Tag Archives: ea

EA Offers Free Origin Distribution For Crowd-Funded Games

Electronic Arts is doing its part of make life easier

for crowd-funded game developers.

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Game development is an expensive business, even for small indie titles; just ask the guys behind Star Command if you don’t believe it. Every dollar counts. So to help relieve some of that pressure, EA is now offering 90 days of free distribution on Origin for any complete, crowd-funded game.

“The public support for crowd-funding creative game ideas coming from small developers today is nothing short of phenomenal,” said Origin SVP David DeMartini. “It’s also incredibly healthy for the gaming industry. Gamers around the world deserve a chance to play every great new game, and by waiving distribution fees on Origin we can help make that a reality for successfully crowd-funded developers.”

Yes, EA is the Evil Empire and I’m aware of all the many complaints about Origin, but this is still a pretty fantastic move. 90 days isn’t a huge stretch of time but it’s a window during which most games will make the vast majority of their money and by passing up on it, EA is giving up on potentially significant sources of revenue. It gains some solid PR for Origin in return, but good PR for doing a good thing seems okay to me.

Wasteland 2 and whatever Jane Jensen comes up with at Pinkerton Road will both take advantage of the Origin offer, but any “fully-funded, complete and ready-to-publish games designed for digital download to PC platforms” are eligible. If you’ve got one and want to find out more about how it all works, hit up origin.com/publishing for details.

”linux

The Games Media Awards are back

October event to present new Games Writer of the

Year prize

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The ultra popular Games Media Awards will return this autumn – with a new category, judged by an award-winning journalist, recognising pure writing skills.

The Games Media Awards will take place this year on Thursday, October 18th and returns to the super chic Vinopolis, Bankside.

Gold Partners supporting the event include Xbox, EA, PS Vita, Nintendo, OnLive, and Codemasters Racing.

Russell Kane, winner of the Edinburgh Comedy Awards, will be the host for the evening.

As ever, the winners will be voted for by members of the media and industry PRs.

But a special prize – the Games Writer of the Year Award – has been introduced for 2012 to reward overall excellence in games journalism.

All consumer press games journalists – specialist, non-specialist, print and online – are invited to enter this category. Journalists simply need to submit a piece of writing published since October 26th last year. The nominations will be judged – totally anonymously – by award-winning journalist and Guardian columnist Tim Lott.

“The Games Writer of the Year award will be an incredibly prestigious accolade for the winner,” explained MCV managing editor Lisa Carter. “It will be judged purely on prose and highlight excellence in games journalism.

“Our judge, Tim Lott, has won the Whitbread Novel Award and has a weekly column in The Guardian. Importantly, he also has no association with video games, which means he will be judging our finalists purely on their writing skills.”

Other categories have been tweaked to better recognise individual writers.

Notably, there is an award for best use of social media.

You can begin lobbying now for yourself, a colleague, a favourite media brand or individual, or even a competitor. Simply email [email protected]. The lobbying period closes on July 20th.

Up to 350 guests will attend this year’s event, including nearly 200 media.

A limited number of trade tickets will be available at £150 per person. Contact [email protected] to find out more.

A limited number of further partnership opportunities are available. To find out more contact [email protected].

”linux

EA's Open-Source Site Is Disappointing

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As Phoronix readers were quick to discover following the boring Ubuntu EA talk yesterday, the open-source web-site for Electronic Arts is also a disappointment.

During the Electronic Arts talk at the Ubuntu Developer Summit, it was mentioned that the original Sims City was open-sourced, parts of Sims 1 was open-sourced, and that overall EA isn’t opposed to open-sourcing old code that they no longer have commercial interest in. As readers within the forums pointed out, there is gpl.ea.com.

If going to this basic EA mini site that’s titled “Open Source”, there’s GPL code available and games mentioned like Sims 3, Need for Speed, Darkspore, and others. There’s also Origin — their Steam-like game distribution service.

Sadly, when clicking on any of these GPL code drops for the different Electronic Arts titles, it’s basically close-to-upstream copies of WebKit. For Origin, there’s copies of the open-source Qt.

That’s it for this open-source GPL EA web-site.

by Michael Larabel

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EA Testing Ubuntu As Gaming Platform?

Electronic Arts, one of the major game publishers, are testing the potential of Ubuntu as a gaming platform. The company has added two games “Command & Conquer Tiberium Alliances” and “Lord of Ultima’ to Ubuntu Software Center to see what kind of response these two games get.

These are browser-based games and were already available to Linux users through Firefox and Google Chrome.

Game publishers have stayed away from Linux due to many reasons including support for advanced GPUs and technologies like DRM. The user-base of Linux is yet another reason as publishers don’t see much return on investment from Linux. Will EA’s experiment with Ubuntu change anything is hard to say.

Ubuntu’s Community Manager Jono Bacon says, “Let’s not get side-tracked by the fact that these are web games and not native to Ubuntu: EA are dipping their toes in Ubuntu as a channel of opportunity, and let’s welcome them with open arms.”

However he also adds that “While some may focus on the fact that these are loading web apps, the really exciting opportunity here is that EA have identified Ubuntu as an exciting channel to deliver their content. I would like to encourage our community to welcome EA to Ubuntu, and download and enjoy the games.”

by Swapnil Bhartiya

”linux

EA 4th Generation Games Console on the Way: $80 Million Investment

There could be a trade-off with Linux.

Electronic Arts are looking to branch out of being a pure gaming software company. They now want to be a major player in the hardware market, by investing heavily in their own 4th generation console, which will make them the fourth major player. They are doing this, as they see the console market as being a strong growth area. The other three major players are Microsoft (Xbox 360), Sony (PlayStation 3) and Nintendo (Wii).

To achieve this, EA CEO John Riccitiello made a prepared statement that his company will be investing $80 million to develop a competing console, “We intend to invest $80 million in gen-4 console development in fiscal 2013. We are strong believers that console will return to strong growth, representing great opportunity, one that is in lockstep with our digital plan.” Note that EA are not fazed by the drop in retail sales of boxed games, because online services such as Steam are taking off, making this a strong growth area.

This ties in with previous news that EA are to start making games for Linux. This makes even more sense for consoles, because their new console will need an operating system and by using Linux they avoid licensing fees that a proprietary OS like Microsoft’s Windows would demand.

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Of course, with the top AAA titles exceeding $80 million in overall development costs for a title, the $80 million commitment may not actually translate into very many next-gen titles. EA would not go into detail about the platforms, the number of titles or when we might expect them.

When EA is ready to dive fully into next-gen development, Epic Games would love to “help” them. We observed a tweet from Epic’s Cliff Bleszinski regarding EA and next-gen titles: “We have just the engine for them!” Bleszinski is no doubt referring to Unreal Engine 4, which was already being demonstrated to some developers behind closed doors back at GDC.

So what good news do you think this potential union could bring to Linux?

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