Tag Archives: linux
So the big reveal this week in gaming is the new #Nvidia Titan Xp. Hence this #newcard features 3840 Cuda cores running at 1.6GHz. All with 12GB of DDR5X memory. The card runs on Nvidia‘s Pascal architecture. While it also comes with a titanic price tag of $1200 / £1,159. #Available now on the Nvidia website.
So this is a rather impressive yet slightly unnecessary breakthrough. I mean looking at the 1080 Ti below, you can see that the Spec’s between this card and the Titan Xp are not that far off. In fact, the $700 USD price seems quite a bit more favourable for pretty much the same card. Give or take a few CUDA cores.
1080 Ti GPU Engine Specs
- NVIDIA CUDA® Cores 3584 Base Clock (MHz)1582
- Memory Specs: Memory Speed 11 Gbps
- Standard Memory Config: 11 GB GDDR5X
- Memory Interface Width: 352-Bit
- Memory Bandwidth (GB/sec): 484 GB/s
So the confusion between the Nvidia Titan XP Pascal release last fall and this Xp is interesting. Hence a kick in the shins for anyone that dropped the cash for it back then. Yet it seems the company is doing their best to bring out their top card?
But makes purchasers of the Titan series a bit confused.
Here’s the JayzTwoCents video to explain:
So at this point, it’s a challenge to understand the value of this card. Hence it is faster, but not by much. Which places the $700 1080 Ti as the more optimal purchase choice for gaming. Which is not rocket science. Either way, here are the spec’s on the Titan Xp, have a par-ooze.
Titan Xp GPU Engine Specs
- NVIDIA CUDA® Cores 3840 Base Clock (MHz)1582
- Memory Specs: Memory Speed 11.4 Gbps
- Standard Memory Config: 12 GB GDDR5X
- Memory Interface Width: 384-Bit
- Memory Bandwidth (GB/sec): 547.7 GB/s
- Simultaneous Multi-Projection: Yes
- VR Ready: Yes
- Ansel: Yes
- SLI Ready: Yes – SLI HB Bridge Supported
- G-Sync-Ready: Yes
- GameStream-Ready: Yes
- GPU Boost: 3.0
- Microsoft DirectX: 12 API with feature level 12_1
- Vulkan API: Yes
- OpenGL: 4.5
- Bus Support PCIe: 3.0
- OS Certificates: Windows 7-10, Linux, FreeBSDx86
- Maximum Digital Resolution: 27680×4320 @ 60Hz
Standard Display Connectors: DP 1.43, HDMI 2.0b
Multi Monitor: Yes
Graphics Card Dimensions:
- Height: 4.376″
- Length: 10.5″
- Width: 2 Slot
Thermal Power Specs::
- Maximum GPU Temperature (in C): 96
- Graphics Card Power (W): 250 W
- Recommended System Power(W): 600 W
- Supplementary Power Connectors: One 6-pin, One 8-pin
Since King under the Mountain settlement #building strategy management game on #Kickstarter. Where players build and run their own settlement in a fantasy world. While exploring other players, with looting and of course #tactical turn-based #combat. All coming to Linux, Mac and Windows PC. Since the campaign is over one quarter funded, £12,498 out of £45,000. Developer Rocket Jump Technology have created a unique combination of gameplay styles.
Since the gameplay is based around the high-level management of your settlers. Hence having them harvest resources, build rooms and furniture. Crafting items while you manage the economy.
Since settlers are deeply simulated characters. All of them have their own wants, needs, thoughts and emotions. These settlers go about their life carrying out your instructions. While looking after themselves too. Somewhat similar to combining Rimworld with Avalon Lords.
Therefore, once you have a working base of operations. Then take a small party of your best and brightest characters on adventures. Hence the tactical combat-driven dungeon crawls with randomly generated locations. Even exploring the settlements of other players.
Check out the Kickstarter trailer:
King under the Mountain Features:
- Build and manage a fantasy settlement in a procedurally-generated world
- Complete mod support – everything you see in the game can be modified or replaced
- Multiple races each with their own unique playstyle
- Turn-based tactical combat
- Asynchronous multiplayer – explore other players’ creations!
Since King under the Mountain is in the early stages of development. Developer Rocket Jump Technology are releasing the news about a playable build for Linux, Mac and Windows PC. So this build acts as a proof of concept for the basics of the game. While showing the team’s skills and knowledge to make the project happen. So download the Free demo for some Linux gaming. And let us know what you think in the comments.
So we are releasing this news for both the Demo. Yet the developers want to bring prototype into their dream project. Creating something uniquely original.
Check out the Kickstarter. The campaign looks promising and the gameplay is certainly progressive.
So We Are Chicago presents strikingly authentic game for Linux, Mac and Windows PC. Hence a simulation of the harsh realities associated with growing up on the south and west side of Chicago.
While this is a first person 3D narrative-driven story based adventure game. Throwing players into the life of Aaron who is only a week away from his high school graduation. Since his best friend Robert has suddenly stopped showing up to school.
Therefore Aaron’s world is unraveling around him. Hence becoming increasingly difficult for him to protect his family and loved ones among all the turmoil facing the neighborhood.
Players will need to uncover the games plot, what’s going on, who Aaron’s real friends are, and who they can trust while relying on the community around them to help. They’ll explore Aaron’s life and relationships to find out the truth and uncover what really matters.
We Are Chicago Features:
- Powerful and moving narrative driven game for PC.
- Experience a side of Chicago that you’ve never seen before.
- Make choices to help protect your family and keep your friends.
- Enjoy music from local artists that live and grew up on Chicago’s south and west side.
- Journey through true life events gathered from members of the community.
Utilizing a myriad of in-depth first person interviews that are interwoven into the games story. Everything in We Are Chicago was created with intent and purpose. We have worked tirelessly to understand and accurately portray the nuances of the characters’ relationships and struggles while bringing them to life in an interactive gameplay experience.
We Are Chicago financial effort:
So in an effort to support the neighborhoods we feature in the game. Culture Shock Games will donate half of the proceeds from the story based simulation We Are Chicago to support the All Stars Project of Chicago and Reclaim Our Kids. Hence two non-profit groups who’s mission is to help curb violence. While also providing positive and creative opportunities to people living on Chicago’s south and west side.
Above all, we hope that We Are Chicago will create a deeper understanding, motivate and inspire change, and cultivate a larger conversation surrounding the issues of violence and income disparity.
We Are Chicago is currently available on Steam for Linux, Mac and Windows PC. There is also a 10% discount available until February 16th.
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So After months of anticipation, #AspyrMedia have announced the release of Civilization VI now #live on Linux. News about the #game coming to Linux is huge, well for those of us supporting the platform. And the post on Twitter outlining news on Monday lives up.
— Aspyr Media (@AspyrMedia) February 9, 2017
Sid Meier’s Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and com peting leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
So to express their appreciation for Linux players. Hence Aspyr Media discounted the base game on Steam for the special limited time with a launch price of $47.99 until February 13th.
Expand your empire further with the Civilization VI Digital Deluxe which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount of $59.99. The sales run until 12 p.m. CST Monday, February 13.
Multiplayer Between Linux and Mac’s
With the Linux release comes the deployment of cross-platform multiplayer with the Mac platform. Join the thousands of Mac players already expanding, exploring, exploiting and exterminating in the pursuit of global conquest!
Please note that cross-platform multiplayer is enabled between Mac and Linux platforms only. Cross-platform with Windows will be enabled at a later date.
A first-look from HexDSL:
- Operating System: Ubuntu 16.04 / SteamOS
- CPU Processor: Intel Core i3 530 or AMD A8-3870
- CPU Speed: 2.93 GHz
- Memory: 6 GB
- Hard Disk Space: 15 GB
- Video Card (NVIDIA): GeForce 650 (ATI): Not Supported but current cards have been reported to work (Intel): Not Supported
- (VRam): 1 GB
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So #StompyBot Productions would like to thanks everyone for checking out Heavy Gear Assault. There have been some issues that now seem to be straightened out. Hence the latest patch for fixes version 259 on Steam as of January 24, 2017.
So the #developmentteam is excited to announce that they have added significant support for #Linux. Having fixed issues that were preventing some Linux distro’s such as Arch Linux from accessing the game. Thanks to the great work by the development team, server, backend and community management teams.
So in addition to patch 259, Stompy Bot are also pleased to announce new regional server support. While introducing changes to the Heavy Gear Assault in-game landing page. With a combined Pilot Lounge and Game Launch Landing Page with the next series of patches.
Our backend team now has fully realized regional support. Currently we have 2 backends – one residing in Montreal and the other in France. Heavy Gear Assault’s game servers are hosted all over the planet including Central, East, and West North America, Europe, and Tokyo. We are looking into an Asian-Pacific backend and will get the Asian community updated on that when it happens!
The team is also excited to announce some very specific plans for new gear in Heavy Gear Assault. Hence the communities focus and efforts on new content. Gears, Guns, and Glory!
Stompy Bot are planning some special updates for the eSports Community, Linux Community, and the Mech Communities at large. Stay tuned for more details and fixes.
Also the new website for teams and players is currently getting some last minute polish before being activated.
Heavy Gear Assault Fixes:
- Fixed issue that prevented player from being able to stand from the prone position
- Addressed issues with OnlineSub Systems for both Windows and Linux
- Updated UE4 4.10’s LibCurl + hardcoded certificates pathing issues
- Addressed issues compiling with cross-platform compiler using Clang
- Updated the SteamAPI to the latest version for further compatibility with Linux and the Steam Controller
- Fixed memory leak in the Steam Controller interface
- A fix for issues with the virtual mouse in Linux
- Fixing issues with Clang causing FMalloc to crash
- Identified why our original proxy seemed to work but our newest proxy did not
- Identified issues with Geotrust and our RapidSSL certificate
- Implemented Let’s Encrypt SSL certificates to work on Arch and potentially other minimal distros not yet tested
- Addressed various Backend issues related to missing TEC and Gears
- Fixed various SteamID issues and API updates to the Game client
- Regional backend server response times for Europeans should be better