Tag Archives: linux port

Civilization VI coming to Linux soon according to Aspyr Media

civilization vi coming to linux according to aspyr media

So is finally coming to Linux and #SteamOS. Since this has been a long time coming, #AspyrMedia #announced the coming release back in October.

Aspyr Media have announced that some recent changes after a comment posted on Steam from Michael Blair. While they have already brought Civilization VI to Mac. While this is great for those who already own the game. Civilization VI is already the top revenue gams of 2016. So obviously people would be more than just a bit interested to play the Linux port.

Kingdom Come Deliverance to be First CryEngine Game coming to Linux

Czech Republic located game studio, Warhorse Studios has funded a #Kickstarter game Kingdom Come Deliverance; which is powered by Crytek’s CryEngine3. #CryEngine3 is the latest version of Crytek’s game engine on which the games like Crysis 2, Warface, Lichdom & Sniper : Ghost Warrior 2 were successfully developed. Back in 2012, Michael Larabel of Phoronix first reported about CryEngine’s Linux port on twitter, but since then there has been no official report by Crytek about Linux port of their latest game engine. However, In mid-2013 when Crytek posted a job-listing calling for a programmer to work on CryEngine to bring it to Linux operating system, we knew that few mainstream games for Linux will emerge.

kingdom come deliverance to be first cryengine game coming to linux

Kingdom Come : Deliverance is the first Linux game using CryEngine3 by Warhorse

Studios started funding on Kickstarter on Thursday, 20 Feb and just within 5 days the project received £369,348 pledges which is almost 70 grands more than what the current goal is. The game by Warhorse Studios is described as ‘Realistic single-player RPG set in medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons’. As of now, the game is being made available for Linux, Mac & PC. (In future it will also be available for closed platforms like Xbox-One & PS4, but it’s not confirmed since it will be possible only when platform holder approves the project.) The game will be released in Q4 of 2015. You can check-out Kickstarter page of Kingdom Come for detailed features of game.

With Valve’s effort in bringing games to Linux with Projects like SteamOS & Steam-Machine, Other studios are also inclined in bringing their games to Linux, so soon there will be point when we could see big companies like Crytek, Ubisoft, Blizzard, etc. porting games to Linux. And like what Battlefield director DICE creative director, Lars Gustavvson said, “It would only take one ‘killer’ game for Linux platform to explode its way to mainstream gaming”.

Reblogged from: crazyengineers.com

”linux-game-gaming-gamer-news” title=

Wolfire Overgrowth Game Makes Its Linux Debut

The Linux port is said to be better than the

Windows version.

The native Linux support for the Wolfire Overgrowth game has finally arrived.

Wolfire Games has been working on a native Linux port of their forthcoming “Overgrowth” game. This title that’s much anticipated by many Linux gamers now finally has the Linux support available with its new 180 build.

Last month there was the Overgrowth Linux teaser and since then the issues with the Linux port have been worked out and it’s ready to played at scale on your favorite penguin operating system. It’s even reported that the Linux port of Overgrowth is now better off than the Windows version, which also puts it better than the Wine-powered version should you been resorting to that software previously.

The Overgrowth a180 change-log is available from the Wolfire blog. Embedded below are two videos about this latest Overgrowth update on Linux.

[youtube https://www.youtube.com/watch?v=xTb7mVNviIw?rel=0&w=480&h=270]

[youtube https://www.youtube.com/watch?v=D9Em6bRBXFc?rel=0&w=480&h=270]

”linux

Linux Gamers Are Going Crazy For This New Game

Kickstarter financed game with hopes of a Linux

port

There’s another Kickstarter-backed game that may be coming to Linux and it’s causing Linux gamers to become extremely excited. In the past day I’ve received no less than 30~40 emails from readers talking about this possible Linux port of Carmageddon: Reincarnation.

The latest in a slaw of Kickstarter-financed games following the very successful Wasteland 2 project is Carmageddon: Reincarnation. I haven’t heard about this title previously until yesterday I began to be carpet-bombed with emails talking about this game possibly coming to Linux.

Right now it’s up in the air whether or not this game will come to Linux since they’ll only provide the native Linux client should they pull in $600,000 USD in financing. Right now there’s $335,155 in crowd-sourced financing available of their $400,000 USD goal and they have 12 days left to completion. If they reach $600,000+, as their first “stretch goal” they will provide a native Linux client. In addition, a Mac OS X version will be worked on too at that same level. Below is the mention of the Linux client from their Kickstarter page.

Yes, it’s our first STRETCH GOAL! Let’s get to $600,000!!

You’ve ALL been asking… No wait, LOTS OF YOU have been asking if we can commit to bringing Carmageddon: Reincarnation to extra platforms. And two of the most popular requests have been for Mac and Linux versions of the game.

So, we’ve been doing the work here to assess how much it would cost us to port our technology and then the games to these OS’s’s. We’ve rounded down the resulting figure a bit (because it would look strange and untidy otherwise), and today we’re announcing our first STRETCH GOOOOOOOOOOOOOOOOOAL, based on that figure. So, we are willing to commit to porting the game to both Mac and Linux, if we reach:
$600,000!

And you’ll just have to take our word for it that it’s a bargain at the price. All our tech, on your Mac thing or Linux device, running Carmageddon: Reincarnation! (Although obviously it’s not such a bargain if only one of you wants it on each platform.) But we believe the market IS there, because you’ve been telling us – and many other developers here on Kickstarter – that it IS!

So, if we reach: $600,000!

We’ll be committing to supporting Mac and Linux, and you’ll be able to select a version to download at the same $15 and above price. And, like the DRM free version, the shipping date for these versions will be further out, towards the end of 2013.

That’s it for this SUPER STRETCHY Update today. And hey guys… You never know what TOMORROW will bring…

Carmageddon: Reincarnation is the sequel to the Carmageddon game that was released back in 1997. It basically comes down to an anarchic driving/racing game. This game is set to be powered by their own in-house engine that’s dubbed “Beelzebub.” Embedded below is also the Kickstarter video for this game.

Those wishing to contribute to this game or to learn out other information, visit the Carmageddon: Reincarnation Kickstarter page. There’s also other Linux games using this crowd-sourced financing method.

by Michael Larabel

”linux

id's Rage Linux Port Not Actively Pursued

While there’s been great Valve Linux news this week, over at the once very Linux-friendly id Software, Tux isn’t so well represented these days at the Texas game studio.

For those that missed my re-tweets earlier in the week (@MichaelLarabel), John Carmack tweeted that “I heard [the Rage game] ran fine under Wine. No plans for a native linux client.” This was a big disappointment that the head of id Software says they aren’t working on a native Linux client for their inaugural id Tech 5 game for Linux.

Carmack later tweeted, “I would be happy to have a native linux client, but someone here at id would need to step up and volunteer to do it.”

Unfortunately, with Timothee Bessett having left id Software in January, they no longer have any really Linux-focused developers that I’m aware of. Timothee was responsible for many of id’s previous Linux game client and server ports to Linux like Doom 3 and Enemy Territory: Quake Wars.

We’ve known that the Rage client wouldn’t soon be coming to Linux, but it looked like it could arrive in 2012, though now that’s certainly up in the air since it comes down to any id Software developers interested in finding the time to port the OpenGL title over to Linux.

At the moment, Rage is still the only game using the id Tech 5 engine while still forthcoming is Doom 4. The worst-case scenario for a native Linux port outside of using Wine would be waiting for the id Tech 5 source-code to be publicly released (at last comment, there’s still plans to eventually open-source the game engine just as was done with id Tech 4 and its predecessors), but that will take the better part of a decade at least. Even the current open-source id Tech 4 efforts aren’t particularly active.

As id Software and Epic Games change course, at least now there’s other major game studios pursuing Linux gaming opportunities. Separate from anything Valve related, Canonical has also worked out a gaming deal that’s forthcoming. It’s “a major game publisher, arguably the largest, and they will be distributing some titles to and through Ubuntu in the coming year.” Hopefully more details about that will be publicly learned in just over one week at the Ubuntu Developer Summit in Oakland.

by Michael Larabel

Note from Linux Game News:
Seriously, I own Rage for PC and have been looking forward to the Linux port for months. Not to mention the more comprehensive muti-player gameplay through Linux connectivity.
This one game could have pushed id Software further into the mainstream, right along side Valve in their up and coming efforts. Not to mention instilling a more progress yet creative game design.

Do not get me wrong, we are not at a loss as a platform. But it does open up a wide range of indie game developers to progress further with somewhat limited commercial game support getting in their way.

”linux

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