Tag Archives: die gute fabrik

Mutazione mutant soap opera goes native

mutazione mutant soap opera games releases native linux support

Mutazione mutant soap opera adventure game releases on Linux, as well as Mac and Windows PC. Thanks to the development effots of Die Gute Fabrik. Which is discounted on Humble Store, but regular price on GOG, Steam and Itch.io.

Mutazione developer to explore native support

mutazione developer to explore linux support beside mac windows pc

Mutazione developer will explore Linux support besides the Mac and Windows PC builds. Thanks to a recent reply for creators
Die Gute Fabrik. Available on Humble Store, GOG and holds a 100% review score on Steam.

Mutazione story driven adventure to get support

mutazione story driven adventure to get support for linux mac windows pc

Mutazione the story driven adventure will get support for Linux, as well as Mac and Windows PC. Thanks to developer Die Gute Fabrik and publisher Akupara Games. Since a lot of community members like story based games. So be sure to Wishlist the game on Steam.

Sportsfriends set to release for Linux, Mac and Windows PC – December 19th


Super Pole Riders, Hokra, and Baribariball are shown in this #promotional #image, but #JohannSebastianJoust is not, assumedly to ease the pains of Windows gamers.

On Tuesday, the makers of indie couch-gaming collection Sportsfriends announced that the title, which launched on PlayStation 3 and PlayStation 4 earlier this year, finally had a home-computer release date. This Friday, shoppers at Steam and Humble Store will be able to purchase the four-game collection for $14.99 on Linux, Mac, and Windows PC – December 19th.

However, the announcement came with an asterisk not normally seen in computer-game launches: the collection’s most striking game, Johann Sebastian Joust, would not be part of the Windows build.

According to the game’s Kickstarter site, the computer build of Sportsfriends has been delayed by efforts to add computer compatibility to the motion-sensitive PlayStation Move wands used to control the game. The team reported “hairy Bluetooth technical issues” on all three platforms in a September update, which acknowledged progress on Linux and Mac builds thanks to workarounds, but much less progress in the Windows version.

At that time, the team reported that getting Windows PC’s to reliably recognize Bluetooth-enabled PS Move wands was “extremely spotty” and pointed to Move’s “somewhat non-standard Bluetooth communication protocol.” The Joust team acknowledged using open-source resources like psmoveapi (though it didn’t mention the similar moveonpc project), then reached out with a job opportunity for a programmer to solve the Windows pairing issues.

In the end, Joust‘s makers couldn’t pull it off, and the team’s Tuesday Kickstarter update quoted a Microsoft engineer’s response when the devs sought help directly from the Windows maker: “This is NOT possible in any way, shape, or form.”

“Some people in [the psmoveapi] community have been tinkering with Move on Windows, but nobody has the controller pairing in a reliable, consumer-friendly way,” developer Douglas Wilson told Ars in an e-mail interview. “Bluetooth on Windows is a mess.” He suggested that “possibly if you could write your own low-level filter driver, you could get [Move wand] pairing to work robustly [in Windows], but that was way beyond our skill, and we weren’t even able to find someone who we could hire to do it.”

As such, Windows users who pledged for a working copy of Joust on their platform will remain out of luck for the foreseeable future (though they can still download a copy for another OS, if they’d like). The developers said they may release a “custom Linux Joust distro that you can boot into from your Windows machine by USB stick” for shoppers currently left in the cold. Joust‘s creators have also pledged to release the game’s code as an open source project. “The game was built on top of open source projects, and we feel some responsibility to give back to the community,” the team wrote.

When asked about development on Mac and Linux, Wilson admitted to just as many issues in making Sony’s controllers work on other OSes. “In my old prototype, you’d have to restart the entire program if you wanted to connect new or disconnected controllers,” Wilson wrote. “We now support ‘live’ connects on Linux and OSX, but that was hard won, and took our main programmer Jonathan several months.” Wilson also clarified that Move support in OSX is run “as a separate process” that can be killed and restarted on the fly as needed—”a pretty epic kludge,” in his words.

Linux and Mac fans will get a particularly useful new “custom playlist” option in Joust‘s retail version, meaning they can better control the music that plays as friends weave and dodge each other while holding PS Move wands and playing a favoured game of 2014.

Reblogged from: arstechnica


Where Is My Heart coming to PC, Mac, currently working on a Linux version

Where Is My Heart currently working on a Linux version

Indie platform #puzzler Where Is My Heart is getting an enhanced PC and Mac #release on May 29.

In Where Is My Heart? you play the story of a family of forest spirits. Their world gets broken up into fragments which you have to piece back together in your mind. Each of the three characters can transform into a magical creature along the way. The Rainbow Spirit allows you to rotate the world around and jump across space; the Bat King can see hidden platforms which only exist for him; the Antler Ancestor can jump on the stars. Help the three spirits find their home tree again!      

This new release includes five new levels, a new level select system, and enhanced music and art. Due to the platform change, it also comes with an improved UI and customisable key settings.

It’ll be available on Steam, GOG.com, and the Humble Store, where it will cost US$8. The developer is also currently working on a Linux version.

Where Is My Heart currently working on a Linux version

Where Is My Heart is a puzzle game featuring three adorable playable monsters navigating a shattered, out-of-order world. It was first released as a downloadable game on the PlayStation Network in 2011; a noteworthy, albeit short experience that encouraged “losing yourself and your grasp on traditional gaming rules.”

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