Tag Archives: mobile

Microsoft’s Windows dominance is losing ground

windows dominance losing market share

Windows has been in the OS lead for market share for such a long time that a lot of people have never used anything else. So much so that Windows became the face of Microsoft, but various flavors of Linux have always been around for servers and workstations.

The Windows market control seems to be eroding, but it is not a competing Linux distribution that’s closing the gap, it is the rise of Android. When Apple created (maybe not the first) but a successful touchscreen smartphone in 2007, this changed the way we saw technology, which grew very slowly. Google released Android roughly a year later, showing serious promise. Take that to nine innovative years later, both platforms have created the biggest threat, meaning, Microsoft is losing the battle.

statcounter market share desktop mobile 2016
Data from Netmarketshare has been collected over the past five years shows that Microsoft Windows has dropped from 88 percent to just 63 percent in total Internet traffic. While Mobile OSes represent nearly 30 percent of the web traffic. While mobile Windows has not gained traction, Android and iOS combined take 94 percent of the mobile market, with Android leading the way at 66 percent.

mobile tablet operating system market share 2016

Global numbers at StatCounter show even higher mobile market share, with desktop systems (including laptops) dropping from 95 percent in 2011 to just 50 percent today.

One reason for the change is the convenience of mobile devices. Hardware enthusiasts have seen big performance leaps over the past few decades, but for the average person, hardware requirements have been sitting on a plateau for a few years.
Desktop and laptop CPU’s have seen a moderate 5-10 percent improvement every year over the past decade, while mobile processors have dramatically changed.
As a rough example, Apple’s A9 SoC in the iPhone 6S/SE line is around 70 percent faster than the previous A8 chip. The A8 is about 50 times faster than the original iPhone’s S5L8900. The new iPhone 7’s A10 meanwhile is a 40-50 percent jump over the A9. So many current smartphones are quickly approaching the “fast enough” era, with Apple’s A9X not far behind Core M Skylake parts.

At the current rate, in the next couple of years, mobile operating system use will pass Windows for internet traffic. So Microsoft is not in the lead anymore. The good news, there will certainly be a place for high-performance systems, seeing a handheld device will never beat a system using 100 times more power. Paving the way for Linux dominance, as growth is seen in the image below.

desktop operating system market share linux windows

If or rather when Microsoft ends up being toppled from the computer OS throne, now we have seen Linux market share growing from 1% to 2.11% according recent stats.
We have to wonder which platform will be the best to get our gaming fix? Linux may not have taken over the desktop yet, but it is doing very well on mobile, thanks to Android.

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Vulkan API officially supported by the Unreal Engine 4 game engine

vulkan-api-official-support-from-unreal-engine-4

Epic Games just revealed that Unreal Engine 4 will be the first to provide #official #support for the Vulkan API. A #demo has just been presented at the Mobile World Congress 2016, but only for the mobile.

Last week Khronos released the working version of the Vulkan API, and now many companies are eager to provide support for it. Hardware manufactors AMD, Intel, and Nvidia have been the first to push native support for Vulkan, but they were also part of the development group.

The first to announce support for Vulkan is of course Croteam studio, for their title The Talos Principle. But now Unreal Engine is the first game engine to get on board. Which is expected to be followed by Source from Valve, CryEngine from Crytek, and of course many others.

Demo for the mobile platform
Vulkan as we already know is a low-level API for multiplayer platforms, having been referred to as agnostic in that aspect. With processing power being the one draw-back.

Above, Epic Games presented a demo of the Unreal Engine that functions mobile platform during the Mobile World Congress 2016, using Vulkan to show off the new changes.

“ProtoStar introduces a slew of new Unreal Engine 4 rendering achievements on mobile, including dynamic planar reflections; full GPU particle support on mobile, including vector fields; temporal anti-aliasing (TAA); high-quality ASTC texture compression; full scene dynamic cascaded shadows; chromatic aberration; mobile dynamic light refraction; filmic tonemapping; improved mobile static reflections; high-quality mobile depth of field; and Vulkan API support with thousands of dynamic objects onscreen. Get Unreal, the first engine to support Vulkan, for free,” reads the video summary.

Vulkan, like the Unreal Engine is designed to work on multiple platforms, including Linux and mobile. Despite only just release, Vulkan 1.0 already proves it’s capable to provid the quality and performance that it promised.

And yes, Vulkan 1.0 is in “direct” competition with Microsoft’s DirectX 12. The fact that a company such as Epic Games have provided support so fast, this new level of technology is a good sign for the Linux users. Creating further competition in the marketplace, for a free open-source operating system. The new evolution in gaming.

How do you think the new Vulkan API will be used? What are your projections?

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THQ on Red Faction: Guerrilla 2; Darksiders 2

red faction guerrilla and darksiders 2 coming to linux

Last year we explored who Nordic Games was following its $4.9 million acquisition of #THQ assets during the company’s liquidation auction; this year we wanted to know where it was going with all that loot coming to Linux. Regarding former THQ properties, the company is currently producing #Darksiders for Linux and Mac, with plans to release Darksiders 2 on the platforms in the future.

“A couple of months ago we had a team ready to start on Red Faction: Guerrilla 2. It’s still something that’s in the works,” said Nordic’s business and product development manager Reinhard Pollice. He expressed the plan fell apart because the person they wanted to hire still had other obligations. “We want to do it, we think it’s really good, but it’s not the right time. Obviously you need the right people and if one of the key people can’t join at the start then you need to postpone the start.”

The company is also looking to take another THQ game to mobile. “We are working with a partner on a mobile port of the original Titan Quest,” he said. Pollice went on to explain that given the mobile space, he’s not sure about pushing a premium product in an App Store full of free to play, but they’re going to try and figure it out.

Tormentum crowdfunding announced for Linux, Mac, Windows PC and Mobile Devices

Tormentum has revealed its official #Indiegogo campaign to fund the action game that takes place in a dark world like something between a dream and a nightmare. Tormentum will #release in the near future for PC, Mac, Linux and mobile devices. Read on.

Tormentum is a surreal adventure game, featuring moral choices. The action of the game is set in a dark world, veering between dreams and nightmare. The main protagonist, that the player takes control over, doesn’t remember his name nor the place where he came from. Visiting new lands, he slowly starts to uncover the truth about himself. Sounds familiar? Nothing further from truth because, on the basis of this seemingly hackneyed plot, OhNoo Studio succeeded at creating one of the most original worlds ever seen by the adventure games genre. The dreamlike atmosphere featured in the game was inspired by the works of a Polish painter, Zdzislaw Beksinski, and a recently deceased Swiss painter, H.R.Giger, among others. The game’s final appearance was also greatly influenced by the worlds presented in such games as Demon’s Souls and Dark Seed.

Tormentum adventure gamecoming to Linux Mac Windows mobile

  • Dark adventure from the border of dream and reality
  • Outstanding soundtrack with more than 20 tracks
  • Unique, hand-drawn illustrations
  • 3 lands, differing in terms of architecture, weather, and creatures dwelling in them
  • Moral choices which will have an impact on the game’s end
  • Characters with unique personalities, which will help or try to prevent the hero in reaching his goal
  • A variety of riddles integrated into the game in a form of different locks, traps, gates, etc.
  • Incredible atmosphere

Tormentum has been greenlit on steam

From this mixture OhNoo Studio created a world full of darkness and depression and only recently started an Indiegogo campaign for Tormentum. Their aim is to raise funds necessary for finishing the game and the goal is to collect $9000. The game is going to be available for PC, Mac, Linux, and mobile devices. To learn more, visit the official Tormentum Indiegogo page

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Desktop Dungeons roguelike, transfer saves

Desktop Dungeons roguelike allow transfer of saves from linux mac windows to Android iOS

South African developer #QCFDesign’s popular PC game Desktop Dungeons is described as a “coffee break roguelike” on account of its quick-play design.

You explore randomly generated dungeons, defeating enemies and levelling-up. Your goal here is to survive long enough to steal loot that you use to upgrade your kingdom. That lets you gain access to more classes, races, and more powerful items.

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