Tag Archives: linux

Dead Cells gameplay and game review video

Dead Cells roguelike action platformer coming this Spring

Since Dead Cells is really a #Windows game that can be played on Linux. Hence this post should share a bit of light on things. So this review is more gameplay itself. Since it is more of a challenge to review a #Steam Early Access game. Yet most of use are still very keen to playing Windows #games with Wine. And since this is our first experience with Dead Cells. We should point out that Linux support will arrive day-one at full release.

So, let’s dig into some of the details of the game. Starting with the actually gameplay mechanics. Since responsiveness is always a factor playing a Windows title on Linux. Well, the gameplay and the mechanics are noticeably fast. The pre-release build showed some degree of lag, but the post release that we are playing does not. And while view can hear button clicking of the Steam Controller. This should give you a somewhat solid idea of how a procedural generation Windows game works.
So navigating the Dead Cells levels is both nimble and smooth. And what’s magical about the experience. Controller support is picked up instantly when the game launches. All thanks to SDL 2, which we caught after checking the games install file.

Dead Cells Gameplay and Game Review:

Since gaming is always about features in the experience. Dead Cells is very straight forward and quite easy to learn. Due to our first experience, the simplest aspects took a few minutes to master. Hence getting rekt in the first two minutes of gameplay. Yet we call that a technical issue. And since there is no tutorial or other means of learning, let’s just say there were some laughs.

So Dead Cells has players navigating the dungeons. Unlocking new weapon plans, perks and bonuses. Which as we mention, easy enough to figure out. While the roguevania can be customized to each players play style. Such as myself, I like keeping to the blood sword and the electric whip. Since I can use both of these in combination at times. Or use the next best weapon, the daggers. Since they share a similar characteristic as the electric whip. Hence able to defeat enemies at range and above and below. While customizing the perks in game to give that healthy or strength bonus. So if you find a skill or combination of perks in Dead Cells that better suite you. Hence increasing their bonuses.

Since Dead Cells plays really well for an Steam Early Access Windows game on Linux. There is not much to find issue with to be honest. Aside from not having a native build. That’s really it. Well that and you have the choice of buying from either Steam or Humble Store.
And the setup via PlayOnLinux is just typical Steam install. Then I switched out the Wine version to “1.7.53-steam_crossoverhack”. So just install the game and play. While you rest assured we will see a day one Linux release. Which will increase from the current $16.99 ‎USD.

EVERSPACE gets a new update for Linux

everspace gets gets a new update for the games linux since windows and mac released

Since ROCKFISH Games’ are working diligently towards a full #release. Hence a new update is available for the #roguelike Unreal Engine 4 based space #shooter EVERSPACE. So now that Version 1.0 is the full release via Windows. There are still concerns regarding Linux support. Which was supposed to take place back in October.

Here’s the new update for EVERSPACE and Linux:

28 May, 2017 @ 2:15:25 am PDT

Originally posted by ♥♥♥♥:

Just out of curiosity. Does all these problems and the expected low sells going to put you off from supporting Linux with games in the future? Are you going to try another game engien? Iv heard good stuff about unity, but Im no dev and never used it.

We love working with Unreal Engine – apart from a few problems it’s a bliss – so we’re not thinking of changing engines for future projects. As Unreal Engine is constantly being worked on and improving I’m guessing the Linux support will get better. We’re also hoping that it will be better once Vulkan is officially fully supported (it was not the last time we checked – even though there were some news about it). I guess we would still look into Linux support for future projects, but I don’t think we would promise it anymore.

Originally posted by linear_control:
In what codec are the videos using for encoding? Maybe reencoding the videos for the Linux-version could solve that easily?!

I think we’ve tried a few – it’s not that big of a deal though, I guess – we’ll either find the right one or the right video player – I was just trying to give an example that adding new features can always result in new problems and that it’s not exactly going smooth.

Originally posted by linear_control
No, you can’t. Steam Hardware Survey (at least on Linux) is a joke.

You might be right, future will tell. But the Mac values are pretty spot on – so we don’t think Linux will be that far off.

Currently EVERSPACE is only available for Mac and Windows PC. With a release on both Steam and GOG. Hence the Linux port is under way, there is no official date for the games port, yet.

What do you think? Are ROCKFISH Games stalling the Linux port of EVERSPACE?

Headup games publisher Sale on Steam

headup games publisher sale on steam linux games

Since all like discounts, when it comes to sales we tend to pay close attention. Hence #discounts on Linux games via Steam. So of course Headup games’s have released a massive publisher sale this weekend. Which is still going, including some epic #deals, depending on your type of #games. So players can save up to 80% on the whole portfolio.

So even the newest titles have a price reduction. Hence one of the more incredible action platformer games Slime-san. The intense but challenging first-person physics of SEUM: Speedrunners from Hell. While you might be more interested in games like Dead Age. Taking players into the survival strategy experience. Penguin Recording did a great review of the game back in November. And finally, Bridge Constructor Stunts is a hilarious casual simulation game worth playing.

headup games publisher sale on steam for linux games

The Headup Publisher Sale is now live via Steam. Which runs until next Friday, May 26th for Linux, Mac and Windows PC.

Drifting Lands gets a full release on June 5th

drifting lands gets a full release on june 5th in linux gaming news

Since gameplay blends the #intense combat of shmup gaming. All while including the freedom of #ARPG-style character progression. News of the Drifting Lands release defies genre conventions. Creating a new style of action game, slate for Mac and Windows on June 5th. Since the Linux #release is work in progress.

Linux release?

“We hope to make a Linux version before the release.”

Since Unity is the game engine fo choice. A Linux build should not be an issue. However, developer Alkemi are following very tight deadlines to finish the game. So they are very seriously considering a Linux port given the games success. Yet the team does not have an official word just yet. So further discussions are yet to come.

What’s the story?

In the skies of a shattered planet. There is news of totalitarian corporations battling to control and exploit nature’s remaining resources. While the player is not like them. As a new member in a caravan of outlaws, smugglers and mercenaries. Hence players fight for the right to survive and be free while gaming.

As a pilot, you need a ship made to your specifications and style. So whether you prefer a strong defense before unleashing a wave of heavy artillery. Deftly buzzing enemy fire to move in for the kill. Or something altogether unique. Choose from three classes of ships, customize your arsenal with 60 different types of skills, upgrade your stats, and use the gear looted from battle to build the ship that’s right for you.

Watch the new Drifting Lands trailer here:

Drifting Lands Features

  • Classic horizontal shoot’em’up gameplay enhanced by a skill system directly inspired by action RPGs.
  • Large selection of skills to create your own defensive, offensive or scoring build.
  • Different classes of ships to meet both shmup and action-RPG enthusiasts’ expectations.
  • 100 levels of difficulty to scale the game to any player.
  • Tons of loot, randomly generated levels for hundreds of hours of fun!
  • Original art style mixing stylized 3D and 2D.
  • Character centric storyline in a mature SF environment.

Drifting Lands features a full story mode with randomly generated enemies. Improve your abilities and equipment across 100 levels of difficulty for everyone from newcomers to seasoned veterans. Test your skills as a pilot against players around the world in competitive missions with pre-set enemies.

Currently available via Steam Early Access. Drifting Lands launches in full June 5th with hopefully positive news for Linux gamers. And yes, we have reached out to developer Alkemi. Stay tuned, we will have more details coming soon.

NVIDIA TITAN Xp reveal this week

NVIDIA TITAN Xp reveal this week in linux gaming news

So the big reveal this week in gaming is the new #Nvidia Titan Xp. Hence this #newcard features 3840 Cuda cores running at 1.6GHz. All with 12GB of DDR5X memory. The card runs on Nvidia‘s Pascal architecture. While it also comes with a titanic price tag of $1200 / £1,159. #Available now on the Nvidia website.

So this is a rather impressive yet slightly unnecessary breakthrough. I mean looking at the 1080 Ti below, you can see that the Spec’s between this card and the Titan Xp are not that far off. In fact, the $700 USD price seems quite a bit more favourable for pretty much the same card. Give or take a few CUDA cores.

1080 Ti GPU Engine Specs

  • NVIDIA CUDA® Cores 3584 Base Clock (MHz)1582
  • Memory Specs: Memory Speed 11 Gbps
  • Standard Memory Config: 11 GB GDDR5X
  • Memory Interface Width: 352-Bit
  • Memory Bandwidth (GB/sec): 484 GB/s

So the confusion between the Nvidia Titan XP Pascal release last fall and this Xp is interesting. Hence a kick in the shins for anyone that dropped the cash for it back then. Yet it seems the company is doing their best to bring out their top card?
But makes purchasers of the Titan series a bit confused.

Here’s the JayzTwoCents video to explain:

So at this point, it’s a challenge to understand the value of this card. Hence it is faster, but not by much. Which places the $700 1080 Ti as the more optimal purchase choice for gaming. Which is not rocket science. Either way, here are the spec’s on the Titan Xp, have a par-ooze.

Titan Xp GPU Engine Specs

  • NVIDIA CUDA® Cores 3840 Base Clock (MHz)1582
  • Memory Specs: Memory Speed 11.4 Gbps
  • Standard Memory Config: 12 GB GDDR5X
  • Memory Interface Width: 384-Bit
  • Memory Bandwidth (GB/sec): 547.7 GB/s

Technology Support:

  • Simultaneous Multi-Projection: Yes
  • VR Ready: Yes
  • Ansel: Yes
  • SLI Ready: Yes – SLI HB Bridge Supported
  • G-Sync-Ready: Yes
  • GameStream-Ready: Yes
  • GPU Boost: 3.0
  • Microsoft DirectX: 12 API with feature level 12_1
  • Vulkan API: Yes
  • OpenGL: 4.5
  • Bus Support PCIe: 3.0
  • OS Certificates: Windows 7-10, Linux, FreeBSDx86

Display Support:

  • Maximum Digital Resolution: 27680×4320 @ 60Hz
    Standard Display Connectors: DP 1.43, HDMI 2.0b
    Multi Monitor: Yes
    HDCP: 2.2

Graphics Card Dimensions:

  • Height: 4.376″
  • Length: 10.5″
  • Width: 2 Slot

Thermal Power Specs::

  • Maximum GPU Temperature (in C): 96
  • Graphics Card Power (W): 250 W
  • Recommended System Power(W): 600 W
  • Supplementary Power Connectors: One 6-pin, One 8-pin