Tag Archives: benchmark

VendettaMark 2018 benchmarking tool releases

vendettamark 2018 benchmarking tool releases linux mac windows games 2017

Guild Software, creators of the multi-platform Space MMORPG Vendetta Online. Also having created a new cross-platform benchmark product. All using the assets and engine of their long-running game. So VendettaMark 2018 allows a single CPU and GPU test to be run. So players can compare between Linux, Mac and Windows. And even Android and soon iOS.

Superposition benchmark tool now available on Linux

superposition benchmark tool now available on linux in gaming news

Continuing on with some interesting gaming news. Unigine has #officiallylaunched their Superposition #gamingbenchmark #tool. Since the release was previously delayed. Which does include a build for Linux and Windows. While also compatibility with the HTC Vive and Oculus Rift in VR mode.

Since Unigine’s Superposition benchmark is using the Unigine 2 game engine. Hence getting a dicey start in the news earlier this year when it was pulled from Valve’s Steam Greenlight. Since the tool is technically a not gaming software.

Unigine Superposition expected to release Q4 2016

unigine superposition expected to release q4 2016 linux pc

The Unigine’s benchmark utilities have been popular around a decade now. Hence starting with Sanctuary, then Tropics, Heaven and Valley. So we still use Unigine Valley #benchmarking #tool to measure #GPUperformance. While Unigine will be releasing an entirely new benchmark based on their Unigine 2 Engine, Superposition. Build on their Unigine 2 Engine, so this will support DirectX 11, OpenGL 4.5+ and both the Oculus Rift and HTC Vive.

Open Game Benchmarks site launches for Linux gamers to create and post

Open Game Benchmarks is a new website that just launched dedicated to benchmarks for Linux games.

The Linux benchmarking area highlights new titles as we focus on Linux gaming news.
The system only supports games from Steam for Linux, giving they are big enough and high profile Linux titles to be on it. Which is hard to argue, but we have hope things will open up a bit more in future to include a wider range of titles.

“In the last few years, there has been a remarkable increase of video games available for Linux; small and big, indies and AAA companies are showing more interest in this Operating System every day, and today we can enjoy games such as The Witcher 2, XCOM: Enemy Unknown, Civilization V on Linux. More and more developers are launching their games on Windows and Linux simultaneously.
Gaming on Linux has always been present, but the interest that Valve showed in this platform is surely playing an important role in the current rising trend. As of today (January 2016), more than 1500 titles [over 1900] are available on Steam that support Linux. With this in mind, the Open Game Benchmarks database was created, with the goals of having a comprehensive resource of game performances on Linux, and providing comparison information between Linux and Windows, as a tool to push developers and porters to provide a comparable performance on the two systems.”

They also plan to open source once cleaned up, “rhe source will be posted in its entirety on GitHub, once it is clean enough.”

The layout is simple and straight forward, very clean and to the point, coming loaded with visually appealing graphs for each game. Which is great and just what Linux gaming needs a more comprehensive outlet for players. Plus with the upcoming release of Vulkan, this will be every so important for PC gamers looking to make the progression to Linux.

”linux-game-gaming-gamer-news”

SteamOS gaming benchmarks perform worse than Windows

Ars Technica just published a benchmark post with a big heads up to SteamOS #developers. These tests were done using the same PC with a dual-boot setup with Windows 10, and when put to the test, the very same titles performed worse, across the board under #Linux. Where #framerates across a variety of titles, including Valve’s own Team Fortress 2, Portal and Dota 2, suffered a significant penalty.

SteamOS gaming benchmarks perform worse than Windows

Some of the titles being highlighted such as Middle Earth: Shadow of Mordor and Metro Last Light Redux are not full out native titles. Which should be outlined for developers looking to release their game on Steam for Linux, particularly for those hoping to address the market generated by the recent commercial release of Linux-based SteamOS powered PC’s.

Also, these tests were carried out on a single PC with a small handful of games and a lot of variables at play; which could dismay some developers from porting titles to Linux. But again, these are not necessarily full out native ports. The tests do not show any Unity titles, which way heavily on Mono and keep a light weight and more feasible performance, and power over 70% of the Steam for Linux catalogue.

SteamOS gaming benchmarks perform worse than Windows

While all of these statistics, graphs, and media hype highlighting the frames per second on various titles, do note that OpenGL still uses a great deal of older features that do not necessarily apply to modern hardware and multi-threaded applications. While the upcoming Vulkan API (which Arstechnica also wrote about), has been a strong contender for Valve and SteamOS, set to be a more of a game changer, expected to arrive in the NVIDIA GeForce 358.66 Driver.

And to be fair, all of this comes in the wake of Valve removing Linux versions of games from Steam last month, due to titles not playing well on SteamOS. So there are known issues still at play that are not being mentioned.

In the mean time, try using this Thread Optimization setting in the Launch Options of Steam. This may or may not make a difference in the overall FPS and/or performance, but it’s worth checking out:

LD_PRELOAD=”libpthread.so.0 libGL.so.1″ __GL_THREADED_OPTIMIZATIONS=1

In the mean time, here is a video from Intel to re-affirm some expectations of the Vulkan API:

https://youtu.be/llOHf4eeSzc?rel=0&showinfo=0

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