Tag Archives: challenge

A Hole New World available on Steam [Linux]

a hole new world available on steam linux games

Developer Mad Gear Games recently released there #challenging platformer, A Hole New World. While only available now on #Steam for Linux, Mac and Windows PC. Gameplay takes players back into a retro era of #games. Since the part of the gameplay experience has players taking on the challenge upside down.

So here’s the story. The city is under invasion by monsters from the Upside Down World. So the player, aka the Potion Master, must defeat evil on their own. Doing so with no tutorials or “Easy Mode” to help you.
Therefore players will have to rely on the help of Fäy the companion fairy. Along with your potions. Then jump and shoot just like back in the good ol’ NES days. All while fighting enemies in the world and in the Upside Down World. Then defeat gigantic bosses and acquire their powers.

A Hole New World Features

  • You already know how to play. The challenge is in the game, not in complicated controls.
  • Story Mode with five different worlds. A Game+, Boss Rush Mode, Challenge Mode and multiple endings.
  • More than 30 different enemies and 7 boss battles. With lots of secrets characters to discover.

So originally A Hole New World was created for Ludum Dare 30 in 2014. Since the games reception was quite good (going to be 50th out of 1000 entries overall). Then in 2015 A Hole New World passed Greenlight in less than 2 weeks. Gaining funding via the successful Kickstarter campaign.

A Hole New World is available now on Steam for Linux, Mac and Windows PC. Which also includes a 10% discount until May 26th.

N++ Minimalist platformer releases on Steam

n++-fact-paced platformer coming to linux

The final and definitive entry in Metanet’s minimalist platformer series hits PC today! The original N debuted 12 years ago on the PC, and N++ brings the series back to its home turf. Boasting over 2,000 hand-built levels, Metanet has made the possibilities endless including a level editor and global sharing — players will have at their disposal endless levels while also being able to flex their creativity to challenge others.

New trailer highlights new game modes for Mighty No. 9 and the upcoming 2016 release

Mighty No. 9 seems to be getting ready for the February 9th #release for #Linux, Mac and Windows PC. The new trailer for #MegaMan creator Keiji Inafune’s upcoming crowdfunded project was released by Deep Silver.

The trailer for Mighty No. 9 showcases a number of the game’s features and modes, including Boss Rush (one-hit-death) mode, Challenge mode, Maniac mode, a two player online co-op challenge and an Online Race Battle mode.

The co-op mode allows two players to take on challenge levels as Beck and Call, using each characters unique abilities to defeat enemies to finish each level. Plus two players can also battle it out in a race through the main levels to competite for the highest score.

Mighty No. 9 official launches in February 2016 for Linux, Mac, Windows PC, PlayStation 4, Xbox One, Wii U, Nintendo 3DS, PlayStation Vita, Xbox 360 and PlayStation 3.


Become a SteamWorld Ambassador to play SteamWorld Heist before the official release


Every other Tuesday #ImageandForm posts a #challenge on their blog regarding SteamWorld Heist. The #winner of each individual challenge is inducted into the club of official SteamWorld Ambassadors.

As a SteamWorld Ambassador you will be part of a select few to play SteamWorld Heist before the release. The game launches on one or two platforms at a time, starting this fall, prior to every other platform release (Windows PC, 3DS, Steam, PS4, PS Vita, Xbox One, Wii U, mobile, and of course Linux sometime in 2015). In that, Image and Form will send you a free download code, along with a few spares to give away. While also receiving access to exclusive information about the SteamWorld game series as they are developed.

Now Image and Form’s Brjánn Sigurgeirsson revealed plan the indie developer will be looking to recruit SteamWorld Ambassadors soon.


This week’s challenge will close today (Friday 24th April) at 23:59 CEST and 5:59pm EDT. It tasks you with coming up with “a kick-ass steampunk name for a weapon that will appear in the game.” Picking a winner over the weekend and reveal the first SteamWorld Ambassador the next week’s Tuesday update. So check out the Image & Form’s official blog and get inspired!


Titan Souls is far more challenging than Dark Souls

Titan Souls is far more challenging than Dark Souls

Playing as a tiny pixel human,Titan Souls #players get one arrow and one hit point. If they fire their arrow, they have to retrieve it in order to fire it again. If they get hit even once, they die and have to return to the last check point and do it all over again.

Every battle is against a boss — a kind of super enemy that is much bigger than the player. But every boss also has a weak spot. Find the weak spot and the boss can be taken out in one hit.

“The process of playing involves dying a lot,” says David Fenn, who made Titan Souls with two other developers at studio Acid Nerve. “You need to learn from your mistakes every time you die. You need to really prioritize staying alive as much as you can so you can observe enemy behavior and work out when you’re going to have an opportunity through your positioning, timing and aiming to pull off a kill.”

Every boss is different, and it’s up to players to figure out their patterns of movement and what their weak spots are. In one early battle, players encounter a boss that consists of a heart floating in layers of jelly. Players have to separate the layers in order to reach the heart. When separated, each jelly layer bounces around the battle stage, threatening to squish the player. Moving around the arena is like figuring out a puzzle with multiple moving parts.

In another stage, players fight what appears to be a giant phone booth, and in another stage, a giant yeti. All these enemies have different weak spots, and all of them will come at the player in different ways. Patience, observation, and quick timing are key.

Fenn says most players die around 10 times per fight, although if it can theoretically be done in one attempt if they’re careful. There are 25 boss fights, but players don’t have to beat them all — they only need to defeat a certain number in order to progress to the next area of the map.

Titan Souls is set for release in Q1 2015 on Linux, Mac, PlayStation 4, PlayStation Vita and Windows PC.

Reblogged from: polygon


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