation for the award. Best Narrative was given to indie adventure game Kentucky Route Zero, Act 3. The Audience Award went to space simulation Elite: Dangerous from Frontier Developments.

Attrention is now focused on the prestigious BAFTA Game Awards on 12th March, where Middle-earth: Shadow of Mordor is also up for Best Game.

This is a staggering achievement for Monolith, now that Middle-earth: Shadow of Mordor is expected to make a debut on Linux, with the help of Feral Interactive of course.

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FTL and Cart Life lead IGF Awards – GDC 13

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Indies receive more than $50,000 in prize money

FTL: Faster Than Light and Cart Life were the big winners at the 2013 Independent Games Festival Awards last night.

The Seumas McNally Grand Prize and $30,000 was picked up by Richard Hofmeier for Cart Life, a title about food cart workers trying to achieve their dreams.

As well as the top accolade, Hofmeier also won Best Narrative and the Nuovo Award for abstract and unconventional games, picking up another $8,000 in the process.

Subset Games meanwhile won the Audience Award and Excellence in Design for FTL, netting $6,000 in prize money.

The award for Best Student Game went to the Rensselaer Polytechnic Institute for high-speed skating game Zineth, while the Tomorrow Corporation was awarded the Technical Excellence prize for Little Inferno.

Rounding up the awards were Cardboard Computer, which picked up the accolade for Excellence in Visual Art for Kentucky Route Zero, and Jeppe Carlsen, who won the award for Excellence in Audio for his ‘beat-based’ platformer 140.

You can view the full list of winners below.

Excellence in Visual Art ($3,000)
Kentucky Route Zero (Cardboard Computer)

Nuovo Award ($5,000)
Cart Life (Richard Hofmeier)

Excellence in Audio ($3,000)
140 (Jeppe Carlsen)

Excellence in Narrative ($3,000)
Cart Life (Richard Hofmeier)

Technical Excellence ($3,000)
Little Inferno (Tomorrow Corporation)

Best Student Game ($3,000)
Zineth (Rensselaer Polytechnic Institute)

Audience Award ($3,000)
FTL: Faster Than Light (Subset Games)

Excellence in Design ($3,000)
FTL: Faster Than Light (Subset Games)

Seumas McNally Grand Prize ($30,000)
Cart Life (Richard Hofmeier)

You can also view the full list of GDC Award winners, which included a number of indie developers, here.

Reblogged from: develop-online.net

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IndieCade Awards, 13 Games Receive Honors

The results of the 2011 IndieCade Awards, celebrating achievements and contributions in the independent game development sector, have been announced.

IndieCade has announced the winners of the 2011 IndieCade Awards in recognition of story development, visual, technological and auditory flair and all-around awesomeness. 13 titles were honored across two ceremonies on Thursday October 6 and Sunday October 9.

Fez from Polytron Corporation took hom the top Grand Jury award, which, according to IndieCade, “distinguishes the game that cultivates artistry and embodies complete passion for game development.” The game also received a Story/World Design award, sponsored by BBC Worldwide. Fez is a platformer that features 2D-3D perspective-shifting gameplay, Escher-inspired optical illusions and a dude who looks like he got thrown out of Tiny Tower. It’s been repeatedly delayed but is expected to finally release on XBLA in early 2012.

Here’s the full list of awards:

Grand Jury Award: Fez (Polytron Corporation)
LG Mobile Innovative Game Award: Hungry Hungry UFOs (Asher Vollmer, Sam Farmer and Ben Bharier)
Visuals, sponsored by Nvidia: Superbrothers: Sword & Sworcery EP (Superbrothers, Capybara Games​, Jim Guthrie
Audio: Proteus (Ed Key)
Impact, sponsored by G4: Johann Sebastian Joust (Douglas Wilson and Friends)
Interaction: Ordnungswissenschaft (Till Wittwer, Marek Plichta, Jakob Penca)
Game Design: Deepak Fights Robots (Tom Sennett)
Technology, sponsored by Transgaming: Johann Sebastian Joust (Douglas Wilson and Friends)
Story/World Design, sponsored by BBC Worldwide: Fez (Polytron Corporation)
Special Recognition: The Swapper (Facepalm Games)
The Trailblazers Award: Megan Gaiser
Developers’ Choice Award: Way (Coco & Co, Carnegie Mellon)
Audience Choice Award: The Depths to Which I Sink (Bigpants)

“2011 was a great year for the indie gaming community, which continues to grow and change by leaps and bounds,” said Stephanie Barish, CEO of IndieCade. “This year’s submissions reflected the incredible diversity and innovation we have seen growing over the four years of IndieCade. The nominees and winners represent the best aspects of independent games.”

Check out full details of the winners and their games here.

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