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Rise and Shine how to play tips video released – vote Linux

rise and shine how to play tips video released vote Linux

Are Warmongering space aliens ruining your day? So learn how to fight back with these tips for Rise and Shine. Coming January 13th for Xbox One and Steam from Adult Swim Games.

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While gameplay combines elements of #arcadeshooters, #bullethells, and #puzzleplatformers. Hence a skill-testing tribute to everything video games. Injected with just the right amount of humor.

Linux Support?

“Yes, for sure we want to make a Linux and SteamOS version, but being a team so tiny, I’m afraid it probably won’t be for release.
We’ll try very hard, though.”

Then the developer later outlines, “It will only depend on how succesful the game is, really. If we can afford making the game for more platforms, we’ll do for sure!”

So the main reason for the lack of “confirmation” depends on comunity support. Therefore, if we can get enough votes on Steam we will see a native port.

Rise and Shine tips video:

What is Rise and Shine?

A true “think and gun” that combines elements of arcade shooters, bullet hells, and puzzle platformers. Hence Super Mega Team create a new blend of strategy and viscera. Switch between Shine’s add-ons to solve puzzles that redefine what bullets can do. Guide projectiles through intricate mazes, electrify damaged equipment to discover new pathways, and juggle 8-bit fruit because why not?

Prepare to dash flurries of missiles and avoid unseen traps as you fight to prevent its destruction. It’s going to take all you’ve got to stay alive in the face of lethal robot armadas, enormous bosses, giant death wheels, and (of course) brainthirsty zombies.

So do not expect to have a moment’s rest in the game’s brutal and unforgiven combat. Testing your reflexes and wit. Gameplay is reminiscent of the Metal Slug games. While graphics and hardcore action are blending well together. Add in some clever puzzles, Rise and Shine could easily be one of those great indie games.


Objects in Space protocols and a how-to guide for building your own ship released


Debuting at PAX East this week are the Objects in Space physical #controllers Mark II – a set of spaceship bridge panels #handbuilt by the #developers to showcase what players can build at home. The game, which was recently featured on Polygon, talks natively to Arduinos and other technology using a virtual serial port, and now, we at Flat Earth Games have released a full set of schematics, protocols and a how-to guide, publicly available from ObjectsGame.com!

In conjunction with these (which allow fans to get started  building their own stuff at home), we’ve released the first episode of a new Objects in Space developer podcast, featuring siblings and Flat Earth co-founders Elissa and Leigh Harris discussing the origins of the game and the roadmap between now and release.

If this is your first time reading about it, Objects in Space is a modempunk, stealth-focused space-trading game for Linux, Mac and Windows PC set in a distant star cluster called Apollo where, having lost all contact with Earth, several million people carry on humanity as best they can. The player is a freelancer, a newcomer to Apollo who must learn how to navigate its promises and pitfalls, taking jobs where they can find them and learning who to trust and who to fear.

  • Watch the two trailers on the Flat Earth Games YouTube page.
  • Read the dev blog and check out the podcast on the official site here.
  • And reply to this email if you’re interested in an interview or want more information about the game or the controllers!

The physical controllers for Objects in Space allow the player to control almost every function of their in-game ship using real-world buttons, switches, gauges and even an ignition key.

The ship movement panel enables you to rotate the ship, fire or stop main engines, hit the emergency stop, cancel autopilot’s current orders, shows your current speed and heading, allows use of your jump drive, and enters or exits EmCon mode: short for Emissions Control – this is your stealth mode.

The centre panel houses the keyboard, the ignition lock and button (which requires an actual key to activate your ship), and a set of 2.1 speakers to really bring your ship to life.

The weapons panel enables the player to switch between torpedo tubes, spin up their weapon of choice and, with the lifting of the safety latch, fire at a nearby target.

The right free-standing panel is the damage display – a Christmas tree of LEDs indicating the exact status of every system and module on the ship.

Finally, the left free-standing panel is the  power display – which has the Possible Collision Event (P.C.E) master alarm, switches for manually turning on or off your ship’s modules, working gauges which show power gain/drain and total power stored in your batteries, and last but not least a working fan to indicate whether or not your reactor is currently on.

Of course, these are just our ideas! By far the biggest and best controllers won’t be made by us here at the studio, but by fans. Our entire mission here is to enable people to be creative with their own setups.

Objects in Space will be released for Linux, Mac and Windows PC in late 2016.


Wasteland 2 new combat trailer and how to fight Damonta robots

Time to venture forth into the Wasteland with a new trailer focusing on combat.

Narrated by General Vargas, who #players of the first #game knew fondly as Snake Vargas, the video shows two scenarios with different outcomes against Damonta robots.

In the first one, the robots wipe the desert floor with the team; however, in the second scenario, the team takes a more tactical approach and things go a bit better.

The video also shows how you can reprogram Jaime the robot in Damonta to fight on the Ranger’s side, and how to use the environment in the Prison. Height and cover will be important in this area.

Also outlined in the video is character creation and how attributes and skills such as being a field medic, weapon smith or surgeon, can help attain party balance.

Wasteland 2 is coming to Linux, Mac and PC on September 19.

Reblogged from: vg247


How to hide Steam games in your library

Really sick and tired of staring at that copy of Dota 2 Test in your Steam library? We get it. We have a bunch of #beta games kicking about doing nothing.  So if you do not play games like #Dota2 anyway, maybe it’s time to put it to rest.

Steam Beta participants just received an update that lets them hide games from their library. The process is super easy once you have beta access turned on, so we figured a quick ‘how-to’ for users not in the beta or missing a beat somewhere would be essential.

Assuming you are NOT in the beta yet. If you already are a beta participant, scroll down the the line that reads “From here, hiding games is only a few clicks away.” And yes, this works nicely in Linux.

How to Hide Games in your Steam Library

Open Steam. Click the Steam button on the upper left, and click Settings.

A window will open that has the Account page automatically selected. On that page, you’ll see a button that says “Change…” below a beta participation field. Click it.

The new pop-up window will have a drop down menu beneath “Beta participation.” Drop that menu down, select “Steam Beta Update” and click OK. You will be asked to restart Steam. Do it.

Once Steam loads up, you’ll see a fancy blue-ish Steam icon and a slightly altered client. This is the beta client.

From here, hiding games is only a few clicks away.

Open your library and decide which game you’d like to hide. I choose you, Costume Quest Prototype!

Right-click on the game you’d like to hide, and then click “Set Categories…”

Check the “Hide this game in my library” box on the bottom left. Click OK, and the game is now hidden. Side note: I have two categories in my Steam library, Completed and Targeted. This is how I keep my backlog beaten down.

Wait a minute, Costume Quest Prototype, come back!

How to Unhide Games in Your Steam Library

So, you’ve made a terrible mistake and regret your impulse decision to hide the prototype for Costume Quest? You’ve been crying for days? Well, dry your eyes, here we go.

In the Search bar below Store and Library at the top of your Steam client, you’ll see a button on the right side. It might read “Games” or “Software.” Whatever the case, click it. You’ll see “Hidden” at the base of that drop down. Select it.

Look! It’s the Costume Quest Prototype!

Apologize to the game, right-click it and select “Set Categories…”

Uncheck the box next to “Hide this game in my library,” click OK and sleep better tonight knowing that the Costume Quest Prototype will see you in the morning.

Reblogged from: technobuffalo.com


Shovel Knight with a hidden “Butt Mode" and how to unlock It

Shovel Knight has trampled the lackluster competition and become one of our favorite #games of 2014. Thats without even exploring all of the silly #cheatcodes that have been popping up. So far, a list of over 300 codes have been discovered by fans since the launch two weeks ago, but only one of them has been gaining widespread traction thanks to it being a little bit cheeky.

Butt Mode.

Butt Mode won’t change a thing in terms of gameplay, but it will replace several commonly used nouns like “Shovel” and “Knight” with the word “butt.” Yes, your protagonist will be named “Butt Butt.” Our lead heroine will be renamed “Shield Butt,” and the Order of No Quarter will be hilariously renamed into the likes of “Mole Butt,” “Propeller Butt,” “King Butt,” “Treasure Butt,” and my favorite of the bunch, “Tinker Butt”

Other words like “Health” and “Magic” have also been replaced, leading to some really confusing conversations.

To unlock “Butt Mode,” simply call yourself WSWWAEAW in Shovel Knight‘s name selection screen, and prepare to giggle like an elementary school boy.

Reblogged from: technobuffalo.com


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