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Stable Orbit full release now available (Linux)

stable orbit full release now available for linux ubuntu mac windows games

Since the day has finally come, Stable Orbit has a full release. While available now for Linux, Ubuntu, Mac and Windows players. Where you design and build their own Space Station. Managing scarce resources and looking after the crew in a realistic simulation. So experience what real life space agencies face daily. Find solutions to deal with dwindling oxygen, unexpected disasters and limited funds.

So this release is available thanks to development studio Codalyn. Run by Jim Offerman, who worked on Deus Ex: Human Revolution and Tomb Raider. As well as taking on community feedback over the past year. Adding features throughout development in Early Access.

Stable Orbit full release coming September 27th

stable orbit full release coming september 27th in linux ubuntu mac windows pc games

Green Man Gaming Publishing and Codalyn are over the moon to announce that Stable Orbit. Since the games defying the laws of gravity and launching out of Early Access. The full release is coming to Linux, Ubuntu, Mac and Windows on September 27th. This highly realistic space management simulation games spent a full orbital rotation around the Sun in Early Access. So that’s one year to you Earth dwellers. Yet having undergone consistent and significant updates.

Stable Orbit a space station sim now on Steam

Stable Orbit a space station sim now on Steam linux mac pc

Just released from developer Codalyn, Stable Orbit is a #SpaceStation #simulation game for Linux, Mac and Windows PC. This is a realistic and challenging game that allows players to build and run their own Space Station. The game was developed by Codalyn’s Jim Offerman, the lead PC programmer of Deus Ex: Human Revolution and Tomb Raider and has not been released on Early Access.

Stable Orbit is a realistic simulator set in 2034 and allows players to assume the role of station commander and build the next space station five years after the International Space Station has been deorbited.

“I’m making Stable Orbit because I’m a huge fan of realistic science fiction, and I’ve always wanted to do something within that space,” said Codalyn developer Jim Offerman. “It’s the first game idea I’ve had in a very long time where I’m confident that I can build on my own without requiring an army of other developers. As I began researching how real space stations were built and operated, I just got more and more into it!”

“We’re delighted to be working with Codalyn and Jim on this deep and challenging space station simulator game, which we think will give players a realistic feel of what it’s like to build and maintain a space station. Stable Orbit will also help to educate players about the wonders and challenges of space exploration. We look forward to launching this beautifully crafted PC game in early access later this year,” said Paul Sulyok, Founder and CEO of Green Man Gaming.

THE YEAR IS 2034. It’s been five years since the International Space Station was deorbited. Space programs the world over have faltered. Against all odds, an unprecedented “All Nations Space Coalition” is formed around a shared desire to rebuild mankind’s permanent presence in space, and rekindle the space race. Who will lead this mission? You!

Stable Orbit Features:

  • Master the most hostile environment – Space
  • A deep and challenging simulation
  • Build a realistic, fully functioning Space Station
  • Manage a number of interdependent resources

Stable Orbit just released on Steam Early Access with mixed reviews, despite the gameplay having a ton of potential.
However, there is a 10% discount available until October 21st for Linux, Mac and Windows PC. Here’s hoping Jim Offerman steps up development a notch or two.

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Stable Orbit space station simulation coming soon to Linux, Mac and Windows PC

stable_orbit_space_simulation_coming_to_steam_for_linux_mac_windows_pc

#Codalyn has announced its #debut #game, “ Stable Orbit,” for Linux, Mac and Windows.

It’s 2034, five years after the demise of the famed International Space Station, and you are tasked with building and managing its successor. As the components of your new station are lifted up and the first crew shuttles in, your worries begin: is there onboard air supply up to scratch? Too little air and your crew will surely suffocate; too much and the mounting pressure might cause some of the airlock seals to burst. Those ninety meals in storage will feed your crew of three for another month. But what if the next supply shuttle misses its launch window? Keeping the station up and running requires that you maintain the edge-of-a-knife balance between life and death in space at all times.

Seven years into the mission, things start to become a little easier. Research you have done through the years has enabled bigger and better modules, faster shuttles and more reliable components. Harponics technology has allowed you to grow food and plants in space, with a steady supply of breathable air for your crew as an added bonus. And yet, with every passing day, your mission becomes more difficult too. No longer are the people content with a simple space station – now they want you to build an orbiting city.

Key Features

  • Intuitive 3D space station building
  • A hardcore simulation grounded in real science
  • A sandbox mode for unlimited fun
  • 10 different resources to balance
  • More than 40 different modules

Stable Orbit casts you, the player, into the role of commander in charge of a new generation of space stations. The ISS ended up lasting 31 years, far beyond the original mission parameters. How long will your station last?

Availability and system requirements: Stable Orbit is available for pre-order now, with immediate access to the early access builds on Itch.io, and a planned release in Q3 2016.

Find out more about Stable Orbit at stableorbitgame.com or on Twitter.

System Requirements

  • OS: Linux/SteamOS, Mac, Windows 7 (64-bit), Mac OS X or
  • Processor: 2.0 GHz Dual Core Processor
  • Memory: 2 GB
  • Graphics: GPU (Shader Model 3) with at least 512 MB of memory
  • Sound Card: Any
  • Hard disk: 500 MB available space

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