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Grim Fandango Remastered game reviews

Grim Fandango Remastered review linux mac pc

The reviews for #GrimFandango Remastered from #Doublefine have started to show up and as per usual, decided to share a few of them below.

Grim Fandango Remastered is, as the name suggests, a remastered version of the 1998 classic #adventure title. The game supports wide-screen resolutions,  features reworked visuals, without altering the game’s art style too much, now available on Steam for Linux, Mac and Windows PC.

The new launch trailer does a good job of selling everyone on this, honestly.

Take a look at the scores.


Grim Fandango remaster is now available for pre-order – Linux, Mac and Windows PC

The critically-acclaimed #remastered version of #LucasArts‘  1998 adventure #game Grim Fandango is now available for pre-order on Linux, Mac, Windows PC, PlayStation 4, and PlayStation Vita.

Originally announced at the Sony E3 2014 press conference, this remastered version of Grim Fandango features high-res character textures, a re-recorded score, developer commentary, and new lighting, among others. It is scheduled to release on January 27 for $15 USD. For more information on pre-ordering, check out the official website.

Following the exploits of Manny Calavera, a travel agent for the Department of Death, players of Grim Fandango will find themselves in the midst of a big film noir and Mexican folklore-inspired conspiracy.


Grim Fandango is making a comeback with more functional upgrades


A remastered version of Grim Fandango coming to #Linux, Mac, Windows PC, and PlayStation platforms next year feels something like a video game miracle. Thanks to developer #DoubleFine’s efforts and some smart people at Disney and LucasArts — people who can make things happen — players will get the opportunity to play Tim Schafer’s classic noir #adventuregame, now lovingly overhauled.

At Indiecade, Double Fine and PlayStation brought the PS4 version of the game — it’s also coming to Linux, Mac, Windows and PlayStation Vita — putting their remastering efforts on display. The most noticeable difference comes, unsurprisingly, in the game’s graphics. Grim Fandango‘s pre-rendered backgrounds have been uprezzed and textures for real-time 3D models have been wholly recreated. Players can switch between the game’s old 3D models and its new ones with a tap of the DualShock 4’s touchpad — the difference in resolution and quality is pretty striking.

There are some subtler visual changes. Lighting effects, like the green glow of a computer monitor and warm sunlight pouring through a window, have been applied to character models.

The game is presented in its original 4:3 aspect ratio, but Double Fine is planning to add some widescreen options. Players can choose to simple stretch the screen out, but other options (like some screen filling art) are being considered, senior publishing manager Greg Rice said.

Grim Fandango Remastered also adds a new modern analog control scheme. The new controls are based on a player-made mod — Double Fine contracted the modder who originally developed the alternate controls to bring his work to the Remastered version — and make controlling Manny much easier. Purists who prefer the game’s tank-style controls will have the option to play that way, but analog will be the default.

The game’s midi soundtrack is also being redone. The Melbourne Symphony, which recorded the orchestral soundtrack for Double Fine’s Broken Age, is performing the score (which is being recorded next week).

Remastered also adds developer commentary to the game. Tim Schafer and other Grim Fandango developers recorded commentary during a series of gameplay sessions. As players move about the game, a clapperboard icon will appear in the upper left of the screen when Manny is near certain objects or locations. Tap the L1 button, and you’ll hear the Grim Fandango crew wax nostalgic or provide some amusing insight.

Grim Fandango Remastered looks like a re-release of a classic game that walks the line between looking just as good you remembered it and simultaneously better than that. Maybe the most impressive thing about it is that we’re getting it at all, that a LucasArts adventure game managed to find its way out of the Disney vaults. Expect Grim Fandango Remastered to arrive sometime in early 2015.

Reblogged from: polygon


Tim Schafer to remaster further LucasArts Adventure Games if Grim Fandango Sells

Tim Schafer to remaster more LucasArts Adventure Games if Grim Fandango Sells

Double Fine’s Tim Schafer said that he would love to #remaster more LucasArts adventure #games he worked on, though Grim Fandango Remastered will have to sell well in order for that to happen.

The news comes from the Grim Fandango: Bringing the Dead Back to Life PAX 2014 panel, where Schafer and other developers who worked on the original game talked about how they are handling various aspects of the remastered edition.

“We would love to make more of them,” Schafer said in response to a fan in the audience who asked if they considered remaking or re-releasing other LucasArts adventure games. “If everyone buys 10 copies it will make it more likely that we’ll make another,” Schafer joked.

As to why they decided to tackle Grim Fandango first, Schafer said it was a combination of the team’s passion for the game, the fact that it became hard to get only a few years after it was originally released, and the negotiations between Sony, Double Fine, and Disney, which acquired LucasArts last year.

Schafer and the panel also discussed the current state of Grim Fandango Remastered. The plan is to dig up the original assets, polish them, and use as much of them is possible in the remastered version. One exception is the game’s music, which will be performed and recorded with the Melbourne orchestra just for the new version of the game. The Melbourne orchestra also worked with Double Fine on Broken Age.

Tim Schafer to remaster more LucasArts Adventure Games if Grim Fandango Sells

At the moment, the team is still digging through the archives to see what they have, but has already begun improving textures, cutscenes, and other assets, as well as implementing new mouse and DualShock controls. A short video about the production of the game that played before the panel started also briefly showed it running on the tablet, though the game hasn’t been officially announced for iOS or Android devices.

Double Fine announced that Grim Fandango will be released for Linux, Mac, and Windows PC in addition to PS4 and Vita. A release date for the remastered version of the game has not yet been announced, but Double Fine says it will be a simultaneous launch across all platforms.

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Coming to Linux, Mac and Windows PC – Grim Fandango Remastered

Though Sony said that #DoubleFine Productions’ remastered edition of Grim Fandango would be on the PS4 and PS Vita, #TimSchafer recently took to Twitter to confirm that the game will be arriving on the PC, Mac and Linux. And no, it will not be arriving later, thus giving the PlayStation platforms timed exclusivity.

“Reap your heart out! We’re pleased to announce Grim Fandango will also be available on PC, Mac, and Linux alongside PlayStation 4 and Vita!”

Grim Fandango is arguably one of the biggest cult classics in gaming and also one of the best adventure games ever made. It was created by LucasArts but nott sell very well, despite universal critical acclaim. Nevertheless, its story and gameplay has stood the test of time.

What are your thoughts on the remastered version coming to PC, Mac and Linux? Let us know your thoughts in the comments below and whether you will be picking it up.

Reblogged from: gamingbolt.com

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