Tag Archives: multiplayer

Star Conflict gets an Ancestral Heritage update

star conflict gets an ancestral heritage update in linux gaming news

Star Conflict has seen another change in gaming news. The Sci-Fi MMOG by StarGem Inc and Gaijin Entertainment, now allows players to fly two #legendaryspacecraft. Hence the 20th century #SpaceShuttleEndeavour and the Spiral Aerospace System on Linux, Mac and Windows PC. While all part of the ‘Space Race’ event. Included in the ‘Ancestral Heritage’ Update. Where players can obtain the blueprints and parts necessary to assemble the famous spacecrafts. With all the distinction of humanity’s early endeavors to explore space.

While the American Space Shuttle Endeavour and the Soviet Spiral Aerospace System are impressive. Hence the visually almost indistinguishable images of their historic predecessors. The space engineers of Star Conflict have introduced significant improvements. Now featuring plasma cannons and special combat modules. Since both spacecraft are dangerous opponents even for the ships common to the fifth millennium.

Spiral Ship video:

So the Space Shuttle Endeavour is perfectly suited for steadfast pilots. While also able to function as a full-fledged Frigate-class warship capable of protecting its allies in combat. Taking advantage of its heavy armor protection. Players can activate the Endeavour’s ‘Phase Demodulator’ module. Which forces enemies to focus their fire on it. While forcing fire away from other team members in the fleet, providing cover during a fight.

Endeavour video:

The Spiral Aerospace System will appeal to all pilots that like to rapidly change their tactics. As the two special modules allow it to function either as a single or two separate spacecraft. So in its unified state, the Spiral is a potent Engineering vessel capable of assisting its allies in various ways. While in its separated state the detached module can, for a limited time, act as a very powerful interceptor. Which is some epic news.

So between April 27 and May 14, all participants of the ‘Space Race’ can earn Xenochips. Hence the Ancestral Heritage includes special missions in PvP, PvE, Co-Op or Open Space battles. Players are able to exchange chips for parts to build and customize the legendary spacecrafts. Wwith weapons and decorative items at the in-game shop. After the ‘Space Race’ event, players will only be able to obtain parts via trade with other players.

So Star Conflict Ancestral Heritage update brings a host of new changes to gaming. Eager players can get into Star Conflict via Steam for Linux, Mac and Windows PC.

Playerunknown’s Battlegrounds could see a native Linux release

playerunknown's battlegrounds could see a native release early access linux gaming news

The big talk in gaming news right now seems to revolve around Playerunknown’s Battlegrounds. Hence this #multiplayer online #survivalshooter takes on the #games like H1Z1 and even The Culling, head to head. With two days to go before this Unreal Engine 4 based makes a debut on Steam Early Access for Windows PC. Taking the scavenging sandbox style of gameplay and packing it into a murderous battle royale.

Since this is a last-man-standing shooter, the title is being developed with a focus on community feedback. The game is being created by developer Bluehole Inc, offering players a true survival shooters. Where everyone starts with nothing. So players must fight to locate weapons and supplies in a battle to be the lone survivor. Sound familiar?

Playerunknown’s Battlegrounds is a realistic, high tension game, set on a massive 8×8 km island. While including a significant level of detail for an Early Access release, highlighting Unreal Engine 4’s capabilities.

Playerunknown’s Battlegrounds official trailer:

So looking back in the genre, one of the earlist battle royale was an Arma 2 mod created by PlayerUnknown (aka Brendan Greene). Now, after helping develop and shape H1Z1: King of the Kill. Greene has now teamed up with the Tera developers Bluehole Studio. Basically developing a commercial Hunger Games. Not a bad deal considering the success of both the DayZ mod and H1Z1: King of the Kill.


Gameplay is straight forward, a battle royale consisting of 64 players on one 8km island. Each scavenging for weapons, vehicles, and supplies. Then taking a strategic stance to hide, sneak around and murder each other.

Seeing how most of those survival strategy shooters are somewhat janky, one well developed game with cross-platform support would be great. Even though I’ve never played King of the Kill, I do know that it is still the third-most played game on Steam. Behind Dota 2 and Counter Strike: Global Offensive of course.

Linux release:

So we reached out to Bluehole, hoping for some positive news and to confirm Unreal Engine 4. Here’s the reply:

“At this point, all of our resources are focused on making that Steam launch on 3/23.

Once we are settled with the Steam launch, we’ll be looking into other platforms, with consoles already being in our plans.”

Since this is not a definite gaming news confirmation, the developers are interested in further platform support. And while this is not a “no” to Linux, it looks like we will have to wait and see. Hopefully not too far after the Early Access release. Considering there are no further details being made regarding a Linux build, let alone any mention of Vulkan support.

Playerunknown’s Battlegrounds will be priced at $29.99 USD on Early Access on Steam March 23rd. With a plan to reach the full launch in a six months time frame. All while basing development on player feedback, adding new modes and mod tools.

Crawl roguelikelike dungeon crawler announces launch date

crawl roguelikelike dungeon crawler announces launch date linux gaming news

#Powerhoof, developer of the #multiplayer dungeon crawler Crawl, ready for a full launch. Since the #game has been in development for quite a while, 2.5 years on Early Access. Yet the isometric title for Linux, Mac and Windows PC is finally ready for a primetime release on 11th April.

So the gameplay is straight forward, one player takes the roll an adventurer and three other players control the monsters and traps. Since this is a cooperative competitive local multiplayer, the challenges are going to be real. Battling through randomly generated dungeons while full of traps and monsters, bring it on. But if a friend kills you, they take your place and it’s their turn to crawl. Sort of like revenge gaming with an epic twist. Since gameplay is a race to gain enough XP and loot to face those “friends”. Because they control the flailing limbs of the hulking final boss.


  • A New Spin on Dungeon Crawling- Every trap and monster controlled by your real life buddies!
  • Supports up to 4 in local-multiplayer.
  • Vicious single player AI, challenges to master, and items to unlock.
  • Turbo Charge Role Playing- Level up and amass a massive variety of weapons, spells and items in each 30 minute game.
  • Evolve over 60 unique monsters from mere vermin into powerful demons and undead warriors.

So the goal of Crawl is to slay a boss that only becomes available via portal. Therefore once the player has raised their hero to level 10. Whoever defeats this boss (controlled by all three of the other players) wins first.

Do note that even when you’re not the hero, you’ll still be able to level up in Crawl. Since being able to possess increasingly strong foes, the longer the game carries on.

Crawl is available on Early Access and Humble Store for Linux, Mac and Windows PC, full launch is April 11th. Which still has a 98% – 100% Positive user rating on Steam, wow!!

System Requirements:

  • OS: Ubuntu – glibc 2.15+, 32/64-bit
  • Processor: 2.8 GHz Intel Core 2 Duo or equivalent
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+ support (2.1 with ARB extensions acceptable)
  • Storage: 500 MB available space
  • Additional Notes: Gamepad highly recommended

MyWorld 3D RPG multiplayer sandbox will see native support

myworld 3d rpg multiplayer sandbox will see support in Linux gaming news

MyWorld, a new and unique 3D #RPG #multiplayer sandbox world that just released in gaming news. Now available on Steam, where game makers and game players can create, share, play games. Hence the launch by The Game Creators.

Now available on Steam Early AccessMyWorld is “an excellent framework for beginners, like Minecraft for game design”.

MyWorld is a game where players #buildgames. So anyone can build anything they imagine to be played in any game mode they wish. The big gaming news, these games can then be safely stored on a local file or uploaded. Even shared and improved upon by the community. So players can build the scenes, set the rules, and decide who plays the game. Meaning game builders can set a game as single-player, PvP or Co-Op.

We are looking into porting MyWorld to Linux and hope to carry out this development once our current Early-Access release is completed.

How long will this game be in Early Access?

“We’ll develop and refine the product for another 9 months or so before a final full release. The timing will be determined by the player feedback we receive as we work alongside our early adopting community.”

Lee Bamber, CEO of The Game Creators said today, “We’ve created a World of Worlds! A universe populated by games created by MyWorld users – where you can take any world and make it your own, and with the easy to use controls, build exciting new experiences to play and share with friends. We’ve launched MyWorld with over 75 games to play through and our community are already producing and sharing their own creations, so many more will quickly be online to play.”

Dave Milton, Lead Developer, said today, “My love of Action RPG game series like Zelda, Demon and Dark Souls, The Witcher and Diablo, is well known. All of which have all been an inspiration to me and have given me an enormous amount of passion for game development in this genre. I hope everyone loves playing as much as we are enjoying developing it.”

MyWorld is available on Steam Early Access for Windows PC. No release date has been given for Linux support just yet. So stay tuned.

Kieru unique first person multiplayer could see a Linux release

kieru unique first person multiplayer could see a linux release

While in a classic first person deathmatch style, Kieru pits two #teams of Ninjas against each other. Since gameplay design focuses around the Japanese-inspired high contrast black and white #arenas, presenting a simple yet challenging experience. Plus we could see a Linux #release. First, check out the trailer below.

Kieru Official Greenlight Trailer:

Since Kieru is currently under development in Unreal Engine 4, this means a greater degree of flexibility. Plus the environment is a dynamic but straight forward black and white. While making for fast paced yet rather challenging gameplay.

“Hey Todd,

Would love to do Linux port, our dedicated servers are running on linux distros so its definitely feasible.

I wouldn’t lock it in as we are a small team but I am definitely interested in doing a linux build!”


  • Great aesthetics, pure gameplay: The monochrome world strips the stealth kill genre to its essence, whilst providing a clean, clear, graphical distinction between sitting ducks and lurking assassins.
  • Rewards tactical excellence: Classic ninja tactics of subtlety and subterfuge are required for success. The killing blow should come from nowhere.
  • Multiplayer mayhem: Different multiplayer map modes create a variety of team play challenges where only true ninjas will emerge victorious.

Kieru PAX Footage

So Pine Fire Studios take inspiration for the game in a mix of Samurai Jack and Quentin Tarantino’s films. Therfore the gameplay continues to developer into what we now see as Kieru. A Japanese hiragana word meaning to vanish, go out, or to extinguish.

Since Kieru is already Greenlit, the studio does not have a scheduled release date. Developer Pine Fire Studios outlines, “Official release date isn’t confirmed yet but we hope late this year!”. Stay tuned.