Tag Archives: gabe newell

Gabe Newell Reddit AMA – a singleplayer game and Half-Life 3

gabe newell reddit ama a singleplayer game and half-life 3

[the_ad_placement id=”before-content”]

So during the Reddit AMA, #Valve president Gabe Newell outlined that the company is #developing new #videogames. Since the most expected question being about Half-Life 3. Hence Newell made a joke about “the number 3 must not be said.”
Following a confirmation that Valve has one singleplayer game in the works. Then saying “yes” when asked if the company is developing “any fully-fledged single player games.”

Since asked in another thread if Valve would consider a new Half-Life or Portal universe. Hence Newell answered that it’s not Half-Life 3. So that is a confirmation, but it is a potential Half-Life type of game.

Of course Newell was a bit vague about Half-Life. So the anonymous source that said Half-Life 3 does not exist. Hence Newell joked: “I personally believe all unidentified anonymous sources on the Internet.”

Gabe Newell on Source 2 and VR games

So, as for what games are in development by Valve. Newell only outlined that they are, yet developed with the Source 2 engine and that VR games are in the works. Hence the Linux VR push at Steam Dev Days.

“We are continuing to use Source 2 as our primary game development environment,” explains Newell. “Aside from moving Dota 2 to the engine recently, we are are using it as the foundation of some unannounced products. We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.”

Yet in another answer, Newell pointed out that Valve is designing VR games with a “knuckles controller.” Since this is this likely a prototype from last October. Hence it seems like other Valve’s games, Team Fortress 2 and CS:GO, could be moving to Source 2. Since Newell said Valve wants everyone using it. Well those working on games.

Left 4 Dead 3

When asked about a Left 4 Dead game, Newell explained that new products at Valve usually come from the combination of new technology. So people interested in that technology and a game that feels like “a natural playground for that set of technology and design challenges.” Hence calling Left 4 Dead “a good place for creating shared narratives.” He confirmed nothing, but various leaks have pointed to Left 4 Dead 3 being in development in the past.

Also included in the AMA, Newell what’s been done to improve Steam’s customer service with a desire to improve it further. For all of those interested, check over the whole Reddit AMA.

What catches your interest in the AMA? What do you expect from this new singleplayer game?

linuxgameconsortium-gaming-news-and-community

Valve fires Dota2 commentator James Harding from tournament Shanghai Major

valve-fires-dota2-shanghai-major-tournament-host-james-harding

Recently, Valve fired the #host of the Dota2 #tournament Shanghai Major, after only a day and a half.

Gabe Newell did not hold back with the host, James “2GD” Harding, who Newell publicly outlined as “an ass” in a #Reddit thread.
The matter was brought forward publicly regarding the tournament’s streams. Fans complained about feeds being dropping, dead air, poor audio quality and some offensive commentary.

Newell offered an explanation on Reddit, pointing out Harding’s hosting skills and the production company Valve hired for the $3m tournament stream.

Two things:

1) James. We’ve had issues with James at previous events. Some Valve people lobbied to bring him back for Shanghai, feeling that he deserved another chance. That was a mistake. James is an ass, and we won’t be working with him again.

2) As long as we’re firing people, we are also firing the production company that we’ve been working with on the Shanghai Major. They will be replaced, and we hope to get this turned around before the main event.

Gabe

So what did Harding do that attracted the attention of Newell?
The most common speculation is his opening remark discussing “the cans and c***s of the team.” Followed by an awkward comment about masturbating and wheelchair porn the night before, which does not fit the context of Valve’s expectations (skip ahead to 55:10 in the stream to watch for yourself). Plus having a habit of looking into the wrong camera. So there could have been a few factors pertaining to the dismissal.

We’ve requested a more specific explanation from Valve and will update should we hear back.

Harding took to Reddit himself:

“This is why my statement is taking sometime. It seems more personal than professional. So I will respond. Just for the record Gabe, I don’t think you are an ass. But I don’t think you are right about me (well maybe you are a bit of an ass for calling me an ass, but let’s find out what others think shall we?). Brb”

Harding apparently has a history of creative controversy with the use of profanity and teasing interview subjects. But also has those willing to defend his style of commentary, outlining that he made the best out of a bad situation, as the video production crew had issues on various levels.

”linux-game-gaming-gamer-news”

Vulkan 1.0 is released and Gabe Newell points out competition for Windows DirectX

vulkan-api-gabe-newell-points-out-competition-for-windows-directx

We all by now that Valve’s founder and Gabe Newell boss does not of the #Microsoft #monopoly on #gaming and Windows. Calling Windows 8 the worst platform for gaming. And ever since, Valve has been working on building a proper competitor.

the company started to develop and then finally launch SteamOS. The Linux-based operating system that has encouraged studios to release games on Linux. The OS is still fairly new, but has already prompted the launch of almost 2000 native games.

Up to now, Linux has not been recognized as a gaming platform, but development is starting to catch up. Both Windows and DirectX have had their advantage, but the industry is changing. Nvidia, AMD, and Intel have only had real support for DirectX, now the new Vulkan API comes into the mix.

The development of Vulkan has been largely initiated by Valve, and this is apparent in the official announcement. As expected, Gabe Newell made some comments about Windows, although not directly naming the operating system.

“We are extremely pleased at the industry’s rapid execution on the Vulkan API initiative. Due to Vulkan’s cross platform availability, high performance and healthy open source ecosystem, we expect to see rapid uptake by software developers, far exceeding the adoption of similar APIs which are limited to specific operating systems,” said Gabe Newell, co-founder and managing director, Valve.

To top things off, the Vulkan SDK has been made available for Linux and Windows developers.

“LunarG has released the first Vulkan SDK for Windows and Linux concurrently with the Vulkan 1.0 specification. The SDK includes validation layers to ensure proper Vulkan API usage and improve portability across platforms and graphics hardware. Additional layers are available for taking screenshots, tracing API activity, and running other debugging tasks. The LunarG SDK contains sample programs and documentation to help developers accelerate application development. The LunarG SDK for Vulkan is open source and freely available from LunarXchange at vulkan.lunarg.com.”

Now the pressure is on Croteam to bring The Talos Principle to Linux so we can see the Vulkan API in action.

”linux-game-gaming-gamer-news”

Wear Gabe Newell’s face as headgear on the Heavy in Team Fortress 2

gabe_newell_headgear_now_available_in_steam_workshop

The Steam #workshop is full of great and rather #unique mods as in-game #assets for #Linux, Mac and Window PC. Team Fortress 2, was one of the earlier games to put this to work with some impressive features and a few Workshop items available.

Now this new Gabe Newell skin has been revealed, created by users, donhonk, and void~, this is a headgear wearable for the Heavy class in TF2. The skin creators are obviously good at what they do, each with their own Workshop with various items designed for the game.

gabe_newell_headgear_now_available_in_steam_workshop_screen_01

This one is called The Big Boss and comes with a range of hair colours too. Plus it also has Valve’s gold star, indicating that the item follows the company’s standards.

”linux-game-gaming-gamer-news”

Valve boss Gabe Newell takes to Reddit for As Me Anything regarding paid mods

Co-founder of #Valve Corporation, Gabe Newell, is taking questions in an #AMA on Reddit right now about Steam’s introduction of paid mods on #SteamWorkshop. This now controversial new feature enables modder to create and release mods and charge for their creations. The money gets split between Valve, the original game publisher, and the mod creator. A level which is set by the publisher. Now there seems to be a lot of rage over what were decades of free mods.

“Our goal is to make modding better for the authors and gamers,” Newell replied to one Redditor. “If something doesn’t help with that, it will get dumped. Right now I’m more optimistic that this will be a win for authors and gamers, but we are always going to be data driven.”

“As a baseline, Valve loves MODs (see Team Fortress, Counter-Strike, and DOTA),” he said in another reply. “The open nature of PC gaming is why Valve exists, and is critical to the current and future success of PC gaming.

Others chimed in asking about moderators banning those who complain about paid mods on Steam forums. “Well, if we are censoring people, that’s stupid. I’ll get that to stop,” Newell says in a promised.

This week when Valve announced that it would introduce a system where creators of modified content could sell their work, the program began with The Elder Scrolls 5: Skyrim. Which already has seen 24,000 mods since the release in 2011.

Newell said this new change led to his receiving 3,500 emails, while other Valve employees are also are managing similar volumes of feedback. To compensate, the company has had to launch extra email servers, which is apparently getting expensive.

So while the gaming community convulses over this new change, some are saying it will kill the modding hobbyist culture. Others argue that such hard work does deserve to be compensated.

What are your thoughts on the matter? How do you feel about paying for mods?

”linux-game-gaming-gamer-news”

Click to access the login or register cheese
%d bloggers like this: