Tag Archives: early access

City of Brass roguelite action “considering” Linux

city of brass roguelite action considering" linux windows games steam

Uppercut Games recently announced that the Windows version of City of Brass. Since the games release is do to hit Steam’s Early Access on September 18th 2017. Yet that leaves some question about a Linux build. Considering the games development uses Unreal Engine 4.

Linux support?

City of Brass is developed with Unreal Engine 4. No plans for a Linux port at this stage, but we are considering it.

Since this is not the best news, it’s time to share some hype. So we have issued a Discussion post on Steam. Therefore everyone can show some Tux love and hopefully see a Linux port.

So gameplay has players taking on the role of a daring thief. Since this a punishing, first-person rogue-lite, set in a procedurally generated. Sort of an Arabian Nights-themed metropolis. Armed with a blade and a whip that can grab, trip, disarm, stun or shatter. Players can also swing, players lash and slash. While tricking and traping their way through all manner of fiendish foes. Making it to each level’s exit before the sands of time run out.
Collect treasure and loot chests for weapon and armor upgrades. Or powerful relics on the way. But the city itself also has teeth. So players have to leap across pits, slide under sawblades. Avoiding spear, arrow or blade traps. Even evade or employ sprung paving slabs. Skirting around poison gas devices. All the while manipulating these dangers to their advantage against enemies.

About the Early Access version of City of Brass:

  • The initial Early Access version already has a core experience in place: a 12 level campaign with hours of replayability, in which players can reveal new enemies in each level, unlock new gear and relics, encounter new traps, develop evolving tactics and meet new genies, with solid, fun gameplay featuring combinative whip, trick and trap combat mechanics.
  • City of Brass will benefit from lots of iterative testing, tuning and feedback. Making it the best game it can be. So it’s coming into Early Access to balance the gameplay finely.  With feedback from a group of self-selecting people who like the concept.
  • Content and features already planned will take 4-6 months to add in, but given new ideas will be introduced, the overall period in Early Access is expected to be around 6-12 months.
  • There will be more enemy types, bosses, districts, secret areas, equipment (gear and relics), genies and traps in the Final Release, and the play overall will be more tightly balanced thanks to the period in Early Access. The final battle (which will be different based on decisions players make and strategies they employ) and the mysterious prize at the center of the city, will be withheld until the Final Release.
  • The Daily Challenge will be implemented in the Early Access version – players will be able to compete with friends on the Steam Leaderboard before it resets daily.
  • City of Brass will launch at a discounted price which will be increased before or once the game leaves Early Access, based on the quantity of additional content that’s added.

City of Brass will release for Windows on September 18th 2017 via Steam Early Access. Yet it’s time to upvote Linux and hopefully we will see a native port.

JCB Pioneer: Mars on Early Access – August 31

jcb pioneer: mars coming to early access linux windows games steam

Independent studio, Atomicom and publisher GamesCo, release details about JCB Pioneer: Mars. Hence the survival sandbox games launch on Steam Early Access, August 31st for Windows. While Linux support is yet to be formally confirmed. Since there is Steam listing available yet. So accompanying this announcement, the team is sharing a short video feature. Highlighting “Tools Of Survival”. While outlining the technology the player must rely on to successfully survive. And colonise the harsh Mars environment.
The video focuses on the beautiful, speculative space suits. Designed by Jim Bowers, co-creator of the illustrious Wipeout series, and the ultra-rugged. While also futuristic JCB vehicles, custom-designed by engineers at JCB. So players can master the alien landscape and ensure humanity’s future lies beyond planet Earth.

JCB Pioneer: Mars Steam Early Access Teaser Trailer:

So from the games video alone, the gameplay is very similar to Astroneer. Another Unreal Engine 4 game currently on Early Access. Yet that games experience relies on resource management and survival. While JCB Pioneer: Mars is more geared towards heavy equipment.

“We’re thrilled to announce the Early Access release date of JCB Pioneer: Mars. This is the first step players take on their journey to colonise the red planet,” says Andy Santos, Design Director of Atomicom. “With the Tools Of Survival video. Players have a taste of the custom-designed technology and how it is crucial to their survival.”

“We are hugely excited by the announcement of JCB Pioneer: Mars’ Early Access release date,” said JCB Worldwide Marketing Director, Michael Plummer. “Members of our design team have relished the opportunity to create these futuristic space vehicles. We’re delighted that players will be able to use JCB machinery on the planet Mars before using them on earth.”

What’s in the Gameplay

JCB Pioneer: Mars begins as the player awakens from a crash. Surrounded by the wreckage of their Lander vehicle. Amidst falling debris and hurtling winds. Survival is the first goal – locate oxygen and establish an outpost. Then the player slowly begins to establish him or herself on Mars. Learning to combat the planets fierce and hostile weather patterns. Beginning a larger operation of colonisation. Life-support infrastructure is crucial but so is mining natural resources. All part of a broader mission to save an ailing Earth.

So JCB Pioneer: Mars will launch on Early Access on August 31st for Windows. We are still waiting on further Linux confirmation, time frame or Steam Page.

Learn more about the game or check out the official website. Follow on Twitter and Facebook.

Robocraft to launch next week via Steam (Linux)

robocraft to launch next week via steam linux mac windows games

Freejam is eager to announce new for the free-to-play robot building and battling game. Since Robocraft is set to exit Steam Early Access and officially launch as a full release on Thursday, 24th August. And of course the games playable now on Linux, Mac and Windows.

So to mark the launch, Freejam will reward every player in Robocraft’s 12 million strong community. Which will include in-game crates bursting with new items. While including a selection of 4 exclusive Pilot Seat cosmetics. All set on the players account creation time.  There’s also time for new users to be eligible to get some of these rewards. All you need to do is create an account and play Robocraft before launch day.

Robocraft beta Launch Trailer:

“Robocraft  attraction and the cult following as soon as it appeared on Steam, wow! And the games changed a lot over the years,” reminisced Freejam CEO and Game Director, Mark Simmons. “Our fans have been consistently patient and supportive throughout Robocraft’s continued evolution. We wholeheartedly thank them for their passion and support as we officially launch our first game as a studio.”

The rewards will launch as part of the ‘1.0’ update. Which also features new animated cosmetics, more usability improvements to the Community Robot Factory. Since that is the hub where players can upload their own robot designs. Or sell them to others for in-game currency. Including the new Rail Impaler weapon and a myriad of other improvements.

Now since, I played Robocraft in the early stages of Early Access. Since then I have not really put much time into the game. Now after 3 years in Steam’s Early Access programRobocraft is finally set to be released as a full 1.0 product on Linux, Mac and Windows. Freejam cordially invites everyone to begin their robot building career by visiting Steam or robocraftgame.com.

War Tech Fighters releases on Early Access

war tech fighters releases on early access linux mac windows games steam

Green Man Gaming Publishing and Drakkar Dev today unleashes the rapid-fire, mecha-in-space fury of War Tech Fighters. Since the games really a love letter to Japanese anime and blockbuster action. Which releases onto Steam Early Access for Windows. While Linux and Mac support is coming later. All with the almighty force of a rocket powered, robotic roundhouse to the head.

Linux release:

Hello Todd,

A Linux port is on the list. It will probably be done towards the end of development though.

War Tech Fighters – Trailer:

Pilot your mecha and fully customize its appearance. While including the loadout in some of the most over the top action this side of the galaxy. In what could be described as the love child of Michael Bay and Evangelion. So players will lead the assault on Zatros with fists of iron and lazer sword in hand. While piloting a full gear mech, spaceship shredding War Tech, built to fight for the rebel colonies. Going head to with Hebos and Ares to reclaim your homeland.

Designed for mecha enthusiasts and fans of intense space combat action. War Tech Fighters Early Access releases a hugely ambitious, galaxy shattering robot combat to the Early Access community. War Tech Fighters offers mecha destroying fans the chance to play in all out action, stealth and puzzle sections. While taking on single player missions, simulator challenges and survival arenas.

War Tech Fighters was born of a pure and deep love of giant, violent robots. We created the game that we desperately wanted to play,” said Manlio Greco, Lead Developer at Drakkar Dev, “War Tech Fighters offers fans of the mecha genre the glorious, high-octane space wars they love, but the sheer range of ways to use your War Tech is something they won’t have experienced before.”

War Tech Fighters is pure unadulterated fun and we know it’s going to create quite the stir in the Steam community. Drakkar Dev have delivered something truly remarkable that’s unlike anything we’ve published before and we can’t wait to see its evolution in Early Access,” said Gary Rowe, EVP of Publishing at Green Man Gaming.

War Tech Fighters Features in Early Access:

  • Control A Fully Equipped War Tech – Destroy your enemies in long-range combat with guns and missiles. Or get up close and personal with swords and shields.
  • Customization – Hundreds and thousands of combinations of mecha parts, weapons and colors to truly stand out on the battlefield.
  • Upgrades – Three base robot sets, each with specific bonuses, and over 150 upgradable robot parts.
  • Research & Development – Research new upgrade projects to enhance your War Tech. Develop weapons ranging from missile launchers to anti-matter cannons.
  • Level Up – Gain experience through combat to level up your War Tech pilot to gain improved attack/defence bonuses.
  • Intense Single Player Missions – Experience the first 12 missions of Captain Nathan Romanis’ battle across the galaxy.
  • Simulator Bridge – Train your War Tech by replaying missions, or take on special Challenges to gain experience and add-ons to improve your machine.
  • Survival Mode – Test yourself to the limit in an infinite survival mode arena, and walk away with special rewards.

War Tech Fighters releases on Steam Early AccessHumble Store with a bigger discount via Green Man Gaming. Since the games development uses Unity 3D and only available for Windows. Yet a Linux build is due release with the full launch. Yet games likely playable via Wine, which is unconfirmed.

Trailmakers sandbox racing will release on Linux

trailmakers sandbox racing will release on linux mac after windows games

Trailmakers is part creative vehicle-building sandbox coming to Windows via Steam Early Access. Yet this part open-world rally expedition is also expected to make a Linux debut.

The Linux release:

“We plan on porting the game to linux, but it will probably not be until it leaves Steam Early Access.”

Trailmakers development uses Unity 3D, so a native Linux support would be a given. Yet to narrow down the development aspects, one platform gets support, Windows. And since the games not yet available on Early Access, I’m unable to confirm Wine support.

So players begin the journey in a desolate canyon on a distant planet. Therefore you have to scavenge for discarded vehicle parts. The goal is to get as far as you can. While building an build a rig and experiencing the sweet rush of freedom. Hence the acquisition of motorized transportation.

Trailmakers is about building awesome vehicles and machines. So the intuitive builder will get players up an rolling. Sort of like Besiege meets Poly Bridge. Since everything players build is from physical building blocks. Each block has unique features like shape, weight and functionality. So they can be broken off, refit for use in building something new. Individually the blocks are fairly simple, but combining the possibilities are endless.

Trailmakers Announcement Trailer:

Now, the core of Trailmakers is the builder. Which is setup to be an easy-to-use creative space. So making your construction simple, like playing with LEGO. The goal is to avoid the feel of complicated 3D-software. Making games experience feel like an accessible part of the game. And players can build anywhere in the game.

Trailmakers is set in a big world of different environments. This requires a continuous adjustment upgrade of vehicles. Such as snowy mountain tops, dry savannahs, or grassy fields. Since these places are full of hazards, challenges and wildlife. The world is also well worth exploring.

So as of this moment, Trailmakers is not yet available on Early Access. Developer Flashbulb will go into Early Access at the end of 2017. While the full release might be a year or more after that. And the linux port is something they want and plan on doing.