Tag Archives: linux

All Walls Must Fall to hit Early Access August 8th

all walls must fall tech-noir tactics to hit early access in linux mac windows games

Back in at the end of March, #AllWallsMustFall launched on Kickstarter for Linux, Mac and #Windows. Since the tech-noir spy thriller has done rather well in crowdfunding. Partially because the #games storyline based in Berlin 2089 where the Cold War never ended. So players in the isometric action tactics genre command secret agents using time travel, social stealth and combat. While working to prevent nuclear annihilation. Bring down the Wall. Love, kill, and remix reality to explore the games meaning of freedom. All in a parable reflecting upon current global issues in the mirror of a fantastic future past.

Since these are three ex-YAGER devs. Previously working on Spec Ops: The Line and Dead Island 2. While having gone indie after losing their previous project.
Therefore, after 3 months in closed alpha with our Kickstarter backers and 1.5 years of development we’re now finally bringing All Walls Must Fall to Steam Early Access and itch.io on August 8th. The game’s current version covers the first act of a replayable roguelike campaign in East Berlin.

So going forward we’ll be releasing regular monthly updates to gradually extend and improve the game. Based on player feedback as we already did during the closed alpha. Starting with the outstanding reached stretch goals from our Kickstarter campaign (called BAD LANGUAGE and DISCRIMINATION). Hopefully much more beyond that with a successful Early Access.

All Walls Must Fall Early Access trailer:

All Walls Must Fall Features:

  • Isometric action tactics game for download on Linux, Mac and Windows
  • Procedurally generated levels and campaign that plays different every time
  • Developed by a team of former AAA professionals using Unreal Engine 4
  • Sci-Fi noir Berlin as a divided city in which the Cold War never ended
  • A parable that reflects on free will, moral ambiguity and the meaning of freedom
  • Mixed 2D/3D art style of a propaganda poster brought to life
  • Mind-bending time manipulation abilities
  • Pausable games, real-time tactics with actions on the beat of the music
  • Synaesthetic nightclub environments and audio
  • A simulation sandbox featuring crowd simulation and destructible objects
  • A focus on player agency and expression fostering different play styles including combat, hacking and social stealth using specialized secret agent characters
  • An inclusive representation of the people of Berlin including their diverse cultural, sexual and gender identities

 

So expect to see All Walls Must Fall on Steam Early Access and itch.io (not yet listed) on August 8th. The release will include support for Linux, Mac and Windows.

Fractured MMO launches The Foundation

fractured mmo launches the foundation linux mac windows games

while Italian game developer Dynamight Studios just released The Foundation. Which is the first community engagement program for its upcoming sandbox MMORPG #Fractured. Since the #games coming to Linux, Mac and #Windows, we are eager to share the news. As the Foundation platform is integrated in the web portal of the game (Fracturedmmo.com). Which is available to everyone with a registered Fractured account for Free.

So The Foundation is part of the effort of Dynamight Studios to increase community involvement. Since the games currently in development stages. Company CEO, Jacopo Gallelli, states that the program “rewards you for doing all the small things that show your interest in Fractured. And its success: along with posting your feedback and ideas. Engaging with other members of the community. And browsing the latest updates and sharing them with your friends”.

Fractured game engine and quality:

Fractured means state-of-the-art technology only. Our game engine of choice is Unity. With its great reliability and guarantee of high development speed. The backend of Fractured is based on SpatialOS. A revolutionary world-building platform from Improbable. This will allow us to host tens of thousands of concurrent users. All in the same seamless, fully interactable universe.

By climbing the ladders of The Foundation. Members of the Fractured community can obtain several unique rewards. Among which forum and game titles, armor skins, mounts and pets. In the words of Gallelli “These are the kind of rewards you would expect from a Kickstarter pledge pack. With The Foundation, they can get rewards for free”.

On top of this community engagement. The Foundation is tied to the already running referral program of Fractured. Following the inquiry of several followers of the project. The company has stated it will stay clear of RTM cashbacks and other practices. Since that could be an issue and controversial with the community. Therefore, rewards for friends’ purchases will have a limit to virtual goods. Which includes hard currency.

The launch of The Foundation comes only a few days after the announcement. Since Fractured has reached the milestone of 2,000 registered users. All in less than 2 weeks by going public. While being an encouraging start, the company has states that it wants this figure to increase tenfold. Since they will be starting a Kickstarter campaign for Linux, Mac and Windows.

The Foundation is part of the web portal for Fractured (Fracturedmmo.com).

Dead Cells gameplay and game review video

Dead Cells roguelike action platformer coming this Spring

Since Dead Cells is really a #Windows game that can be played on Linux. Hence this post should share a bit of light on things. So this review is more gameplay itself. Since it is more of a challenge to review a #Steam Early Access game. Yet most of use are still very keen to playing Windows #games with Wine. And since this is our first experience with Dead Cells. We should point out that Linux support will arrive day-one at full release.

So, let’s dig into some of the details of the game. Starting with the actually gameplay mechanics. Since responsiveness is always a factor playing a Windows title on Linux. Well, the gameplay and the mechanics are noticeably fast. The pre-release build showed some degree of lag, but the post release that we are playing does not. And while view can hear button clicking of the Steam Controller. This should give you a somewhat solid idea of how a procedural generation Windows game works.
So navigating the Dead Cells levels is both nimble and smooth. And what’s magical about the experience. Controller support is picked up instantly when the game launches. All thanks to SDL 2, which we caught after checking the games install file.

Dead Cells Gameplay and Game Review:

Since gaming is always about features in the experience. Dead Cells is very straight forward and quite easy to learn. Due to our first experience, the simplest aspects took a few minutes to master. Hence getting rekt in the first two minutes of gameplay. Yet we call that a technical issue. And since there is no tutorial or other means of learning, let’s just say there were some laughs.

So Dead Cells has players navigating the dungeons. Unlocking new weapon plans, perks and bonuses. Which as we mention, easy enough to figure out. While the roguevania can be customized to each players play style. Such as myself, I like keeping to the blood sword and the electric whip. Since I can use both of these in combination at times. Or use the next best weapon, the daggers. Since they share a similar characteristic as the electric whip. Hence able to defeat enemies at range and above and below. While customizing the perks in game to give that healthy or strength bonus. So if you find a skill or combination of perks in Dead Cells that better suite you. Hence increasing their bonuses.

Since Dead Cells plays really well for an Steam Early Access Windows game on Linux. There is not much to find issue with to be honest. Aside from not having a native build. That’s really it. Well that and you have the choice of buying from either Steam or Humble Store.
And the setup via PlayOnLinux is just typical Steam install. Then I switched out the Wine version to “1.7.53-steam_crossoverhack”. So just install the game and play. While you rest assured we will see a day one Linux release. Which will increase from the current $16.99 ‎USD.

EVERSPACE gets a new update for Linux

everspace gets gets a new update for the games linux since windows and mac released

Since ROCKFISH Games’ are working diligently towards a full #release. Hence a new update is available for the #roguelike Unreal Engine 4 based space #shooter EVERSPACE. So now that Version 1.0 is the full release via Windows. There are still concerns regarding Linux support. Which was supposed to take place back in October.

Here’s the new update for EVERSPACE and Linux:

28 May, 2017 @ 2:15:25 am PDT

Originally posted by ♥♥♥♥:

Just out of curiosity. Does all these problems and the expected low sells going to put you off from supporting Linux with games in the future? Are you going to try another game engien? Iv heard good stuff about unity, but Im no dev and never used it.

We love working with Unreal Engine – apart from a few problems it’s a bliss – so we’re not thinking of changing engines for future projects. As Unreal Engine is constantly being worked on and improving I’m guessing the Linux support will get better. We’re also hoping that it will be better once Vulkan is officially fully supported (it was not the last time we checked – even though there were some news about it). I guess we would still look into Linux support for future projects, but I don’t think we would promise it anymore.

Originally posted by linear_control:
In what codec are the videos using for encoding? Maybe reencoding the videos for the Linux-version could solve that easily?!

I think we’ve tried a few – it’s not that big of a deal though, I guess – we’ll either find the right one or the right video player – I was just trying to give an example that adding new features can always result in new problems and that it’s not exactly going smooth.

Originally posted by linear_control
No, you can’t. Steam Hardware Survey (at least on Linux) is a joke.

You might be right, future will tell. But the Mac values are pretty spot on – so we don’t think Linux will be that far off.

Currently EVERSPACE is only available for Mac and Windows PC. With a release on both Steam and GOG. Hence the Linux port is under way, there is no official date for the games port, yet.

What do you think? Are ROCKFISH Games stalling the Linux port of EVERSPACE?

Headup games publisher Sale on Steam

headup games publisher sale on steam linux games

Since all like discounts, when it comes to sales we tend to pay close attention. Hence #discounts on Linux games via Steam. So of course Headup games’s have released a massive publisher sale this weekend. Which is still going, including some epic #deals, depending on your type of #games. So players can save up to 80% on the whole portfolio.

So even the newest titles have a price reduction. Hence one of the more incredible action platformer games Slime-san. The intense but challenging first-person physics of SEUM: Speedrunners from Hell. While you might be more interested in games like Dead Age. Taking players into the survival strategy experience. Penguin Recording did a great review of the game back in November. And finally, Bridge Constructor Stunts is a hilarious casual simulation game worth playing.

headup games publisher sale on steam for linux games

The Headup Publisher Sale is now live via Steam. Which runs until next Friday, May 26th for Linux, Mac and Windows PC.