Tag Archives: kickstarter

All Walls Must Fall tech-noir tactics launches on Kickstarter

aall walls must fall tech-noir tactics launches on kickstarter linux gaming news

In the latest gaming news, independent developer inbetweengames, announced their Kickstarter #campaign. Hence the tech-noir tactics game All Walls Must Fall. Now live, with the campaign set to run until Wednesday, 19th April. Scheduled for launch on Linux, Mac and Windows PC, All Walls Must Fall combines classic #turnbased #gameplay. While including a heavy emphasis on music, inspired by the likes of X-Com, Syndicate and Rez. With a sleek cyberpunk aesthetic and pulsating electronic soundtrack, inbetweengames have turned to Kickstarter in order to realise their dream. Check out the All Walls Must Fall Kickstarter Page.

“Hey Todd,

Yeah we noticed that Linux users are a passionate bunch so we thought we’ll get them on board right away. 🙂

We’re using Unreal Engine 4 for development of the game, so that’s also where our minimal specs will mostly come from. That being said we do optimize on low-spec machines as well and try to keep the game at an acceptable 30 FPS at minimum on the one we have.

We have a Linux version already and will continue supporting it throughout the closed alpha and later the open alpha on Steam Early Access. “

The initial funding goal of €15,000 will allow the team to run a closed alpha on itch.io for Kickstarter backers (May 2017). Followed by an Early Access release on Steam, including Linux support. The team will also add additional stretch goals. Allowing them to deliver additional features and content for All Walls Must Fall. At least once the original crowdfunding target has been met. These range from improved combat, diverse environments and intricate dialogue options, to a larger range of weapons. Acts 2 and 3 will also be part of additional stretch goals. All to bring further content and expand the story, introducing a new playable character in each Act. Which is some solid gaming news.

“We’re hugely excited to share our Kickstarter campaign with the public. While our time working on AAA titles at Yager was a wonderful experience in terms of lessons and friends. So we decided it was time for us to do away with compromise. And make the game we’ve always wanted to,” said Jan David Hassel, Designer of inbetweengames. “Drawing on our combined love of cyber-punk and film noir. As well as classic tactics and music games, All Walls Must Fall is a unique reinterpretation of those influences. All put together by a healthy dose of style. We can’t wait to embark on this journey with backers to make All Walls Must Fall the best game it possibly can be.”

In the world of All Walls Must Fall, the Cold War never ended. For 150 years, both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching breaking point. As a rogue nuclear strike has been set, sending the world into turmoil. Both sides have scrambled to send agents back in time to find the person behind the order in the hope they might prevent it. If they fail, the whole world will turn to ash, forever.

All Walls Must Fall is an isometric tactics game where action happens to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are a procedurally recombination using a system under development by inbetweengames. Giving All Walls Must Fall a highly replayable campaign structure, while still offering individual creation of components and set-pieces.

Since this is some solid gaming news, the All Walls Must Fall Kickstarter campaign is available now for Linux, Mac and Windows PC.

Hyper Sentinel arcade shoot ’em up on Kickstarter with Linux demo

hyper sentinel arcade shoot 'em up on kickstarter with linux demo

So Hyper Sentinel is an old-school #arcade action shoot ’em up of the 1980s on Kickstarter. Hence the campaign hit the funding goal with 18 days left to go, but the dev team just #announced a Linux #demo. Which is amazing since this Unity 3D project is supercharged with beautiful 4K graphics, awesome power-ups, epic boss battles. Plus a heart-pumping SID style soundtrack all running at a blistering 60 frames-per-second!

Since gameplay is inspired by retro gaming classics. Therefore Hyper Sentinel features 12 action-packed levels, awesome power-ups, epic boss battles and 60 medals to complete. There’s a combo-chain score system, online leaderboards and 3-difficulty settings.

Linux Demo:

Developer Andrew Hewson just announced the Linux version of the demo available for download.

So what could be better than jumping into your Sentinel Fighter. All while facing of hordes of evil Alienoids and Level Guardians with a timely boost from your previously-planted Powerdroids. So not a bad deal.

Hyper Sentinel is under development by indie dev Four5Six Pixel. While the team also includes Rob Hewson, the previous Game Director at TT Fusion on handheld LEGO games. Including (LEGO The Lord of the Rings, LEGO Legends of Chima, LEGO The Hobbit, LEGO Batman 3, LEGO Jurassic World, LEGO Star Wars: The Force Awakens). While also joined by John Ogden, veteran technical lead (Hydrophobia, Pool Nation XBLA, the World Snooker Championship series). At the moment, the Kickstarter exceeds the £15,000 goal at £17,486, with 465 backers and a couple days to go. So the pledges start from four pounds for the mobile version, while the Linux, Mac and PC tier is set at fifteen pounds. Kind of a pricey reward tier but the demo is free, so give it a try.

Hyper Sentinel is currently still going strong on Kicktarter for Linux, Mac, Windows PC, Android and iOS.

SmuggleCraft hovercraft racing now on Kickstarter

smugglecraft hovercraft racing now on kickstarter for linux mac pc

So SmuggleCraft is a #questbased #hovercraft racing game that just launched on Kickstarter. Hence the games developers Happy Badger Studio have loaded the experience with #randomlygenerated tracks and a branching narrative. All available across Linux, Mac and Windows PC, with a modest pledge goal of $15,000 USD. And already Greenlit on Steam.

In SmuggleCraft, players take on the roll of Ferre Astraea, a smuggler simply trying to survive in a world that doesn’t make it easy. Dirah is a world in which travel, trade, and technology are highly regulated. Since virtually inaccessible for most, it’s a world in conflict, with many citizens struggling to survive. While others will fully hide behind their own lavish lifestyles. All while revolutionaries fight for change.
Meanwhile, you have a big debt to pay. Plus a speedy hovercraft and an opportunity to affect the fate of your society. While for better or worse.


  • Randomly generated tracks that provide a unique series of driving conditions for every player
  • Fully upgradeable hovercraft with hundreds of combinations
  • Quest-based missions, complete with illegal contraband and high-speed chases
  • Immersive branching narrative with multiple endings based on player choice
  • Stylized abstract 3D environments
  • Competitive Multiplayer
  • Original Soundtrack by Bravendary merges classical with 80s synth pop


  • Hovercraft – A smuggler is nothing without their Hovercraft. Composed of an Engine, Body, Cockpit, Nose, and Stabilizers, your Hovercraft is your tool, weapon, and life. With each new part comes new stats, increasing or decreasing your hovercraft’s Aerodynamics, Stealth, Thrust, Acceleration, Shields, and Handling.
  • Shields – All Hovercrafts are equipped with shields to add durability. However, shields deplete if your hovercraft clashes with mines, caltrops, or other hovercrafts when traversing at high speeds.
  • Boost Orbs – Hovercrafts consume an immense amount of energy. Drive through Boost Orbs to refuel your hovercraft’s engine. Not reaching a boost orb will leave you stranded.
  • Drift Boost – Drift Boosts gives your hovercraft a short thrust. Something that takes a bit of practice at the get-go — this will prove to be a challenge for the player

The game’s visual design is defined by its stylised yet simple 3D environments, with 2D interface elements that merge classic sci-fi with art deco. The game’s original soundtrack by composer Bravendary is equally unique, inspired by both classical music and 80’s synth pop.

From the very beginning, Happy Badger Studio wanted to create a top-notch racing game. Hence te exhilaration and intensity while playing racing games is unparalleled. Particularly when playing next to other player, hence, your opponents. So the developer team studied their favorite racing games and boosted it up a few levels. Hence, SmuggleCraft.
So gameplay is reminiscent of the best parts of Wipeout, Crazy Taxi and Pod Racing. All while inviting players into a rich action/adventure narrative. Fast and customizable hovercrafts, a new and beautiful world and an immersive narrative.

SmuggleCraft is available to pledge on Kickstarter for Linux, Mac and Windows PC. With and estimated deliver day of June 2017, so not far off. And already Greenlit on Steam.

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Die for Valhalla beat em up adventure hits Kickstarter

die for valhalla beat em up adventure hits kickstarter linux mac pc

So indie game developer and soon-to-be publisher #Monster Couch are keen to announce their #debut #game Die For Valhalla. The beat em up adventure is coming to Linux, Mac and Windows PC, the campaign is off to a great start on Kickstarter. Hence the team is looking for help to complete the development of their viking inspired beat em up adventure. Since Die For Valhalla is expecting to have an official release in the spring of 2017. Not to be confused with Valhalla Hills.
So gameplay features a ghostly witch sent to help Vikings save their world. Since things are not what they seem, players must enter a battle for death in a stunning roguelike environment.

Die For Valhalla challenges the player to take the roll of a Valkyrie. Hence on a mission to turn Vikings into heroes through battles and heroic deeds, such as rescuing other warriors. The players efforts are measured through the amount of Glory they gain and then awarded with new abilities and bonuses. So you will discover tales about Vikings and their Myths in the fast-paced combat. Then seek the truth about yourself and the nature of the world. Things are not what they seem in mysterious Valhalla. Since the game includes seven types of Vikings to possess and summon, each with its own unique abilities and combos. With the right skills, you can even possess things and monsters! 4-player co-op (single-screen) action is available in the cool story- and death-match modes.

Honestly, the gameplay from the pitch trailer looks hilarious. Hence we are keen to see what the end-game will be.
So a minimum pledge of $9 USD will get you a digital copy of the game on Linux, Mac and Windows PC. Either on Steam or DRM-free, which is not too bad for a basic pledge goal.

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Sunless Skies the sequel to Sunless Sea funded on Kickstarter

sunless skies sequel to sunless sea funded on kickstarter linux mac pc

So in September we revealed the announcement for Sunless Skies. A 2D, #topdown, story-led #sequel for Linux, Mac and Windows PC, Sunless Sea. Hence the game is filled with exploration, corruption and jeopardy. So Failbetter Games launched their Kickstarter with huge success.

Hence the crowdfunding campaign for the sequel indie hit #RPGSunless Sea, has funded. And doing so within hours of the campaign going live. So Sunless Skies reached the goal of £100,000 ($126,600 USD) yesterday afternoon with 29 days to go. While the numbers continue to climb.

So this time around, instead of piloting a ship in the vast underground “zee”. Players will control a space-faring locomotive. Therefore players will “behold wonders and battle cosmic abominations in the furthest heavens. Stake your claim. Fight to survive. Speak to storms. Murder a sun. Face judgement.”

Sunless Sea is still a unique game that has an impressive 81/100 on Metacritic rating. Critics are praising the atmosphere and interesting systems, while diminishing its lack of polish and at times frustrating design decisions. Yet developer Failbetter Games is not shackling themselves with the success, or shortcomings, of the original. Hence the High Wilderness is a much different setting than the underground zee.

It is the dawn of the 20th century, and London has taken to the stars! As the captain of a space-faring locomotive you’ll behold wonders and battle cosmic abominations in the furthest heavens. Stake your claim. Fight to survive. Speak to storms. Murder a sun. Face judgement.

Sunless Skies tells the story of one possible future of the Fallen London Universe. Ten years have passed since Sunless Sea, and Queen Victoria has led an exodus from London to the heavens. There, a revitalised British Empire – ambitious and authoritarian – begins to expand across the skies.

The games Kickstarter is still going strong for Linux, Mac and Windows PC. So get your pledges in for Sunless Skies.

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